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chaos michmichi - disrespect |
Posted by: 2bias - 12-30-2015, 12:28 AM - Forum: Resolved
- Replies (25)
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Steam Name of Offending Player(s): Chaos MichiMichi
Steam ID of Offending Player(s): STEAM_0:0:65049830
Map the event happened on: ttt_crummycradle
Date of event: 12/29/15
What Happened?: She has been constantly disrespecting players.
Witnesses: Jerome, Rotshout
Evidence:
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Dmasd RDM |
Posted by: NumberXV - 12-29-2015, 11:27 PM - Forum: Resolved
- Replies (4)
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Steam Name of Offending Player(s): Dmasd
Steam ID of Offending Player(s): STEAM_0:0:70341973
Map the event happened on: ttt_community_bowling_v5a
Date of event: 12/29/15
What Happened?: RDM'd jerome on his t round thinking he shot the barrel which killed me but he didnt
Witnesses: Jerome, me, Chaos, not sure who else
Evidence:
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Dmasd delay...again |
Posted by: NumberXV - 12-29-2015, 11:11 PM - Forum: Resolved
- Replies (7)
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Steam Name of Offending Player(s): Dmasd
Steam ID of Offending Player(s): STEAM_0:0:70341973
Map the event happened on: ttt_community_bowling_v5a
Date of event: 12/29/15
What Happened?: just kept delaying during the round as a T
Witnesses: Jerome, Discord, Chaos, Siglings, Tammy, and others
Evidence: not sure how to provide picture proof for delay
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Patchnotes(12/29/2015) - Updated 12/30/2015 |
Posted by: Brassx - 12-29-2015, 09:44 PM - Forum: Server Patchnotes
- Replies (21)
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More bug fixes with hold 'em!
•Changed how most hands calculate score.
•One player having to call several times in a row should be fixed.
•It now displays what pot players won chips from in the chat message(Main pot, side pot 1, side pot 2, etc).
•Fixed straight calculations.
•"High card" no longer shows as a display at the starter table(20 chip table).
•Fixed some hands not calculating score properly. It should now select the right kickers to determine who's hand is better when someone has the same hand.
•Fixed the person who bet first having a chance to re-raise themselves.
•Fixed A LOT of other various bugs involving chip amounts and round states.
•Texas Hold 'em has been released on the Lobby. Currently, you are playing with useless chips you get from the Chip NPC next to the tables.
These are for testing purposes, to test any bugs with winning/losing or duping before you are able to convert them to coins. Once most of the bugs are gone, I will wipe all chip amounts, and then allow you to trade chips for coins, or coins for chips with a 1:1 ratio.
(Please do note, there will likely be some pretty big bugs, and don't be too worried about the clunky-ness of the GUI/match flow. It will be polished up over time)
•The bank has been fixed up a bit.
•The slot machine cooldown has been decreased to 2 seconds, so you can roll more machines at once a lot faster.
•Other various bug fixes.
Once texas hold 'em is working OK, I am going to finally work on the deathbringer suffix, and fix the reindeer.
KNOWN BUGS:
•Winner sometimes receives winnings twice.
•When a player leaves, their cards remain at the table.
•Q K A 2 3 counts as straight.
•All straights seem to split the pot evenly.
•Some hands seem to fail to factor in which hand is better, although the kickers are considered. (pair of 7's > pair of 8s for instance)
•Cards sometime redeal when a player leaves/gets kicked from the game.
•Total pot calculations are wrong sometimes.
•Raising/Betting player gets option to re-raise after a betting round.
Should be fixed, but sometimes when the player who bet originally has 0 chips left, it will continue to ask the person before them to call.
Most of the clientside script errors have been resolved, and I am waiting to upload a fix for them.
(Yes, the buy in process will be polished up, and made much better soon)
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Information for newbies |
Posted by: Dgc2002 - 12-29-2015, 04:10 PM - Forum: Suggestions
- Replies (9)
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Here is my experience as a new player regarding the custom content:
Why don't I have weapons?
*Check chat for any announcements regarding information*
*Watch for any commands*
20 people on, kinda hard to get a word in edgewise as a new player
Guess you just have to kind of grind out some playtime or drops. Maybe it's an anti-minge measure
-Hours later-
Someone just said something about inventory... *b*, *i* OHHHHH. Gotta dig around and figure this out now.
The hell is a crystal? What's a charge? Just going to ignore that for now
We have levels? *!level*. Oh someone said it's on the scoreboard.
Oh F3 opens something on this server
The hell are those gems? Nice custom spin on most of this. Customize model, with what? Item is empty. Accessories maybe? I don't have any of these coins to test that out though...
People keep talking about presents and quests. My quests menu is empty. How do they get them?
Oh a lobby server? I'll check it out. "Must be level 10", Okay I'll rejoin the TTT server. "Server is full"
I still don't know wtf the "event" is.
I see players running around with crowbars looking at the ground all the time. I ask if they spawned with weapons and they say no so I run them through the process.
There's some nice features on this server. I'm rusty on my GLua but the client/shared code I see is well done. So it's not an issue with code quality, moreso documentation, and oh god can I relate to that.
I wouldn't be surprised if a lot of new players leave out of frustration/lack of fun due to not knowing how to use all of the features. A few basic tutorials could go a long way.
Tacked on suggestions:
A few more fine-grained search features would be really nice. Checking the price history of items you find listed. Selecting the base type of weapon in the same way you select rarity. Affix searches perhaps.
Ability to close the end round vote. It currently prevents you from seeing the last round's score.
Maybe entirely disable awarding spectators(or those who have spectated X < minutes.) drops. There's a fair amount of what I would consider to be farming.
Drag and drop in the inventory shifts all items ahead of the target slot up by one rather than swaps items with the target slot. Shouldn't be too difficult code wise but I remember the shit show that is lua tables.
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knaveHearted Mem+ App. |
Posted by: knaveHearted - 12-29-2015, 08:57 AM - Forum: Denied
- Replies (1)
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Steam Name(Current): knaveHearted
Age: 21
Current Rank: Member
Have you ever been banned and why: Yes, I was banned for 1 minute by Unpoke "For being a nerd." I did it, I deserved it, but I used it as a learning experience, and will never do it again.
Why would you like to be promoted?: I think I'd be good for staff consideration because of my dedication to this server. I try to enforce the rules, but without any power I'm stuck just repeating the rules.
Why do you think we should promote you?: I'm dedicated, and I know the rules. I'm not power hungry, and I like you guys.
Do you have any administrative experience: very little (1 or 2 forums, and I was a "Psuedo mod" on a different TTT server.)
Additional Details: There isn't anything else to say.
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