I really like the idea of the four Godswords from Runescape (Namely, the Zamorak, Armadyl, Bandos and Saradomin), so I was thinking it'd be neat for us here on FRG to both have a few new melees, and a new special ability for the melee weapons.
IF you haven't played Runescape, some special weapons have a "Special Attack" bar that slowly recharges. When you trigger it, it uses a % of the bar to deal a special attack, which I think would be implemented in Garry's Mod (Removing the right-click push and replacing it with the Special Attack).
Now, these are all big, bulky swords (Images below), and would be pretty obnoxious in-game, but if someone could model them, I think that it'd be pretty simple. In the end, for all four you can just model the blade and hilt and change the colors between them (Forest Green/Blood Red/Pure White/Sky Blue), to signify the four different blade types.
All four Blades would have a unique special ability, along with their default stats. I'll put the technicalities down below. (Please note that I've slightly adjusted the hilt/God colors to be a bit more vibrant and recognizable in-game.)
Stats: (I'm using a flat damage value for Damage, not a % increase, going off if the default damage is 20.) (Each Special Attack cooldown will be about 20-30 seconds.)
Zamorak Godsword
Damage: +40 (60 Total)
Firerate: -25%
Mobility: -15%
Range: +25%
Special Attack: "Ice Cleave". When used, your Melee Range is doubled for the hit and if it lands, whoever you hit is frozen for (3-6) seconds. They CAN BE DAMAGED during this time, but ONLY by melee weapons.
Saradomin Godsword
Damage: +20 (40 Total)
Firerate: -5%
Mobility: -5%
Range: +15%
Special Attack: "Healing Blade". Damage is increased by 10, and 75% of the damage dealt is returned to you as HP. This CAN BOOST YOU over the maximum of 100HP, but it will quickly drain back to 100!
Armadyl Godsword
Damage: 25 (45 Total)
Firerate: +15%
Mobility: +10%
Range: +5%
Special Attack: "Judgement". This strike does extremely high damage (A bonus of +50, so a total of 95), but causes a large pillar of light to flash over your target, going through obstacles (Extremely visible!)
Bandos Godsword
Damage: 29 (49 Total)
Firerate: +5%
Mobility: -10%
Range: +20%
Special Attack: "Warstrike". This attack deals an extra 25% of the opponents' CURRENT LIFE in damage, rounded down, and slows their movement speed for (4-16) seconds.
Additional Notes: Of course, I'll need someone to model these weapons and for Brass to actually approve of them, but I was hoping that Aresuft can model them. IF he can't/won't, I'll be paying coins/guns to anyone who can model it and implement it as a SWEP.
PLEASE GIVE RECOMMENDATIONS ON STAT CHANGES/ABILITY ADJUSTMENTS! THANK YOU!
Time played on servers?(!time username to check): 141.5 hours
Where did you hear about this server?: idk the first time but the second time i found it in my server history
Have you ever been banned and why?: yes for a week when kuro thought i rdmed and leafed
Why do you want to join?: i want to have a greater part in this community, i have been trying to find a good ttt server for a while and this is only one that seems like home
Referred by: n/a
Additional Details:may or may not still have feks last prayer
ALSO I WANT DIGITAL DELUXE EDITION
THIS ISN'T OUT-OF-GAME TRADING
YOU'RE GIVING ME A FREE GIFT AND YOU CAN USE THE AWESOMEST THRAKOS EVERER FOR A LONG TIME*
I recently was playing TTT when I was slain for reasons I believe was false, here is the scenario:
I was on the map TEENROOM* when a bunch of shooting occurred in the drawer. The innocent killed the T but was then killed by another T who was disguised. Later, FANCY* id'd the bodies and said, "Me and choosen are proven" and claimed that he had killed the T. I saw this all unfold so I knew that was not true. I then killed fancy and kos'd Chosen because he did not kill the T and was not proven.
I feel that this should very much be a cause for a kos. What do you guys think?
Fenrir Damage:+25% Firerate:+20% Recoil:+10% Reload speed:-10% Mobility:-10% Weapon swap speed:-10% suffix:1 in 11 chance to make a dog that chases the person you shot for 10 seconds, when the dog reaches the person, the person is slowed down severely and can not jump.(optional) when the dog reaches it bites dealing bleeding damage.
Basically if you wanna escape from that person or make the person stay put, easier to 1 deag and easier to kill in general. the person can always escape the dog so make sure your close to the person or in an enclosed space. Why do we have so many rifle godlikes and yet there's still no godlikes for all the weapon types? especially since there's only (correct me if im wrong) deagle godlikes?
Would you like your ban shortened or repealed?: Either please
Reason for ban: Troll
Did you commit the actions stated in the ban reason?: kind of
Additional details: i RDMed a few times because i was salty i kept getting prop pushed and killed. I'm really, truly, sincerely sorry about my actions. please unban me, this is my favorite TTT server and i would like to play on it again. if you would like to ask me more questions, please add me on skype: TheCookieCrumbll. Please rethink my ban please, im so sorry!
To be honest this post can be seen as ass kissing or w/e you feel it should be. But from what i have learned about brassx and what i have learned through talking with him is this. He is an amazing coder and an amazing owner. He takes the time out of his day to message people back and answer all questions to the best of his ability. I dont know him as well as i would hope but to be honest you guys have one hell of an owner and you guys should let him know more often how happy you are to play his server.
Thanks for talking with me brass and thanks for all the work you have and will ever do on GMod or any other game.
This post was not made to trash talk ntg owner or server so please keep that out of all comments on this post if any post are posted.