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Heavysandvich5 RDM
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BoySmokes - Membership Ap...
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Slanderman_ member app
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A Basket of Puppies Membe...
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Scopes Membership Applica...
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Minty's Membership Applic...
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+Member App TEMPLATE
Forum: +Member Applications
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04-10-2024, 01:44 AM
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Event Badge |
Posted by: Ritt - 04-08-2016, 11:13 PM - Forum: Suggestions
- Replies (17)
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so you know how you and your bud's want to go do a loot run on the event, but you dont know if you have a cool down. and you dont want to go to the lobby just to see you have a 3 hour cooldown and cant play anyway.
Well do i have the suggestion for you.
Have the event badge display your current event cooldown.
this would make life so much easier.
also if that would be a pain in the ass to code and implement (which it might be) what if its just like a timer on you inventory screen or allow the command when dead in ttt.
thanks ^w^
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Patchnotes 4/8/2016 |
Posted by: Brassx - 04-08-2016, 03:57 PM - Forum: Server Patchnotes
- Replies (4)
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•Fixed issue with Coinshop items that show up in owned items that shouldn't. (Crates, VIP, etc)
•Hopefully fixed duel bugs with statless weapons, traitless weapons, and crystals. I haven't been able to confirm this though, as no one is on to test it with me at the moment. (I'll fix melee duels when someone can test with me).
•Fixed crystals in the weekly weapon shop (will apply on next reset).
•Some minor optimizations with the extensive logging system.
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Seto Kaiba ban appeal |
Posted by: Seto Kaiba - 04-07-2016, 09:39 PM - Forum: Unbanned
- Replies (6)
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Steam Name (Current):Seto Kaiba
Steam Name (During incident):Seto Kaiba
Steam ID: STEAM_0:0:40453427
Steam Profile Link:http://steamcommunity.com/profiles/76561198041172582
Name of staff you were banned by:
CONSOLE
Length of the banerm
Would you like your ban shortened or repealed?: Repealed
Reason for ban:[automated] Hacks detected! This has been logged. 0x5585
Did you commit the actions stated in the ban reason?:no
Additional details: the ban happened after i used the tree fire trap on ttt_blockcity_dd_a5,
and many other people on frg know i would NEVER hack.
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Traitor Weapon - Grenade Launcher |
Posted by: Terran - 04-07-2016, 08:10 PM - Forum: Suggestions
- Replies (12)
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So, playing X-COM has given me a grenade launcher and plenty of ideas, so what about a Grenade Launcher traitor weapon? Basically, it'll show you the trajectory and landing point of any grenade you have in your backpack (Discombob, smoke, incen or fire-bomb), and have about double range of a normal grenade. It'd be a very precise shot that only explodes when it hits something (floor, wall, roof, player, etc).
I feel like this would be fun and versatile, giving more use to grenades found on the map. Maybe instead of instantly exploding on contact, you could wall-bounce them? Just thinking.
If you feel its underpowered, maybe it could give the grenades a special mini-effect. Discombobs would cause your screen to go all wobbly and confused, incens would "stick" and do some minor fire damage after they get out, fire bombs will cause an infection-like fire-spread from player to player if they're too close, and Smoke grenades would slow people's movements and lower vision radius for some time after getting out.
ALSO DO TOBIAS' SUGGESTION AND MAKE SMOKE GRENADES LIKE CS:GO, WHERE YOU CAN'T SEE NAMES/LARGER RADIUS/ETC
>> http://forerunnergaming.org/forums/showthread.php?tid=2910
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Halama10s Member App |
Posted by: Mex - 04-07-2016, 08:00 PM - Forum: Denied
- Replies (10)
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Age: 15
Steam Name(Current): [FRG] Halaman10
Time played on servers?(!time username to check): 418 hours
Where did you hear about this server?: I was simply scrolling through the gmod servers and saw this one and joined it cuz it looked cool.
Have you ever been banned and why?: Yes, once I was karma banned because Mini tried to defuse my c4 when i said i planted it and I was proven.
Why do you want to join?: I want to join because then I can feel like I am a part of the server and not just a random.
Referred by: y0Nemo, Zott, Kcat
Additional Details: I have tried to improve ALOT by using the mic when I need to and not screaming and singing. I have also tried to tone down the RDM.
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"Idling" Stalls. |
Posted by: Terran - 04-07-2016, 06:09 PM - Forum: Suggestions
- Replies (1)
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So, some of us would like to make "Progress" in the game by being lazy butts. Right? Right. So, maybe there could be a way to invest a ginormous amount (is that even a word? "ginormous"? no red squiggly lines I suppose) into some sort of lazy, passively-generated...stuff. Resources. Hey, I may play a few too many idling games, alright? Don't blame me. Nobody releases any new fun flash games anyways. Where the fuck is Sonny 3, or a new Sinjid? Krinlabs holy shit stop letting me down. What happened to those fun RPGs like Mardek or whatever or dungeon-crawling roguelikes that were popular? Now all we get are these fucking "idling" games, pay2win "mmo's" that are 2D pieces of shit, and broken "card games" that grow even RARER to find nowadays. What a shitty setup. Anyways...
The basic premise would be that you can set up a stall/Multiple (Client-sided) in the Lobby server that will generate a resource for you, either infinite and free or costing another resource for better returns. By "Resources" I mean Coins, Experience, Forerunner Fragments, Poker Chips (maybe?), etc. So, let's get crackin'!
These do NOT stack. So level 4 Coin Merchant would cost the 50,000, but would not return the costs of Level 3/2/1, but would also not include their benefits. Serious balancing issues are probably here.
Coin Merchant
Level 1: Invest 1,000 coins to create 5 Coins/day.
Level 2: Invest 5,000 coins to create 30 Coins/day.
Level 3: Invest 25,000 coins to create 175 Coins/day.
Level 4: Invest 50,000 coins and pay 5 Forerunner Fragments a day to create 750 Coins/day. No frags = No coins.
Fragment Merchant
Level 1: Invest 100 Fragments to get 1 Fragment/day.
Level 2: Invest 300 Fragments and 8,000 Coins to get 4 Fragments/day.
Level 3: Invest 600 Fragments and 25,000 Coins + pay 30 Coins/Day to get 12 Fragments/Day.
Experience Merchant
Level 1: Invest 500 coins to generate 15 EXP/day.
Level 2: Invest 5,000 coins to generate 150 EXP/day.
Level 3: Invest 20,000 coins and pay 30 Coins/day to generate 350 EXP/day.
Crate Merchant
Level 1: Invest 6,000 Coins and get (1) free untradeable Item Crate/day.
Level 2: Invest 15,000 Coins and get (1) free untradeable Item Crate + Item Crate 2/day.
Level 3: Invest 30,000 Coins and get (1) free untradeable Crescent, Item, and Item Crate 2/day.
As I said earlier: these are probably super unbalanced. Also SUPER DUMB "IDEAS".
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