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Coin Sink Idea
Forum: Suggestions
Last Post: n0body -EZ4ENCE-
2 hours ago
» Replies: 16
Zombies (Bio Ball)
Forum: General
Last Post: Brassx
10 hours ago
» Replies: 17
MrLlamaShark - Membership...
Forum: Membership
Last Post: Jake1o
Today, 12:57 AM
» Replies: 9
Change the rarity backgro...
Forum: Suggestions
Last Post: tobiasxzusagi
Yesterday, 11:48 PM
» Replies: 9
For the removal of Money ...
Forum: Complaints
Last Post: Terran
Yesterday, 10:23 PM
» Replies: 11
Keys show who dropped in ...
Forum: Suggestions
Last Post: Kheyre
Yesterday, 05:32 PM
» Replies: 4
Kumo - Member Aplication
Forum: Membership
Last Post: Black Parade is DEAD
Yesterday, 05:21 PM
» Replies: 5
lil croc - Member Applica...
Forum: Membership
Last Post: tobiasxz-usagi
Yesterday, 05:07 PM
» Replies: 10
Firehawk - Member+ Applic...
Forum: +Member Applications
Last Post: F I R E H A W K
07-12-2018, 09:32 AM
» Replies: 0
exinct/zodiac qol's?
Forum: Suggestions
Last Post: Fancy Typhlosion
07-19-2018, 11:48 PM
» Replies: 13

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Members: 2,302,   Latest member: 毒性Dokusei,   Forum threads: 6,053,   Forum posts: 55,860,   Full Statistics

  Zombies (Bio Ball)
Posted by: Alex Summers - Yesterday, 10:38 PM - Forum: General - Replies (17)

So since the bio balls addition, there have been a lot of questions concerning the do's and don'ts of being a zombie.
I wanted to make this thread so that people will have something to refer to if they have any questions about it.
I'll post what I think the rules are right now and Brass and Unpoke can clear any misconceptions about it.
Once they do so, I'll edit the post to properly have the rule.

Q: Do zombies have to attack once turned?

A: If there is a detective alive, you are allowed to ask for a cure and play nice until cured. But they do not have to give you the cure, so be prepared to fight back.

Q: If the zombie is unable to be cured, do you have to attack then?

A: At that point, there is no possible way for you to return to being an innocent, so it would be meta gaming if you did not assist your traitor buddies.

Q: If cured, are zombies allowed to call out the traitors that they saw when they turned?

A: I personally believe that you can, but that may be subject to change, up to Unpoke and/or Brass.

I'll update this if there are any other questions that people have and if/when Unpoke or Brass says something different about a rule.

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  Coin Sink Idea
Posted by: Terran - Yesterday, 08:21 PM - Forum: Suggestions - Replies (16)

There should be a new shop in the lobby, which will "sell" you untradeable/unkeyable/etc weapons for coins. After 1, 7 or 30 days (Depending on how long you "Purchased" it for), the gun will be removed from your inventory. Basically, you could rent whatever gun you wanted. Wanna try out one of those Extinct guns? Just pay some bucks.

The only people who would disagree with this would be jealous fucks who just don't want others to try out new weapons. It'd basically be a large catalog of whatever guns you wanted to try out, or even possibly tiers. Maybe you could rent guns for Rubies too at a discount.

If you want to expand upon it, add new types of shards that you can use to "Customize" the gun you rent a little bit. Add a different trait, maybe try a suffix. Cost would multiply, but it'd be fun. Really, its just a feature to let people try out cool shit and have fun while wasting coins.

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  MrLlamaShark - Membership Application
Posted by: MrLlamaShark - Yesterday, 06:33 AM - Forum: Membership - Replies (9)

Age: 20

Steam Name(Current): MrLlamaShark

Time played on servers?(!time username to check): 50

Where did you hear about this server?: Was an admin back on NTG

Have you ever been banned and why?: Never

Why do you want to join?: I would like to join this community now after many years of being burnt out on TTT, and being begged by Jake to play TTT. lol
50 hours is a minimum requirement but I don't think it's really all that much, I definitely have to get to know more people in this community besides the people that I played with a while ago. It'd be like an old family reunion! If I do get accepted I'll be sure to work hard to climb the ranks to ensure people always have a good time on the server, provided I'm not at work or in class.

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  For the removal of Money Man Mansion
Posted by: Soulshardcore - Yesterday, 02:08 AM - Forum: Complaints - Replies (11)

Money Man Mansion is an awful map. Everyone who has the misfortune to be on the map agrees, and I feel that because of almost everyone's similar opinion, we should remove the map. Of course, I didn't come empty handed...

-Clusterfuck of a map
-Because of this, rounds last too long, as T's and Innos take forever to find each other
-Because of this, just playing on the map is ~40 minute ordeal
-Finally, since the map takes 40 minutes to complete, suicide rates have gone up 10000%

Please, make sure you make your voices heard if you agree with me! We must take down the tyrant Excel and his scams shit map before we all commit suicide!

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  Keys show who dropped in description
Posted by: ZombieNinja975 - 07-19-2018, 09:56 PM - Forum: Suggestions - Replies (4)

Make it show on prims and up who rolled them from keys, or make keys levelable like crates

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  Epilogue ability suggestions
Posted by: ZombieNinja975 - 07-19-2018, 04:20 PM - Forum: Suggestions - Replies (6)

I heard the epilogue doesnt have an ability yet because there hasn't been a liked enough suggestion that would work, not sure if this is true but I didn't see any suggestions about it so

1 in X chance to curse the target, causing their gun to jam, forcing them to switch to secondary/primary to continue the fight.

1 in X chance for the normal bullet to shoot out 3-5 shots in one

1 in X chance to prompt a "leap", jumping far/high with no fall dmg taken

These were off the top of my head and just examples not really thought through, please post any ideas

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  Megalodon morph
Posted by: Crimson Wolf - 07-18-2018, 10:38 PM - Forum: Suggestions - Replies (5)

I find it hard to morph in the middle of a battle when someone surprises you (aim + E,) so I thought that making a customizable button (hopefully including MOUSE4 and MOUSE5) to help with this. Also just a quick sid suggestion, changing the square around the dot to a circle. Thanks for your time Smile

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  exinct/zodiac qol's?
Posted by: Unpoke - 07-18-2018, 08:31 PM - Forum: Suggestions - Replies (13)

inverse order of tartarus beam: make it implosion followed by the explosion, could still utilize being able to pull people off edges but also be able to centralize a crowd of people and damage them easier

railgun: have some sort of signal of which shots will go through walls the same way it shows based off color which super-charged ones are did not know this already happened

ccd: make snowman toggle-able with no cooldown, give snowstorm the current snowman cooldown and duration while in snowman form. to balance, maybe make snowman health have to regen overtime at a sort've slow speed? also needs something else to it like we been talkin' about

thrakos: is cool, pretty well made but its the only extinct i can think of that makes a stat worse unless im wrong? stability gets worse by 3% which isnt anything huge but the stability has already been the worst part of the gun for the longest time

ascultone: ik i brought this up to you but it really is devastating to your karma, i just wish the beam alone didnt affect it but i can def see how thatd be abused in the wrong hands
i dunno what you can do for it, but its scary to use bc of that

mega seems good

gemini: doesnt have a cooldown, so might as well just make it toggle on/off permanently. also needs more to it imo, not many real suggestions for me there though, ik you said you couldnt make the guns glow and some of the cs models dont transfer over right, which hurts the purpose of it

stegosaurus: would rly like to enjoy the other half of the perk of this (the positive usefulness), aka events, would be neat if this was added soonish whenever you have time but it still feels like an incomplete ability without it

aquarius should prolly have a shorter cooldown although ive hardly played with it, also breathing would be a cool permanent passive (already done as well)

pisces seems good, altho i think water walk would be a cool toggle-able thing with no cd only if aquarius' breath aspect gets above ^

all my opinions tho, if you own one of these and think differently lmk

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  Change map scrolls (not make easier)
Posted by: ZombieNinja975 - 07-18-2018, 08:13 PM - Forum: Suggestions - Replies (7)

Okay so we all know how it feels to need a certain map for a scroll.

It sucks. Being stuck on an easy scroll for 5 days because the one time your map comes up there's a luck map that beats it is a horrible feeling.

The problem with this is it isn't something 'challenging,' its something annoying that relys completely on RNG and other people to get the map to come. Being physically unable to progress is very unmotivating to play. I find myself not wanting to play, and just checking forums a ton to see if the map finally comes up.

My suggestion is to be able to exchange ONLY map based find item puzzles, to a GUARENTEED kill quest, that has DOUBLE the amount it would normally have for the appropriate scroll.

This would keep the challenge and give people a way to PROGRESS, because being stuck with no way to advance is very tedious and annoying.

I'm not asking for the scrolls to be EASIER, and not asking for map puzzles to be removed. Im just asking for a way to still progress, because if after 3 days of playing hours of FRG your map still hasnt come up, it'd be nice to have SOME WAY to PROGRESS that challenge.

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  On the previous topic of upgrading T/D items
Posted by: Terran - 07-18-2018, 12:29 AM - Forum: Suggestions - Replies (18)

Can we first talk about which items we think are under/overpowered or under/over utilized?

Like, I feel that the teleporter and grapple hook are basically pointless now that we have Blink. I'd love to see both of them more useful.

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