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  Piano in Lobby
Posted by: Man - 09-30-2018, 05:33 PM - Forum: Suggestions - Replies (7)

It says it all in the title. I love the piano. We could put one in the gambling room, and a few in the vip rooms?

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  Lobby minigames
Posted by: Bathory (She/They) - 09-30-2018, 07:37 AM - Forum: Suggestions - Replies (1)

So we already have a good example of minigames the lobby could support, the token based ones.

Bouncy mayhem
OBC
Snowman destruction
Egg hunt (or w/e event collection type)


We have the tokens, we would just need to amend the lobbies code to support minigames.

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Wink Cobaltgeo's Forum Unmoderate and Unshoutbox Ban Appeal
Posted by: CBLT IOTA - 09-30-2018, 12:09 AM - Forum: Ban Upheld - Replies (9)

Steam Name (Current):Cobaltgeo (Chilling with music)

Steam Name (During incident):Cobaltgeo?????? (Sorry I change my name to various things every once in a while remember when I was Santabalt for months on end?)

Steam ID:STEAM_0:1:56558580

Steam Profile Link:https://steamcommunity.com/profiles/76561198073382889/

Name of staff you were banned by:Unpoke? Brassx?

Length of the ban:Basically Permanent

Would you like your ban shortened or repealed?:Repealed I don't even know if a Forum moderation could be shortened

Reason for ban:Being a fucking toxic idiot Again incase I need to jog anyone's memories I called everyone here Boring was a shithead told everyone I was leaving to a funny british server that I never did play on again it was super negative and then I Said Great Another Death No one will stop talking about (TotalBiscuit) and caused Unneeded Discussion in the shoutbox

Did you commit the actions stated in the ban reason?: Yes 100% and it was fucking wrong I deeply angered everyone who's trust I Re earned only to lose it again and now need to rebuild it again its a vicious fucking cycle and I hate it

What really happened?:I wasn't in the right Headspace and as I've said before I do stupid shit and it feels like My conscious is screaming 'NO YOU FUCKING IDIOT WHAT ARE YOU DOING' then I revel in disgust and anger the next day.I've learned now that while my Opinions of death will never change I should just shut up because everyone else Mourns and cries at most things that people perceive sad and its utterly terrible of me to stomp on other people's feeling and basically say 'Yeah I don't care people die all the time' while they are my opinions its fucking terrible of me to push them into other people because they do feel Loss And I understand I wanted to stomp people into the ground when they were joking about Stephen Hawkings death and it was super hypocritical of me to do this.

Additional details:Reminder about my horrible fucking mistake https://forerunnergaming.org/forums/showthread.php?tid=6550&page=2 Recently I've found listening to music while playing TTT (And possibly other Multiplayer games but I haven't really tested it out) really helps calm my nerves and chills me out.It's a new wholesome thing I really appreciate doing.Also if possible I would like to be Unmuted on discord but I can understand If I am not

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  Turning zombies back to the players they once were.
Posted by: Echidnah - 09-29-2018, 05:16 PM - Forum: Bug Reports - Replies (1)

If you manage to succesfully bring someone back as a zombie and tranq them they turn into T's that can use guns unless they get infected during or right before the tranq then they will stay as a zombie and get their health back. The people who helped me figure this out are Pringles Can, Lord of Darkness, and Ultrakooch. If they manage to get credits they can also spend them. (I say we keep this). It ruins your karma.

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  Necromancery's zombies and one-hit infections.
Posted by: Macha - 09-29-2018, 03:18 PM - Forum: Buffs, Nerfs, and changes. - Replies (2)

Necromancery is a fun class, but it feels incredibly powerful. Specifically in the zombies it creates. The zombies can infect with a single hit, and that's an outright death sentence in the few seconds you have to find a cure and usually there's nobody there to cure you. It's also difficult to know if you've been infected.

I would like to propose two of three changes, to be applied to both human and NPC zombies:

1: I'd like a hud effect for when you've been infected, and maybe a timer counting down before you become a zombie. I don't know if there is one now but it's really non-obvious that you've been infected in some way.

2: I'd like zombies to have their damage buffed slightly and be required to kill their target in order to create another zombie.

OR

3: I'd like to have zombies infection be a %chance that goes up the lower the health of the target is.

If 2 is adopted, it eliminates the tactic of "float and sing" zombies where you only have to hit a large amount of people once in order to convert more and more zombies.

If 3 is adopted, it eliminates the same tactic while also enabling human zombies to be a bit more strategic with their takedowns.

I'm open to more suggestions, but overall it feels very unfair to play against necromancer unless you've got a hyper-competent detective who also gets priest from the RNG classes or deliberately buys cure, neither of which is exactly very common.

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  Making Lobby Kiddo-Friendly.
Posted by: Man - 09-29-2018, 07:40 AM - Forum: Suggestions - Replies (25)

I recommend we remove the level cap on lobby. I know I advocated this a while back when some friends of mine had issues gaining access to lobby, and I was met with arguments like "This'll just open it up to trolls" and things similar to that. Luckily, however, the level cap was reduced to 5, and this was prior to the changes we made to make leveling easier.
Since then, the lobby hasn't been changed in any significant way other than be more inviting to lower levels. I can't tell you how many times I've seen a level 1 join lobby, get kicked, and then I never see them again. As a result, I recommend we change the lobby to be universally accessible to all players and make the player cap slightly higher, or at the very least, lower the level requirement to level 2 or 3, and make the lobby redirect players to the TTT server after a short delay and a few messages that display on their screen.

Excel's idea. Good deal.

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  Broken Player Models
Posted by: gfkxj - 09-29-2018, 05:38 AM - Forum: Bug Reports - Replies (1)

The headshot hitboxes of Zombie, Zombified Hendrix, Zombified Taylor, Zombified Ruin, Zombified Diaz, Zombified Nomad are broken again and do not award headshots at all.

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  Building a PC for my mother. Opinions?
Posted by: Terran - 09-29-2018, 12:39 AM - Forum: Off Topic - Replies (9)

https://ca.pcpartpicker.com/list/4pyDmq

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  Survive and whether it should stay or not.
Posted by: Macha - 09-28-2018, 05:55 PM - Forum: Suggestions - Replies (15)

I'll make this short and simple: Why do we still have Survive? Nobody wants to play it and asking around for a survive group gets you laughed at by most people. I feel like we should just remove it since it's one of the most disliked events, even compared to Grim's Labyrinth. Or make it able to be solo'd for people who are bored. In order to prevent one guy from hogging the event server make it so that survive solo can be booted by other people doing events. Give them a bonus if they do get booted or something?

I dunno. It'd be something for solo players to do when nobody wants to do events.

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  \\\ New Challenger Appears \\\
Posted by: This Guy - 09-28-2018, 04:03 PM - Forum: Introductions - Replies (4)

This Guy
Steps in and says Hi to everyone!

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