borderlands inspired
name: Splasher Blashter
Rarity: Purple-Primordial
weapon type: sg 553
Stats
+18% fire rate
+14% damage
+10 clip
-18% mobility
-15% stability
-18% reload speed
suffix: 1 in 13-14 chance to make a purple splash on the target making them take 20-30% more damage for 1.5-3 seconds
gun model (give it a gun trigger and handle grip)
doing this instead of a traditional borderlands spasher blashter because its a bit hard to recreate and implement in the game without looking a bit too big.
name:illusio
rarity: purple
weapon type: tmp
Stats
+17% damage
+21% firerate
+10 clip
-19% stability
-18% mobility
-18% reload speed
suffix: 1 in 13 chance to make target not be able to see ui or gun(can still shoot gun and switch weapons) for 2-5 seconds
gun model(this but the white is black and the black is blue)
The initial idea is having either/both a trail ie a rainbow and a skin ie playermodel looks metallic (with whatever aresuft decides on making it look like). i know some of you might not want to see people running around looking like nyan cat or a guy who couldn't decide on his costume for Halloween and made him look like a tree trunk just so he can scare the little ones while they go trick or treating. so how apparent the trail is and the appropriate skins will be decided by aresuft or whoever. if you don't already know what i mean by a trail or skin is then a skin is something that changes the look of your player model ie looking like dirt and a trail is a animation that follows behind you while you move ie a the rainbow that follows nyancat. let me know if its dumb or actually not too bad. REPLY ABOUT SKINS TOO PLEASE( yeah i know trails are part of this thread but its not the only thing on this thread)
Model: Bow
Rarity: Primordial
It would essentially be a basic bow without any angelic or demonic power. Droppable from either the worm queen or tidal crates (or whatever other things people suggest.) any other ideas about it please comment below.
Model: Pistol
Name: Striker Rarity: Legendary Damage: N/A Firerate: -17% Stability: +35% Accuracy: +35% Mobility: -5% Clip: N/A Reload Speed: -25% Drawspeed: -10% Suffix: Every shot that you take has a 1 in 6 change to "Charge" the pistol, causing it to glow red (Maybe shake like the plasma pistol on Halo?). Upon shooting after this takes effect, your shot will do double damage. However, if you don't hit anyone, you'll instead take about 30 damage yourself. (The following is DEBATABLE) Maybe you could put the pistol away to pull it out at another time while keeping the charge? Comment below?
The dragon now respawns when it 'flies under the map' for a certain time period. (its health should remain the same)
Drops have been redone completely(and should be much better), and should mostly be crates now. The top 5 will always get a drop, while the others have a slimmer chance to get a drop.
The dragon is more transparent for the person controlling it.
You can no longer freeze your ally
Fixed weapons gaining XP on these rounds.
Misc
Fixed minor coinshop errors.
Fixed VIP deals sometimes reducing the price multiple times.
Morgoth now has a 1-3 second cooldown on his normal melee attack.
As of now crystals are virtually worthless and drop way too often from newer crates. We should remove crystals from every crate (except normal item) and make them only buyable through the lobby vender so that they can have some value.