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Patchnotes 01/21/2019
Forum: Server Patchnotes
Last Post: Kuro
8 hours ago
» Replies: 2
Wizurdous member app
Forum: Membership
Last Post: Jerk Butt
9 hours ago
» Replies: 5
How 2 Implement Inventory...
Forum: Zombie Survival
Last Post: DONGERWEED29266602592O38523097
11 hours ago
» Replies: 4
Devestator159's Member+ A...
Forum: +Member Applications
Last Post: Devestator159
01-09-2019, 01:00 AM
» Replies: 0
Remove injury slowdown
Forum: Zombie Survival
Last Post: THEFINALRICK
Today, 01:58 AM
» Replies: 3
Give zombies respawn time...
Forum: Zombie Survival
Last Post: TJ1524
Yesterday, 10:04 PM
» Replies: 0
Zombie survival - Initial...
Forum: General
Last Post: Brassx
Yesterday, 09:51 PM
» Replies: 30
ZS Suggestion
Forum: Zombie Survival
Last Post: Black Parade
Yesterday, 05:46 PM
» Replies: 1
Rules for this section.
Forum: Zombie Survival
Last Post: Brassx
Yesterday, 02:50 PM
» Replies: 0
Jew's member+ app
Forum: +Member Applications
Last Post: Jew
Yesterday, 12:46 AM
» Replies: 0

 
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  Goodnight FRG 109/365
Posted by: epical monster - 9 hours ago - Forum: Shit Posting - No Replies

Image

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  How 2 Implement Inventory into ZS :pog:
Posted by: Hally Jolly - Today, 02:08 AM - Forum: Zombie Survival - Replies (4)

I was thinking we could implement our inventories into ZS by sorting the rarity the weapon by tier. so...

Tier 2 would be Legendaries
Tier 3 would be Prims
Tier 4 would be Godlikes
Tier 5 would be Celestials

Tier 1 you would have to settle with the weapons that are in the game already.

Thanks.

Oh and also I was wondering how suffixes would work...?

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  Remove injury slowdown
Posted by: Fuzzy "Mc-Cones" Mcnomnoms - Yesterday, 11:23 PM - Forum: Zombie Survival - Replies (3)

Many of the zombies are already quite fast or have the ability to slow you down. It's already hard enough to get away from them if you're caught by them, getting hit slows you down to a point where it's nearly impossible to get away. Removing the movement penalty from getting hurt, or perhaps limiting it to below ~30% hp makes it a lot easier for survivors to get away while not making it too much harder for zombies.

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  Give zombies respawn time.
Posted by: TJ1524 - Yesterday, 10:04 PM - Forum: Zombie Survival - No Replies

At least for wave 1. Default zombie is pretty much a tank and eats a lot of ammo. Make him weaker for at least wave 1.

Or maybe the more you die in a short time span the more respawn time you gain, up to a mex of 5 seconds. Maybe only for lower amount of people?

Zombies can do some nutty stuff, especially if people use nests. We just had a game where two zombies took down 9 people on wave 1 after they had a good enough barricade and should have survived longer.

Also don't let boss spawn on wave 1.**

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  Patchnotes 01/21/2019
Posted by: Brassx - Yesterday, 08:55 PM - Forum: Server Patchnotes - Replies (2)

The FRG Lobby is now currently open for all! With it comes a few guidelines to help any newbies that may join.

  • Be respectful to everyone, including new players. Consider taking them to try events. Those who do this may get a shiny new badge to show off (that has storage built in to it!).
  • Staff should follow our general guidelines in the rules section, but be a little less strict on the Lobby. The lobby should be a place to chill and hang out. Powers should be used last, communication should be the go to before any kicks or bans.

In other news:
  • Switched all servers to the new download system. Most of our content is now on the workshop, and the rest is downloaded via fastDL. This should help resolve any of the shitty mounting issues that happened from the in-game DL system (which is now removed).
  • Added a discord icon to the chatbox that links to our discord.
  • Fixed a few bugs involving the Inventory UI.
  • Adjusted some server settings to improve networking.

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  ZS Suggestion
Posted by: Hally Jolly - Yesterday, 05:05 PM - Forum: Zombie Survival - Replies (1)

I know we don't know many specifics of what is going to be in the game mode, but I was thinking of maybe having chances for random zombie boss rounds. Instead of a ZS round it becomes a ZS Boss Round where there is one mega zombie boss and everyone has ~1 and 1/2 min to barricade in the house, so that it doesn't just begin and everyone gets massacred. Maybe people could revive as Zombies after being killed slightly like Spider Queen rounds.

Also possible minigame rounds where zombies have different effects on them or humans have different effects. Maybe increased jump height or speedy rounds would be pretty cool, but no OBC or anything like that.

Let's also have Black Parade make some cool maps for ZS also. At Black Parade

Also add abandoned mall with anime shop.

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  Rules for this section.
Posted by: Brassx - Yesterday, 02:50 PM - Forum: Zombie Survival - No Replies

Please use this section to only suggest things for the Zombie Survival server. Anything unrelated to it will be removed.

If you have a suggestion for the Inventory in general, use the other sections. If you want to suggest an item unique to ZS, you can use this section.

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  Goodnight FRG 108/365
Posted by: epical monster - Yesterday, 05:53 AM - Forum: Shit Posting - No Replies

Image

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  Wizurdous member app
Posted by: Wizurdous - Yesterday, 02:38 AM - Forum: Membership - Replies (5)

Age:17

Steam Name(Current):Wizurdous

Time played on servers?(!time username to check): 185hrs

Where did you hear about this server?: Jake1o dm'd me about the server after NTG died

Have you ever been banned and why?: Not that I remember, though it has been a long time.

Why do you want to join?: This is the only good gmod community I've ever seen, why wouldn't I want to join?

Referred by: Jake1o

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  Jew's member+ app
Posted by: Jew - Yesterday, 12:46 AM - Forum: +Member Applications - No Replies

Steam Name(Current): Jew

Age: 14

Current Rank: Member

Have you ever been banned and why: Yes and for mass rdm( I did very dumb things to get that ban)

Why would you like to be promoted?: Because I am (generally) very active and I find it frustrating to not being able to do anything when there's a rdmer except pray for a member+ to come.

Why do you think we should promote you?: I feel that I have enough experiences with the server and rules to know what's slayable and not slayable etc. Also, being a member+ will help me deal with rdmers instead of asking someone to do it themselves.

Do you have any administrative experience: No.

Do you agree to FRG's policy on applications(yes or no): Yes.
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.
Failing to abide by this can result in a full demote, or perma-denial.)

Additional Details:

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