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| Seto Kaiba ban appeal |
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Posted by: Seto Kaiba - 04-07-2016, 09:39 PM - Forum: Unbanned
- Replies (6)
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Steam Name (Current):Seto Kaiba
Steam Name (During incident):Seto Kaiba
Steam ID: STEAM_0:0:40453427
Steam Profile Link:http://steamcommunity.com/profiles/76561198041172582
Name of staff you were banned by:
CONSOLE
Length of the ban erm
Would you like your ban shortened or repealed?: Repealed
Reason for ban:[automated] Hacks detected! This has been logged. 0x5585
Did you commit the actions stated in the ban reason?:no
Additional details: the ban happened after i used the tree fire trap on ttt_blockcity_dd_a5,
and many other people on frg know i would NEVER hack.
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| Traitor Weapon - Grenade Launcher |
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Posted by: Terran - 04-07-2016, 08:10 PM - Forum: Suggestions
- Replies (12)
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So, playing X-COM has given me a grenade launcher and plenty of ideas, so what about a Grenade Launcher traitor weapon? Basically, it'll show you the trajectory and landing point of any grenade you have in your backpack (Discombob, smoke, incen or fire-bomb), and have about double range of a normal grenade. It'd be a very precise shot that only explodes when it hits something (floor, wall, roof, player, etc).
I feel like this would be fun and versatile, giving more use to grenades found on the map. Maybe instead of instantly exploding on contact, you could wall-bounce them? Just thinking.
If you feel its underpowered, maybe it could give the grenades a special mini-effect. Discombobs would cause your screen to go all wobbly and confused, incens would "stick" and do some minor fire damage after they get out, fire bombs will cause an infection-like fire-spread from player to player if they're too close, and Smoke grenades would slow people's movements and lower vision radius for some time after getting out.
ALSO DO TOBIAS' SUGGESTION AND MAKE SMOKE GRENADES LIKE CS:GO, WHERE YOU CAN'T SEE NAMES/LARGER RADIUS/ETC
>> http://forerunnergaming.org/forums/showthread.php?tid=2910
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| Halama10s Member App |
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Posted by: Mex 4 Member - 04-07-2016, 08:00 PM - Forum: Denied
- Replies (10)
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Age: 15
Steam Name(Current): [FRG] Halaman10
Time played on servers?(!time username to check): 418 hours
Where did you hear about this server?: I was simply scrolling through the gmod servers and saw this one and joined it cuz it looked cool.
Have you ever been banned and why?: Yes, once I was karma banned because Mini tried to defuse my c4 when i said i planted it and I was proven.
Why do you want to join?: I want to join because then I can feel like I am a part of the server and not just a random.
Referred by: y0Nemo, Zott, Kcat
Additional Details: I have tried to improve ALOT by using the mic when I need to and not screaming and singing. I have also tried to tone down the RDM.
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| "Idling" Stalls. |
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Posted by: Terran - 04-07-2016, 06:09 PM - Forum: Suggestions
- Replies (1)
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So, some of us would like to make "Progress" in the game by being lazy butts. Right? Right. So, maybe there could be a way to invest a ginormous amount (is that even a word? "ginormous"? no red squiggly lines I suppose) into some sort of lazy, passively-generated...stuff. Resources. Hey, I may play a few too many idling games, alright? Don't blame me. Nobody releases any new fun flash games anyways. Where the fuck is Sonny 3, or a new Sinjid? Krinlabs holy shit stop letting me down. What happened to those fun RPGs like Mardek or whatever or dungeon-crawling roguelikes that were popular? Now all we get are these fucking "idling" games, pay2win "mmo's" that are 2D pieces of shit, and broken "card games" that grow even RARER to find nowadays. What a shitty setup. Anyways...
The basic premise would be that you can set up a stall/Multiple (Client-sided) in the Lobby server that will generate a resource for you, either infinite and free or costing another resource for better returns. By "Resources" I mean Coins, Experience, Forerunner Fragments, Poker Chips (maybe?), etc. So, let's get crackin'!
These do NOT stack. So level 4 Coin Merchant would cost the 50,000, but would not return the costs of Level 3/2/1, but would also not include their benefits. Serious balancing issues are probably here.
Coin Merchant
Level 1: Invest 1,000 coins to create 5 Coins/day.
Level 2: Invest 5,000 coins to create 30 Coins/day.
Level 3: Invest 25,000 coins to create 175 Coins/day.
Level 4: Invest 50,000 coins and pay 5 Forerunner Fragments a day to create 750 Coins/day. No frags = No coins.
Fragment Merchant
Level 1: Invest 100 Fragments to get 1 Fragment/day.
Level 2: Invest 300 Fragments and 8,000 Coins to get 4 Fragments/day.
Level 3: Invest 600 Fragments and 25,000 Coins + pay 30 Coins/Day to get 12 Fragments/Day.
Experience Merchant
Level 1: Invest 500 coins to generate 15 EXP/day.
Level 2: Invest 5,000 coins to generate 150 EXP/day.
Level 3: Invest 20,000 coins and pay 30 Coins/day to generate 350 EXP/day.
Crate Merchant
Level 1: Invest 6,000 Coins and get (1) free untradeable Item Crate/day.
Level 2: Invest 15,000 Coins and get (1) free untradeable Item Crate + Item Crate 2/day.
Level 3: Invest 30,000 Coins and get (1) free untradeable Crescent, Item, and Item Crate 2/day.
As I said earlier: these are probably super unbalanced. Also SUPER DUMB "IDEAS".
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| Godlike shotgun (HEAR ME OUT DAMNIT) |
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Posted by: Aresuft - 04-07-2016, 11:31 AM - Forum: Suggestions
- Replies (17)
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Okay
Godlike shotgun
But not really a shotgun
It's a single shot rifle normally but when you fire within the area of a player that has jumped, the gun turns into a sort of flak cannon that'll do 70% of the bullets damage even if you miss.
Fuck crouch jump spammers
Dw, I'll model it
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| Stuff |
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Posted by: hami - 04-07-2016, 09:17 AM - Forum: Suggestions
- Replies (2)
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These are some ideas I've thought of:
When getting 10 kills as a traitor get a better chance to get an item of any sorts.Also applies for innos getting 3 or more traitor kills.
Having records like "Most kills during a T round" or "Longest headshot with a rifle" stuff like that.
Have a type of box where items have not been dropped you really want and when it drops it will show up the next time you get on so you can contact the owner.
When people kill you have a replay that can record what happened so people can have proof or evidence that so person did that or did not do that.Might cause less confusion for staff when doing confusing reports.
A idea for a detective equipment is a type of grenade that disorients a player or players that are by it and causes a low damage.
Another idea for a detective item is a pistol that is like a deag but when you shoot it takes damage you for 60 when its not a traitor and it does 40 damage to the person but not you.This is for killing people when you have a giant suspicion on someone and cant kos them.
Traitor item is a strong discombobulator that can throw people as far as a newton launcher.
Every time you reach a higher level(above level 10) your chance of getting exp drops are lowered and have a higher chance of getting crates.
When you hover over an item there is a number next to it giving it the recommended price based on the market.
Make a option in one of setting(either F1 or the regular chat settings) that shows the rarity of the item like"Bunny Ears(Legendary)" so people dont have to ask for the tier of things.
Dont yell at me for this just write down here what I can do to change it or contact me via steam.
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