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Members: 4,585,   Latest member: Caption Lock,   Forum threads: 9,087,   Forum posts: 75,102,   Full Statistics


  Event Patchnotes 11/24/2015
Posted by: Brassx - 11-24-2015, 10:21 AM - Forum: Server Patchnotes - Replies (4)

•The final boss' shield amount has been reduced.
•He will no longer TP then do his ultimate attack.
•His teleport has been adjusted to TP a random range to the Target player (random range of 75% - 100% of the way there).
•TP minimum range has been adjusted(the range from his target he will consider TPing at)
•Fixed cooldown bug
•Fixed a few more exploits

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  Tiny boss tweaks
Posted by: Terran - 11-24-2015, 04:55 AM - Forum: Suggestions - Replies (5)

A) He shouldn't be able to immediately special after teleport. (The AoE explosion for example. It just happened.)

B) He should have a 1/2 second or less delay on a teleport. His bonus attack range means its too hard to dodge it, if not impossible.

C) He should only teleport if you're far enough away. Teleporting when you're a few feet away is aggravating.

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  This is BossLevel
Posted by: BossLevel - 11-24-2015, 03:08 AM - Forum: Introductions - Replies (7)

My name is BossLevel

Yes, KCat is my sister. And she is bad.

Dont ever trust me if Im holding a barrel.
Especially dont trust me if Im giggling like a schoolboy.

Dont shoot me If Im alt walking after round and we will be chill.

Smooches.

-BossLevel Huh

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  selling party hats(MEGA CHEAP SALE)
Posted by: Excel - 11-23-2015, 04:48 AM - Forum: General - Replies (13)

1k coins each post what colour u want

Image

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  SirBob64 RDM and leave
Posted by: [GR]NICESHOTgetrektm8 - 11-23-2015, 04:28 AM - Forum: Resolved - Replies (1)

Steam Profile link: https://steamcommunity.com/profiles/76561198147096258

Steam ID: STEAM_0:0:93415265

Reason: He RDM and before answering his report and didn't return

Proof: http://steamcommunity.com/sharedfiles/filedetails/?id=560860642
http://steamcommunity.com/sharedfiles/filedetails/?id=560860659

Additional info: it was this morning so I don't remember the witnesses.

Witnesses: N/A

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  ZaccydudeFTW Member App 4
Posted by: Zaccydude1165 - 11-22-2015, 06:09 PM - Forum: Approved - Replies (20)

Age: 15

Steam Name Current: ZaccydudeFTW

Time played: 205 Hours

Where did i hear about the server: When I first got on garrys mod this was the very first server i came on.

Have you ever been banned: No I have not

Why I want to join: Well I have been playing on this server a while and I have made a lot of friends. Plus this community is great and something i really want to be a part of because This server is plain awesome.

Refered By : No one

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  Mass RDM ghosting, + rdm and leaf
Posted by: ZombieNinja975 - 11-22-2015, 09:52 AM - Forum: Resolved - Replies (2)

Steam name of offending players: OG kermit, qiner

Steam ID of Offending Player(s): STEAM_0:1:5586322 STEAM_0:0:44185253

Map the event happened on: roof tops, ski lodge, dolls

Date of event:11-22-15

What Happened?: both mass rdmd, also an rdm and leaf in there too but specifics in screenshots. also where i killed both one tried to kill me as inno then the T tried to jihad me.

Witnesses: everyone in lobby

Evidence: http://imgur.com/a/fXcNF

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  Coinshop items blocking Remote Mine
Posted by: RetralMega - 11-21-2015, 08:30 PM - Forum: General - Replies (9)

Is that allowed? I've seen people with melons for hands and that will cover the remote mine entirely.

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  can you make it so u can search the stats
Posted by: my username is amazing - 11-21-2015, 02:50 PM - Forum: Coinshop Suggestions - Replies (6)

can someone please make it so that you can do like +mobility and it will show up as all the +mobility. or if you do +8 mobility that will show up. Smile

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Lightbulb Event Shop
Posted by: knaveHearted - 11-21-2015, 08:35 AM - Forum: Suggestions - Replies (2)

This isn't an "Event Idea" so much as it's an idea for event drops.

Instead of having drops mid-event, (Through chests, and what have you), let players earn Event Credit from certain things inside the event.

An example of these would be killing mobs/bosses, completing certain objectives during the event (Melting the rock/pillars, collecting all three plugs), etc.

Also, if the idea of collecting x number of things come up again, to shorten the amount of things we need to collect, have each thing worth 1 event point, and sell admission tickets as well worth like 10 points. (This would require all 6 people to collect 10 of the item, for a 1 time use of the event.) This would eliminate both the grindiness of collecting so many, and the need for a cooldown, since people would have to go back to collecting right after.

This is just a skeleton suggestion of course, so there's a lot of room to work off it, and build upon it.

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