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cheny unmute appeal
Forum: Unbanned
Last Post: John
11-02-2025, 09:56 PM
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Thank you guys :)
Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
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Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6
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TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
» Replies: 2
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My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
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D boi jenkins purp rdming...
Forum: Resolved
Last Post: Not John Smith
07-28-2025, 05:26 AM
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IDEA dump - all of the FR...
Forum: Suggestions
Last Post: Simba
07-23-2025, 01:41 AM
» Replies: 4
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Rework Extinct system
Forum: General
Last Post: HeisenBurger
07-19-2025, 01:07 PM
» Replies: 5
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Monthlies / Bimonthlies
Forum: General
Last Post: Terran
07-03-2025, 01:03 AM
» Replies: 1
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| y0Nemo - +Member Application |
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Posted by: Helga - 06-11-2015, 03:10 AM - Forum: Approved
- No Replies
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Steam Name(Current): y0Nemo
Age: 19
Current Rank: Member
Have you ever been banned and why: Nope.
Why would you like to be promoted?: To help out for the up coming summer. I LOVE staffing / helping people. (Yes, I realize +Member isn't staff.) I know everyone says this but, I want to help out the server and the community. FRG is great, and I want to keep it that way by helping out every way I can. I like to be independent -- when I say this I mean I want to handle things on my own, instead of rely on a +member or higher to deal with me and/or others getting RDM'd. I want to represent the community, more than I already do.
Why do you think we should promote you?: I know how to handle situations involving rdm, because of experience. As said above, I want to help out FRG everyway I can. Also said above, because of what's going to come when summer fully hits. (all the people on the server, ect.) I'm calm, mature, and know what's right from wrong. I understand the rules and wish to enforce them, rdm wise ofc.
Do you have any administrative experience: Yup, Moderator on NTG.
Additional Details: I'll be going to Michigan on the 13th, so I'll only be on at nights.
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| Quest Challenges |
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Posted by: Terran - 06-11-2015, 01:58 AM - Forum: Suggestions
- Replies (5)
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Now, sometimes quests can be easy, and sometimes they can be hard. The easy ones aren't very fun since they're done ASAP, but what if you could spice them up?
When you select a quest, you can accept up to three "Challenges" for it. Challenges would range from -50% max HP to -15% movement speed. (Basically debuffs). Each Challenge taken will increase the Fragment rewards by 50% or so, up to 150% bonus. IF you cancel the quest, the challenges are removed.
As long as that quest is selected to be finished, you'll have to suffer from those challenges. Various effects could include:
The aforementioned -50% Max HP or -15% Movement Speed
-30% Damage
Only Head-shots deal damage
Not allowed to use a Primary
Cannot reload guns, have to pick up new ones
All sorts of little challenges.
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| Prefixes??? |
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Posted by: Zott - 06-10-2015, 10:20 PM - Forum: Suggestions
- Replies (21)
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I was thinking about suffixes for terran's thread and i thought why not have prefixes? It would something on the line of Enlightened Lunar Pistol(can be any weapon of any kind. Just used this as an example). Enlightened weapons have slightly boosted stats than a normal of it's kind. If you have any other thoughts feel free to post them. Also they dont have to be only good for you. That would make them op.
Enlightened - this weapon has slightly boosted stats than it normally would
Deluded -this weapon has slightly decreased stats than it normally would
Harmful - this weapon has a chance to harm the user upon use for 10% of the damage output
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| Suffix Ideas |
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Posted by: Terran - 06-10-2015, 07:50 PM - Forum: Suggestions
- Replies (20)
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Well, we all know that there aren't that many suffixes and they're all damage-over-time stuff. So, I was thinking: Why not make a MEGATHREAD of suffix ideas? Post the best or the worst or whatever, and let's all compare! Here's a few ideas of my own. I'll try to keep the OP updated with people's ideas.
of World - When you take damage, there's a 1 in 6 chance a small orb appears around you for (15-20) seconds. This orb will absorb (5-15) damage from all sources, and disappears when the damage is reached or time runs out.
of Assassination - Death Cries are muted upon killing a player, and a 1 in (3-5) chance to mute your gunshots for (1-3) seconds.
of Confusion - 1 in (6-8) chance to reverse target's movement controls for (4-8) seconds.
of Entanglement - 1 in (10-14) chance for the target to be frozen in place for (1-2) seconds.
of Leech Seed - 1 in (8-12) chance to infect a target, draining (2-4) of their reserve ammo every (2-3) for (8-12) seconds. If applicable, you will get this ammo.
of Hunter - 1 in (4-7) chance that your target will leave glowing footprints wherever they go, which only you can see, for (18-25) seconds. They also move 5% slower for the duration.
of Missile - 1 in (9-15) chance to launch a small bolt of light that tracks the player you shot at. This bolt can hit obstacles. If hitting the opponent, it does (20-30) damage.
Of Weakness - 1 in 3-10 chance to make the affected target's weapon do substantially less damage for a set amount of seconds.
Of the Guardian- has a 1 in 3-16 chance to cause the player wielding the weapon to have a guardian shield raised around them reducing damage taken by 10-50% for 3-10 seconds
Of Silence - 1 in 3-15 chance to silence the weapon wielder's gun shots when fired.
Of the Acrobatic - 1 in 5-20 chance to allow the player wielding this weapon to dodge a bullet fired at them
Of the Muffled - 1 in 3-20 chance to muffle player's microphone for 3-10 seconds. (When target player is muffled, he/she is harder to hear to others. This being like a comm jammer to one person.)
of Vengeance - 1 in X chance (Depends on gun) to inflict a bonus 10%-20% damage from all sources for 5 seconds (Isn't visible through walls, similar effect to corrosion but yellow, the effect is VERY short so if you notice the effect you will have to act quickly to take advantage, especially good for bosses!)
"Of The Prospect"
*has a (5-10%) of emitting a healing aura (Width of ~3 Players) that stays for 15 seconds healing every player within the radius for (20-25) hp every 30 seconds the gun is held out. <--- That can be shortened.
"Of The Serpent"
*1 in (3-5) chance of launching the user forward when swinging causing whomever they come into contact with to be stunned for (2-4) seconds.
**Melee Weapon only
Of Vampirism.
Same as the lich from NTG
1 in _ chance to heal for 10-20% of the dmg dealt.
Of cowardice.
1 in _ chance to cause the opponents gun to shake, while slightly raising movement speed (fear does that)
Of the hunt.
1 in _ chance to put a tracer on the target for 4-7 seconds that glows red and beeps every second.
Of bloodlust.
1 in _ chance to increase damage by 10-15% and make the border of your screen translucent crimson, also lowers accuracy and increases recoil by small amounts.
Of Inertia
Guns would have a chance to cause targets to not be affected by gravity or be able to move using their control keys. Bullets would cause knockback and they would be able to propel themselves by firing their guns.
Of Karma
Do increased damage when returning fire, and decreased damage if you fire first.
Volatile
A chance to explode in your hands.
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| +Members and aslaying themselves |
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Posted by: Terran - 06-10-2015, 01:10 AM - Forum: General
- Replies (5)
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So, we can't aslay ourselves, so I nrslay myself if I RDM. Nuggie told me that if I nrslay it doesn't count because I can still get drops end round, but I can't aslay myself.
What do I do if I RDM and no higher ups can slay myself? Can this be fixed if its true?
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| Instead of being slain |
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Posted by: Terran - 06-10-2015, 12:44 AM - Forum: Shit Posting
- Replies (19)
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Can people just be gimped, muted and stripped of weapons and allowed to run around the map, 100% defenseless? They'll also not get a drop roll at the end of the round or enter any giveaways. Eh?
They'll also GLOW GREEN and you can KILL THEM without losing karma or anything. The damage WON'T be recorded in the logs and WON'T be RDM. Yes?
Obviously they wouldn't be inno, t or det; they'd have no role or maybe "spectator" or something.
Command would be !bgimp.
e.g: !bgimp terran 1
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| Lots of Ideas (Reposted) |
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Posted by: Jake1o - 06-09-2015, 10:18 PM - Forum: Suggestions
- Replies (57)
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I posted this on a thread a long time ago but it is now old and forgotten so I am re-posting it! =D
~Things from NTG~
-Clue scrolls
-The leveling system
-Droppable T rounds
-Skin system
-T tester gun for Detectives
-Shurikens (They were a ton of fun) (even if they were just a T weapon that would work!)
-Goomba boots (I bought them frequently on NTG)
-ID disguiser (I personally had a lot of fun with this one)
-Deathstation (on NTG there are regen bubbles so death stations are obvious but on FRG health stations are actually bought so death stations would trick some people)
-Tranquilizer (Safe to say that was/is a community favorite on NTG)
-Some sort of bow like the wind (Another community fav)
-When you are killed it should say in chat who killed you so you can scroll up and see. NTG has this. Not sure why we don't.
-Detective item rope ladder gun (we need more D items anyway)
NOTE: I know you don't want FRG to be a copy of NTG but all of these things are incredible and were 100% coded by you so who the fuck cares. I think I speak for everyone when I say WE WANT THEM HERE! =)
~Fresh Ideas~
-Buyable jihad sounds (we discussed this idea quite a bit when FRG was first starting up)
-Need to be able to drop currency and magneto stick it (probably very difficult to code but it would lead to a lot of funny situations. Drop a coin from your inventory, magneto stick it and put it near a trap on trappy cottage. People would go for the coin and you could kill them. This is just one example.
-Achievements (Daily, Weekly, Monthly) (These could give EXP like you were saying or they could give rewards too. I'm sure you could find something cool and useful to do with them.)
-Use for the leveling system. (unlock new hats, models, wep rolls. Say every 10 levels you get 1 item crate. This wouldn't hurt the economy and would get people to play and reward them for doing so. On NTG you get points for play time but here on FRG you aren't guaranteed ANYTHING for play time. It is ALL RNG because coins just randomly drop if you're lucky. This is a super needed suggestion IMO. It at least gives something to those players who have stuck around and play often but just have bad luck.)
-T wep flashbang grenade
-Dual wields (would need to be balanced so they aren't OP but they would be a really cool unique or something)
-Detective item security camera (would be able to place it in a room and it would be very small so Ts wouldn't see it very well. After you place it in a room you can go somewhere else and view the placed security camera. Would be a fun D wep IMO.
-Should have killing sprees for Ts (could even use the halo streaks and voice but it would only play on your end so others don't know you're a T obviously. Not something game changing but it would be a bit of nostalgia for halo fans and also make you feel good about reking on your T round.)
-Headcrab grenade T wep (we used to play a server with this item and we always enjoyed it. Doesn't have to be just headcrabs either.)
-Trip wire T wep. (Could see this being OP now that I'm thinking about it but I had it written down and it still sounds cool so I typed it here.) Dreadark had an idea for this one I 100% agree with (Yeah I could see it being OP. Especially around corners or stairs that you can't really see. Maybe make it do 50 damage if you trip it so it can only kill wounded players?)
-Fire boots T wep (This would be really cool IMO. It would last say 10 seconds and place fire behind your path wherever you walk. Could run circles around someone for 10 seconds and trap them in a ring of fire. xD)
-Gun loaning system (set a timer in the trade and once that time is up your guns are returned.)
-Overshield D and T wep (could be like the one on the map ttt_lockout. Gives the player a glow and 50-100 extra HP. I could see Ds always buying this and Ts would only use it as a last chance thing because they would glow upon using it.)
-Listings on the market should be limited. (Right now the quantity of standards greatly exceeds the demand for them. Yes, there is a demand. Reducing the amount of listings each person could have to say 10 would help reach or at least near closer to that equilibrium demand.)
This is all I have right now. I took a lot of time to type this whole thing out so please don't hate. Constructive criticism is fine and encouraged but don't be a dick. Thanks.
EDIT: I know you don't think T weps and D weps are huge things that bring in players but I truly think they are and do. T weps and D weps are seriously the most fun part of TTT for me and I'm sure at least some others agree. We used to hop servers and look at the T shop to decided if it was a good server so I know you agree with me on at least some level. 
04/14/15 edit: (going to update this post as I find new things that should be added)
-Add a mario coin sound that plays when you acquire coins. Only should play for the person that acquires them not the whole server.
-fix the deagle on the marketplace. Can only search revolver and not search deagle.
-Make bids on the market go up by 100 coins instead of 1. 1 coin is too small of a gap. Nobody does bids because people just meme and make them go up by 1 coin.
06/09/15 edit: I can't take credit for this one but armadillo said this to me in steam chat a couple months ago and I thought it would be a great idea.
10:58 PM - Armadillo Ninja: there should be donator of the month
10:58 PM - Armadillo Ninja: i would be it
Maybe even have a badge for donor of the month. Donor badge april, donor badge may, etc..
I will continue to edit this thread as new ideas arise and continue to add strikethroughs through the ideas implemented or ruled out until all ideas have a strikethrough through them! muahahaha =P
EDIT 06/22/15
-The top 3 in orbital rounds should all 3 get an orbital cannon for themselves for maximum fun!
-Punch-o-meter is a bit weird. It doesn't have a bar saying when it's full just a single bar that flashes and when its full it stops flashing.
-Searching for a deagle on the market is under "revolver." This confuses new players and some old even. It should also work if you search for "deagle" or "desert eagle."
-Orbital rounds should heal you upon starting. (Currently, if you take damage before the round starts, you will not heal when it actually does start.)
-AWP should be a one time buy only like the knife is.
EDIT 08/02/15
-booby trap T wep. (Brass will know what this means. We have discussed it and it is planned. The rest of you will just have to wait and see! =P)
-add a mirror to the lobby server. Third person would work too.
-implement the !stats command from ntg!!!
EDIT 01/06/16
-The dragon never loses on dragon rounds. He needs like a 10k hp nerf.
-On dragon rounds when you accidentally drop your weapon you lose all ammo. This needs fixed. ='(
-Dragon rounds do not scale for less people or if they do it is not enough. Fought a dragon with 12 people and we didn't even get him to half hp.
EDIT 01/18/16
-We need to be able to search for a certain stat on the market. It would make charging crystals so much easier if you could just type "stability" or "damage" into the search bar and it pulled up all weapons with that stat. Also being able to search for what a specific person is selling would be cool.
EDIT 03/30/16
-Auctions on the market should always appear at the top. People don't do auctions because if someone lists a gun the auction gets pushed back and nobody sees it once its pushed back multiple pages.
-I still have YET to see a random dragon round. They need to be a tiny bit more common.
-Port over Thanatos rounds and make them have a chance to happen only when playing the map cs_deadhouse.
-Port over TDM rounds.
-Remove crystals from crates.
EDIT 11/16/18 (HOLY SHIT 2 and a half years!! Time flies....)
-New TTT bossfight we talked about. prop hunt/boss fight combo.
-Weapons with suffixes have colored outlines. Weapons with traits should have little asterisks in the top right or left corner. This helps when you are mass keying or deleting guns.
-Hard mode worm queen. (I suggested this before Kuro. Great minds think alike.)
-Dinky bomb spectator game.
-Holiday fish. During the holiday TTT events there should be something to keep fishing relevant as well. A single special holiday fish, you can only fish up for the time of the event, would be cool. You could have to catch a certain amount then turn them into Mack for an item only he has. Could be a cosmetic or anything really.
EDIT 03/09/20
-a button to view own trade logs
-shurikens look like a knife. change the pose when using them
-make appreciation badge work while in badge pouch
-make rune of refreshing work for iod
-Rune of power should be switched to legendary.
-https://steamcommunity.com/sharedfiles/filedetails/?id=841403924
add this pool table to the lobby. ^
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| Online Users |
There are currently 742 online users. » 11 Member(s) | 731 Guest(s) BarryTheBuckshotBunny, Bdog, Boolerino, Brassx , BURNSY, CoachGrump, Phrot, STÆSH, The Suess, TheLogImusPrime, Vhoxel
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