Hi there Guest,  
Sign in here: Login through Steam



Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Latest Threads
(Chunks) - Membership App...
Forum: Approved
Last Post: John
02-28-2026, 05:50 AM
» Replies: 10
Trait Tier List?
Forum: General
Last Post: Terran
02-27-2026, 05:10 PM
» Replies: 1
honest take guys hope u l...
Forum: General
Last Post: Tarrasque
02-19-2026, 01:15 AM
» Replies: 2
Dominator _k2022 - Member...
Forum: Denied
Last Post: Brassx
02-13-2026, 01:29 PM
» Replies: 1
Member+ Application
Forum: Approved
Last Post: John
02-12-2026, 11:49 PM
» Replies: 1
bellybuttonlover6 Member ...
Forum: Approved
Last Post: John
02-08-2026, 04:33 AM
» Replies: 8
I Fear Leif +member appli...
Forum: Denied
Last Post: John
02-08-2026, 04:25 AM
» Replies: 1
D0ZZA’s Member Applicatio...
Forum: Approved
Last Post: John
02-08-2026, 04:19 AM
» Replies: 11
Licky Licky Lachie Member...
Forum: Approved
Last Post: John
02-08-2026, 04:17 AM
» Replies: 7
FRG DEADLOCK STREET BRAWL...
Forum: General
Last Post: WhyTryGuy
02-07-2026, 11:27 PM
» Replies: 17

 
Forum Statistics

Members: 4,595,   Latest member: BestThugInTheTrap63,   Forum threads: 9,097,   Forum posts: 75,174,   Full Statistics


  How to spot children on the internet
Posted by: Kuro - 11-30-2016, 03:03 AM - Forum: Shit Posting - Replies (4)

Sometimes while watching youtube I get bored so I found this amazing method to waste your time

Go to the comment section of a video.

This can be any comment section I assure you every comment section is equally as cancerous.

Find a stupid comment, any stupid comment. Make sure that their name is equally as stupid as their comment

Visit their youtube channel, and check if there is any sort of upload there. 9/10 times the channel has a few uploads of various things, either minecraft let's plays or some stupid social media challenge.

99% of the time the commenter is a child with little to no adult supervision with way too much free time

1% of the time it is an elderly black woman (turns out she's actually a sweet lady and I don't understand her struggles or why she found the need to post a comment on an anime opening video)

Seriously try this

Print this item

  Battleship and it's future
Posted by: 2bias - 11-30-2016, 01:40 AM - Forum: General - Replies (10)

I want to start this post by saying thank you to everyone that participated in today's test run of my battleship gamemode.

I had tons of fun, and I hope you did as well.

Now, I want to get the communities input on the gamemode, and if they would like to see a version of it made by Brassx(who would do a 1000x better job than me lmao). What did you think? Did you enjoy it? Would you play it again if you had the opportunity? What do you think should be changed or modified?

Just vote in the poll above with your input on the matter, and if you have something to say about today's testing, or anything else for that matter, just post below.

Again, thanks for joining and helping Aresuft and I test this gamemode.


Also, if you didnt play, please dont vote in the poll. Thanks.

I might host another test server another night for people who didn't have a chance to play tonight.

Print this item

  would you guys want to see an updated hockey thread?
Posted by: Enchantable - 11-30-2016, 12:32 AM - Forum: Shit Posting - Replies (4)

ive got a new set of hockey pics.
if you'd like to see, simply respond with
"HOCKEY COCKEY!"

Print this item

  Weapon Balancing Suggestions
Posted by: Man - 11-29-2016, 09:00 AM - Forum: Suggestions - Replies (14)

These suggestions are based on what I have been able to see on the server as far as weapons go. They might not exactly be accurate, since i have a bias towards weapons that i personally have used, so if I'm off here, call me out on my bullshit and I'll see if I can modify my suggestion or I will otherwise remove the weapon changes that I suggested if you prove my points to be completely wrong.



Galil
-Good where it is, perhaps a slight headshot nerf.
Reason: I've been using the galil for a while now, it's very strong as it has a great headshot multiplier with reasonable bodyshot damage.

M1 Garand
-Needs a buff on body/leg/arm damage, at the least.
Reason: I realized almost instantly after using the M1 Garand that it does almost no damage anywhere but the head. That's all well and good, but why should I be okay with an M1 Garand bodyshot when I could literally take an automatic weapon and deal the exact same damage without the single-tap handicap? Even if I'm only hitting headshots, I'd still prefer an automatic, as it'll do the job much quicker and with less hassle.

M1911
-Almost perfect. I like where it is for a secondary.
Reason: It's a strong alternative to a deagle, because the firerate is stronger than the pistol but the damage is slightly less powerful, making it great for an all-purpose headshot tapper or to finish off a weakened enemy.

AK47
-Strong, but it could stand to be a little faster on the firerate with perhaps a slight nerf to recoil to make it harder to control.
Reason: I haven't used the AK too much so I don't have too much of an opinion on this one, but I like the idea of the AK being unbelievably difficult to control but rewarding players who can. Still, its damage is big for its current firerate anyway so a firerate buff might be a bit much.

M4A1
-Semi-weak, it should likely have a firerate or slight damage buff.
Reason: I used the M4A1 heavily before I got my galil. It was a good gun and got me a lot of kills, but it always felt lacking versus a galil or AK47 during a traitor round where a proper traitor could control their automatic well and gun down a whole room very quickly. As a 1v1 gun it excels, but in larger areas where you are vulnerable to multiple people it's often too slow to take on multiple enemies versus its other automatic counterparts.

H.U.G.E.
-Very weak. Could stand to have a suffix/trait buff, and perhaps a firerate or damage buff considering its insane recoil and lack of accuracy anyway.
Reason: Never see anyone use the H.U.G.E. It has no meta use aside from hunter rounds, and even then you have to have a strong double suffix or a strong phoenix proc for it to be viable. Could stand to be a little bit stronger.

Deagle
-The go-to one-shot weapon. It could stand to have a small firerate nerf.
Reason: Before the M1911 was introduced, this was the only real secondary that I saw anyone use unless they had some amazing suffix or trait roll on another secondary. It's just generally insane.

Pistol
-Small firerate or damage buff, and a small suffix/trait buff.
Reason: With the introduction of the 1911, the pistol fell out fairly hard. It's still as strong as it was, but the 1911 offers a faster firerate that suffixes, traits and the like that the pistol can't compete with, not to mention the headshot damage on both secondaries seems to be roughly equivalent.

Glock
-It's always been a suffix and trait weapon, for sure. I'm not sure anything exactly needs to be changed, save for perhaps a slight damage buff. The firerate is in a league all its own and shouldn't be touched, obviously.
Reason: Double suffixes and similar stats on a glock can make it almost the most viable weapon for a dragon round, given that the suffixes are stackable. In general, the glock has incredible potential for suffix and trait rolls.

AUG
-Balanced. I'm not sure too many changes need to be made, haven't used it virtually at all. The damage seems a bit low when people shoot me with it, but maybe they're just missing.
Reason: Haven't used it, I don't have too much opinion on this one. It seems fairly balanced but underused.

Rifle
-Balanced. Perhaps a slight firerate buff, if anything.
Reason: The firerate is slow, as it should be for a oneshot weapon. Then again, the deagle firerate is very fast. Overall, the deagle is stronger, but considering the lack of sniping capabilities that seems fairly reasonable, as it leaves DNA, is loud and easily traceable, unlike the rifle.


EDIT: Round Two. Adding a couple more weapons and how I think I should be changed, lazy and not adding much of a reason b/c it's already mostly discussed below.
Shotgun
-Buff damage slightly. Crowning somebody at point blanc should always kill them instantly. It's a shotgun.

Famas
-Buff damage slightly with some more accuracy and less recoil, seems useless compared to most automatics and I don't see anyone using it.

SG553
-Buff damage or firerate slightly.

Reason for all 3: I literally forgot these existed when I wrote the initial post. They should probably get a buff to be a little more notable.


Promotion of statless or less powerful guns
-I don't necessarily support this, but we could have "PvE" guns that deal bonus damage to zombies or deathclaws, or whatever is getting added in event two that only drop from doing the events themselves, or from a specific case. Additionally, similarly to what Terran said there could be guns that reward the player for not having a strong weapon that deals considerably less damage than its counterparts and offers a small reward for leveling or killing with it, almost like the current XP-based guns.



Let me know if I forgot anything or if you think I'm bad at the game.

Print this item

  New Cosmetic Suggestion
Posted by: hockeyfn - 11-29-2016, 02:22 AM - Forum: Shit Posting - Replies (10)

SO I was thinking we needed more cosmetics but maybe like for the feet instead... There's not many godlike cosmetics and I wanted to add a new one and it would look like this
Image

Now I was thinking they would be godlike and really rare but since they are rare they would have like a special ability like idk maybe 25% movement speed and like 200% jump height....

Print this item

  Battleship Gamemode (Apply within)
Posted by: Aresuft - 11-28-2016, 02:27 AM - Forum: General - Replies (36)

If you are playing, we are starting at 7:00PM EST!
DOWNLOAD THIS BEFORE JOINING: >>HERE<<
SEVER INFO POSTED LATER, PM / ADD ME IF YOU HAVE ANY QUESTIONS

Hello,

Myself and Tobias have been working on a gamemode for 2 whole days (count em) and would like some people to play test it's every mechanics and stress tests the lag. Very early stuff, just need some people who are willing to help.

Players start in battleships and fight to the death currently. Ships are equipped with 4 380 millimeter cannons.

POST BELOW IF YOU WANT TO PLAY!!!!!!!!!!!!!!@@@@@@@@@@!!!!!!!!!!!!!

Here are some pictures:

Image
Image
Image

Print this item

  Glitch to see into T Room
Posted by: G01dmaster - 11-27-2016, 11:10 PM - Forum: Bug Reports - Replies (5)

So i was on 67th way... and i was det, using my camera... i wanted to place it somewhere and for some reason i wanted to place it into the door that the t use to go inside (so this counts towards many maps...) and i used my camera facing inside and placed it, to my suprise... I was able to see inside the t room completely clearly... it was GREAT... so i was able to watch the t every move and that was fun.. since most maps use the same door for the t room that 67th way does it works on every map and is a huge bug because people can kos (or high sus) on guns they see the t have... so with me awesome (did not know till later) was in there with his bow, i sayed watch out for a bow guy with the white bow i believe because he is definetely a t, guess what he could not do anythign the rest of the game without having someone see him... just so you know... i wanted to try something new and found this out, only done it once, dont get angry and ban me please... but its a lot of fun tho Big Grin

P.S Alex had the camera for a second so he can validate my claim.

SIMPLIER VERSION OF ABOVE

I was Det. Placed camera into the door that traitors use to get into room. Can see into room. Can see weapon and player model but not accessories. OP as crap and is fun.

Print this item

  Loot disappearing after looting it
Posted by: Kuro - 11-27-2016, 04:21 PM - Forum: Bug Reports - Replies (10)





This happened after Bezerker equipped his loadout, the loot orbs started falling through the ground when someone loot them.

We lost about 14 total orbs before deciding to stop, we couldn't find any way to fix this when it happened

Print this item

  Survival suggestions
Posted by: Nate || Best Awper Europe - 11-27-2016, 12:29 PM - Forum: Suggestions - Replies (2)

So I have a couple non-related suggestions for survival.

First off, I was wondering if we could make it so survival counts towards your server total time spent playing. This doesn't mean that it has to count towards your VIP crates, but that would be nice too!

Aside from that, it would also be nice if the chat could distinguish from loot acquired from a zombie drop and loot acquired from opening a crate. This is just because some people like to mess with others during survival and open crates, making everyone else ask or scurry to find the loot. Would be a nifty QoL improvement.

Just my two cents, anyways.

Print this item

  Determination at its Finest
Posted by: beachbeans - 11-27-2016, 04:02 AM - Forum: General - Replies (3)

Much like Kuro and the other failed unboxers, I seek greatness, I am determined to receive good loot in a large unboxing. The determination I have is the same determination that a dwarf has when reaching for the top shelf at a grocery store, it may seem impossible, but it can happen. I will continue on my endeavours of unboxing, but this time, it shall be until I hit level 70. I am currently 60, so there will be a LONG while before I hit 70. Everything I recieve drop wise will be saved until the day of level 70. Til then, I shall see you gents and ladies in TTT.

Print this item

Online Users
There are currently 841 online users. » 14 Member(s) | 827 Guest(s)
-Poke-, BestThugInTheTrap63, Boopa, CoachGrump, CodFan2012, Dillon, Dreadark, Horizontal, Mousey, Shiny Mega Gallade, TbagsAreUs, twelve, Vovido