- Make the starting room gun always the same weapon (like an m1 garand), a lot of the time it is a godlike or rifle which either can't be bought or effectively used leaving your team to melee zombies until round 5.
- Allow the first door to be bought for 1500 points before round 5, it will save teams time if they can get out of the starting room earlier
- Make the mysterious box available starting in the loadout room. This encourages players to work with their team rather than for themselves.
- Remove godlikes from the walls and only allow them from the mysterious box as they are special weapons.
- Announce in chat when a teammate receives a godlike or zombie destroyer/fireballs from the mysterious crate (for fun)?
- Speed up the blue orbs charge speed, it takes a very long time currently.
- Only allow the red orb to be charge starting at round 10, only allow the green orb/ square and triangle to spawn during round 10?
- Allow a "reset" option for the red staves' dot puzzle, clicking this option randomizes the board for people who get stuck on it
- Fix fast zombies hitting you after their death
- for the last time can charples please be fixed again, they always manage to teleport and instantly hit players. (I think they may just be spawning and the animation for spawning is broken with them sometimes allowing them to melee instantly)
- Allow traits such as add ammo to clip and double shoot to work
This isn't even funny. This is cringy, depressing and a stain upon humanity. I mean, I'm a huge goddamn asshole snorkelling weeaboo piece of shit and this leaves me with the urge to pour myself a nice, cool glass of Clorox.
P.S: Its about 298,000 Yen w/o tax. That's fucking expensive, dude.
Time played on servers?(!time username to check): 98 hours and 30 minutes
Where did you hear about this server?: I played NTG first, and other people were suggesting FRG so I decided to check it out, and ever since my best friend GamerPlayer357 started playing it I started playing it with him.
Have you ever been banned and why?: I have never been banned on FRG
Why do you want to join?: I love the server a lot, I think it's unique compared to the other 3 Inventory servers and the community is great. I also love the lobby, which includes the events and gambling (which i do way to much of, dammit RNG).
I've noticed something after survive came out, and it's that the amount of players on the TTT servers are diminishing quite obviously. Don't get me wrong, there are still times where the TTT server has a decent amount of players on it... but there are times will I will get on later at night (9ish) and there will be no players on. Literally none, then I will check event server and BOOM! 2 event servers filled with 5 players each, that otherwise would probably be playing TTT. Now I know this is just my opinion, but I really think brass should focus less on making events and focus more on making different mini games while playing TTT, that way people will have an incentive to play TTT more. And if there has to be events, keep them short like no more than 30 minutes, because survive is seriously draining the players from the server it seems. This is open to opinions, I really want to see how other people feel about this.
PS: No hate for survive, think its really fun but just way too time consuming.
It's always kinda occurred to me that you couldn't really test out your weapon to see exactly how much damage it would do, depending on where you shot. Why not add a section in the lobby where you can test your weapon on some dummies that display their exact health?