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| Map vote list changes |
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Posted by: Terran - 10-03-2018, 10:55 PM - Forum: Suggestions
- Replies (2)
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Increase the amount shown from 4 to 6, give challenge maps a small symbol to let people know its a challenge map or not (Not a symbol SAYING its someones' challenge map, just a map challenges CAN happen on).
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| Kraken Mega-thread [SPOILERS] |
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Posted by: 2koreds - 10-03-2018, 08:23 PM - Forum: General
- Replies (19)
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DISCLAIMER: SERIOUSLY LOTS OF POTENTIAL SPOILERS ABOUT THIS FISHING RELEASE; IF YOU WANT TO FIGURE THE CLUES AND/OR FIGHT OUT ON YOUR OWN DO NOT CONSULT THIS THREAD. YOU HAVE BEEN WARNED
To make a long story short I know this community is capable of coming together to figure out exactly what the heck we need to do to kill this b**** and figure out all the clues that Brass left us. As a result of my belief of the ingenuity of this community I will be creating a mega-thread discussing all of the known clues and strategies to combating Kraken so we can eventually get the dank loot of
EDIT: We have killed this biatch but there is still much we do not know, nor any unique loot that has been discovered officially.
Seriously don't read this if you don't want a spoiler
Rip Brass for allowing FRG Launcher to see file names (You fixed it yay am proud) and again seriously don't keep clicking "spoiler" if you don't want a spoiler
- Wind Blade
- Dragon SMG
- Trident
During the release of the fishing update Brass posted in the Announcements chat of discord:
(SHOUTOUT TO NIVENDO FOR TRANSLATIONS)
Code:
Gsv Xivzglih rmul, xlmgzrmh gsv xofv blf mvvw.
Translation: The Creators info contains the clue you need
After this leak in discord, Brass's forum profile / signature now has a Binary Sequence of
Code:
01101000 01110100 01110100 01110000 01110011 00111010 00101111 00101111 01100110 01101111 01110010 01100101 01110010 01110101 01101110 01101110 01100101 01110010 01100111 01100001 01101101 01101001 01101110 01100111 00101110 01101111 01110010 01100111 00101111 01100110 01101001 01110011 01101000 00101111
Translation: https://forerunnergaming.org/fish/
On the https://forerunnergaming.org/fish/ webpage there is a video of someone who we can presume is Brassx starting in the spawn point of the lobby. The assumed Brassx then no clips / flys / runs from the lobby spawn point to the fishing dock area following the normal route/without clipping through walls or teleporting and then dives into the water to see the Kraken eyes.
KEY POINTS OF THIS VIDEO:
- The flying person is at 21 hp (Could potentially be a hint, 21 in binary is 0001 0101 or 10101)
- At the top of the lobby stairs an encryption phrase fades in, and then fades out as Brass gets closer to the water. The phrase reads as follows:
Code:
Ocz vixdzio wzvno yrzggn di ocz yzzk. Diqvydib nompxopmzn nvdy oj ydnopmw don mzno.
Translation: The ancient beast dwells in the deep. Invading structures said to disturb its rest.
- There is a hidden Morse code message in the page source of the website (https://images.forerunnergaming.org/10.21.04-22.09.18.png) that roughly translates to:
Code:
Originally the accepted translation was "The eyes bring power to the beast" but recent events bring more possibilites;
"THEEYESBRINGTHEPOWEROFTHEBEAST"
"THEEYESBRINGPOWERTOTHEBEAST"
"IHEEYESBRINGTHEPOWEROFTHEBEAST."
So what have we learned from this journey so far?
- Brass's profile has a clue leading to the https://forerunnergaming.org/fish/ webpage.
- That webpage has both an Encryption clue and a hidden morse code clue that we as a community have not fully translated, and they are:
- The ancient beast dwells in the deep. Invading structures said to disturb its rest.
- The eyes bring power to the beast **This is the currently accepted translation, it may be incorrect**
- ***EXCERPTS FROM BRASS***
- Brass has confirmed there is something we are missing to the fight although it is not crucial to winning
- The clues he left mentioned above should help us find what we are missing in order to assist further with fighting the Kraken
- There are major differences between the possible translations about the eyes of the Kraken and there is definitely a clue hiding within it
- Eyes serve a purpose other than just weakpoints
- Confirmed - The spiky tentacles are weaker and easier to kill, SERIOUSLY FOCUS THE NON-SPIKY FIRST
Essentially what I want from the amazing FRG community from here on out is further speculation and answers on how we can beat this SOAB while also debunking the clues left by Brass.
Please leave any questions, ideas, or answers below so that the community of FRG can work through this together to find an answer and also kill this biatch for that loot .
This area is for speculation/answers when appropriate, as well as full translations of the morse code and cryptograms.
Again, this area may also include large amounts of spoilers. VIEW AT YOUR OWN RISK;
- Speculation submitted by 2koreds:
With Brass mentioning something we are missing in the Kraken fight but not crucial to winning it I speculate that one thing we could potentially test is shooting the boulders that are hurled from non-spiky tentacles. Perhaps they work similar to boulders being thrown by Bullymongs from Borderlands 2, possibly even deflecting or damaging the tentacles or Kraken.
Reference:
Code:
https://www.youtube.com/watch?v=xAnmXQQX_PM
- Speculation submitted by Axe:
The file name for the Morse Code spoiler/hint in the source code of the https://www.forerunnergaming.org/fish/ website is as follows;
10. 13. 14- 22.09.18
Now at first glance one would assume the 22.09.18 would be the release date of fishing which is possibly, but Axe thinks it may be part of the puzzle.
There is a chance it is simply the date, but what about the rest of the video filename? spaces or underscores can stand for a break in Morse code or another dash in morse code. Brass's profile also implemented Binary Sequences for ASCII hints, meaning the video filename itself could be things such as;
- 10. 13. 14- 22.09.18
- [Binary translation of the above
- or a mix of binary for the numbers with Morse Code for the (dots), (spaces), and (dash). Someone feel free to test possible translations plox.
- Speculation and translations submitted by Nivendo:
Code:
Ocz vixdzio wzvno yrzggn di ocz yzzk. Diqvydib nompxopmzn nvdy oj ydnopmw don mzno.
Translation: The ancient beast dwells in the deep. Invading structures said to disturb its rest.
Code:
Originally the accepted interpretation was "The eyes bring power to the beast" but recent events bring more possibilites;
"THEEYESBRINGTHEPOWEROFTHEBEAST"
"THEEYESBRINGPOWERTOTHEBEAST"
"IHEEYESBRINGTHEPOWEROFTHEBEAST."
- Speculation submitted by Alex Summers:
I'm going to guess that with brass' hint on the eyes that they function similar to the orbs on ignis/glacies where they indicate which tentacle to shoot in order to break it faster.
My rant about myBB, not pertaining to this thread
WOO Finally fixed all of the formatting. Fun fact, myBB changes your tags after you edit them. Literally have to have this thread saved in a txt doc to edit it without it breaking :^)
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| fuck youuuu |
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Posted by: Terran - 10-03-2018, 05:02 AM - Forum: Shit Posting
- Replies (2)
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Killer Bean has disturbed the Kraken!
Terran: WOW
Fuzzy "Mc-Cones" Mcnomnoms: wot
Curse Breaker: !lobby
Curse Breaker has left the game! (Steam ID: STEAM_0:0:73704134)
You are: INNOCENT
Kwaken Lowd[]: !lobby
Kwaken Lowd[] has left the game! (Steam ID: STEAM_0:1:76697605)
Terran: !notlobbyw
Spooky Leach₀₂: !lobby
Spooky Leach₀₂ has left the game! (Steam ID: STEAM_0:1:81881483)
Fuzzy "Mc-Cones" Mcnomnoms: yeah fuck it
BoxWithAFoxTail: !lobby
BoxWithAFoxTail has left the game! (Steam ID: STEAM_0:0:125627544)
Fuzzy "Mc-Cones" Mcnomnoms: !lobby
Fuzzy "Mc-Cones" Mcnomnoms has left the game! (Steam ID: STEAM_0:0:15009318)
Big Daddy: !lobby
Big Daddy has left the game! (Steam ID: STEAM_0:0:62169950)
Terran: !cuz im not gau
[GR]NICESHOTgetrektm8: !lobby
[GR]NICESHOTgetrektm8 has left the game! (Steam ID: STEAM_0:0:52475261)
ultrakooch: !lobby
ultrakooch has left the game! (Steam ID: STEAM_0:0:87593539)
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| STICKS AND STONES |
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Posted by: 2koreds - 10-03-2018, 01:01 AM - Forum: Suggestions
- Replies (5)
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We already have gun game, why not have sticks and stones too? 
Stick and stones is basically just free-for-all with a first to reach a point cap (like 20-30 kills) with only knife and crossbow. There is also a tomahawk that bankrupts you (sends you back to 0) if it hits you.
We already have the weapons for it, would just need the game mode coded and the weapons chosen.
Suggested ideas:
- Crossbow = shadowstrike without right click
- Ballistic knife = either kunais or 1 hit melee like gun game crowbar
- Tomahawk = Either a custom tomahawk that is hard to hit with or some implementation of like a snowball or some other hard to use item.
Partial credit goes to Jerk Butt for jokingly saying we should have Sticks and Stones since we have Gun Game.
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| Worm Queen Bug |
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Posted by: 2koreds - 10-02-2018, 10:30 PM - Forum: Bug Reports
- Replies (4)
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Howdy all,
I don't have any evidence of this but lately when doing worm queen when she pits the green infection balls at you they will get stuck to your model kinda like a cosmetic (even if they dont even get remotely close to hitting you). They deal no damage, but you basically wear the ball until it disappears. The reason this is a problem is because it blocks ALL bullets so you are unable to shoot wq when this happens.
Anyone else having this happen? Only just started happening today but I've had it happen 5 fights in a row consistently
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| New Misc Idea-Cooking |
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Posted by: Ghostly - 10-02-2018, 10:33 AM - Forum: Suggestions
- Replies (12)
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You could cook fish and make them small buffs that would go in Misc slot. They would be a consumable item that would give you mayeb 1-3 per round (if multiple than a small cool down between uses) and the positive of these over orbs and such is that after you consume you dont need to hold them out. The chances could vary due to fish rarity/food item. Could either make a NPC that you bring fish to and choose which food to make if you have the required material or make recipes a droppable and use those.
Ex of abilities
Small hp regen so like +1 hp regen per second for 10-40 seconds
+2-5% movement for 30 seconds
+1-4% dmg for 15 seconds
-.05-3% recoil for 20 seconds
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| Ways to add more uniques and variety |
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Posted by: Vhoxel - 10-02-2018, 03:52 AM - Forum: Suggestions
- Replies (9)
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Pretty much asking to add more uniques guns to the server since we haven't had a fresh batch of "non-limited" uniques (Meatballer doesn't count, screw you nutfart harhar). The last ones we got were from community crate 1 I think? The suggestion section is full of untapped potential containing many interesting gun ideas that will sadly never happen. Thus, I suggest having more unique guns added to the server periodically.
There are multiple ways we could do this.
Crates: Our last 2 non limited crates (Hellfire and Crescent 2) only had new tiers introduced in them along with the godlikes. While the tiers did have some new interesting mechanics like lunar plane and walk on fire, it feels boring to just have only tiers added in. Sneaking 1-2 new unique gun would be cool.
Global drop table: Just like the 3 new godlikes we got (Shadowstrike, Nexus and Epilogue), more uniques could be introduced the same way as they did. Just like the Nighthawk and the Glock-a-doodle-do, they could come from any purchaseable crates, keys and random drops. Maybe have them be rarer so they don't just flood the market.
End round exclusives: Just like the Blackdeath, we could add more non-godlike uniques that will only come from end of round drops with varying rarity.
Future events: More uniques again, like the grimoire, which can be acquired from doing bloodwynd.
Challenge scrolls: It makes me a bit sad that the only "unique" stuff is considered "Primordial+" in challenge scrolls. We could've had more Legendary and Rare uniques.
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