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  Slay abuse by Awesome
Posted by: Albinator - 10-26-2019, 01:32 PM - Forum: Resolved - Replies (15)

Steam Name of Offending Player(s): Awesome

Steam ID of Offending Player(s): https://steamcommunity.com/profiles/76561198131814929/

Map the event happened on: Office

Date of event: 10/26/2019 (France Time)

What Happened?: Awesome kniffed Mr Potato while i was behind him, so i kosed him but he didnt want to accept that so he slayed me without checking the death scene

Witnesses: none, except Mr potato who got kniffed but not sure he saw me at the scene

Evidence:

https://image.noelshack.com/fichiers/2019/43/6/1572096495-20191026151527-1.jpg       the log

https://image.noelshack.com/fichiers/2019/43/6/1572096502-20191026151622-1.jpg      the scene to show where i was when Awesome used his knife

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  ClungeMinge Complaint
Posted by: Zach - 10-26-2019, 05:12 AM - Forum: Resolved - Replies (5)

Steam Name of Offending Player(s): ClungeMinge

Steam ID of Offending Player(s): STEAM_0:1:11399170

Map the event happened on: ttt_casino_b2

Date of event: 10/25/19 11:50pm

What Happened?:
The last few rounds of the map, most of the server was trying to get the easter egg done on the map. On the last round, ClungeMinge was running away with a body that I wanted, and I addressed him multiple times. He took it to the corner of the map and tried to put it out of bounds. I asked people if they would be alright if I killed him for taking the body (I was a traitor, they did not know this), and they said yes. I hadn't fired a shot yet and he then shoots me twice with a secondary weapon. He gets gunned down, I make a report exactly like the one that is displayed and his response was something almost exactly like this: "I was an innocent citizen and your presence posed a clear threat to me. Stand your ground law."

Witnesses: Alibi, Bobby0706, MicroBoss, ZombieNinja975

Evidence:
https://i.imgur.com/ptBmkd8.jpg
https://i.imgur.com/FEni1vf.jpg


Spooky Sans and ZombieNinja975 were both right next to us when it happened by the way.

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  Goodnight FRG 15/366
Posted by: zephy - 10-26-2019, 02:59 AM - Forum: Shit Posting - Replies (2)

Image

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  [Christmas] Items and Weapons suggestion
Posted by: Marky Mark - 10-25-2019, 08:18 PM - Forum: Suggestions - No Replies

This will contain some suggestions from my other posts, but I will have altered some of the items and added new item ideas.
I will start with the Chrismas Event drops. I made a post regarding a New event for as the Chrismas event instead of Santa Rounds again this year.
The event's name is Jack's Come Back I recommend you check it out! Smile
:
https://forerunnergaming.org/forums/showthread.php?tid=9081

(Ill continue adding to this list in the coming days as I think of new guns; at the bottom of the list)

"Pallidan's Defense": (Primary Weapon: Melee Hammer)(Max Stats)(Deathbringer is a rifle and melee so I integrated this concept into this, if the Guardian's Shield is added this weapon pairs well with it as a set for defense)
+25% Mobility
+20% Rate of Fire
+40 damage a hit
+50% damage Reduction (while active and not active; EVENTS ONLY)
Does an aoe swipe attack in front of the player that can hit AI at a decent range (Knocks plays back in TTT or halts momentum)
Model/Visual's has an iron (silver color) Thick Hammer head and a long handle. (Swings like Reinhardts hammer in Overwatch)


Glacial: (MP5, Huge, Famas, mini-UZI, Shotgun, TMP, and UMP ONLY){the Visuals are similar to that of the Rainbow six siege Black Ice skins}
-Unique Ability: Glacial Wind: Has a Chance to Shoot a blast of air freezing all targets shot within the span of 5 seconds also pushing them back while frozen, for 10 seconds. All Shots While Glacial Wind is active have an illusiive effect seen by all players; it looks like snowballs are coming out of the gun for the time that it is active.

-FireRate: +45%
-Damage: +5%
-Ammo: +15
-Mobility: +10%
-Stability: +35%
-Reload speed: -50%
-Accuracy: -10%
Image

ThunderSnow: Lvl 15 Enhanceable [OR is a christmas craftable weapon with recipe shown at the bottom]
-Ability: Has a chance to proc a snowstorm in an AOE around the target slowing, damaging, and blurring all enemies vision in its range. (Same effect as Santa Round blizzard)
-The Gun has a chance to have the suffix "of Electricity"
Max Stats :
-Damage +25% damage
-Firerate: +30%
-Stability: +10%
-Reload Speed: +20%
-Ammo: -5
-Deploy Speed: -20%
-Accuracy: +20%


Prim Melee: Shovel
-Unique Ability: Stun opponents you hit with this weapon make them stand still and holster their weapon
-100% chance to stun on headshots (head bonks?) (A metal bonk sound plays when a player is hit on the head)
-50% chance to stun on all other limb hits
Provides +25% mobility
has a +10% fire rate

Enhanceable via dealing damage to AI (Every hit provides .1 exp)
+Prospective gun (Enhanceable Max lvl: +17) [CANNOT BE GALIL, AUG, NOR SCAR]{CAN BE TMP AND MP5}
Unique Prefix: Sanguine
Sanguine: If damage is taken , either through self-harm, bullets, or AI, Rate of Fire and Damage is increased by 10-30% for 20 seconds [Time and % varies on gun drop]
(Definition of Sanguine: optimistic or positive, especially in an apparently bad or difficult situation; and Bloody-Red)
- Prospective guns have an increased chance to be Gilded, Half-Gilded, and Lucky
=Base Stats (Max stats)
+30% Damage
+30% Rate of Fire
-10% Mobi (non-enhanceable)
+10% Reload Speed
+5% Stability (Non-enhanceable)
(You should choose the exp per stat I'm am not good at that balancing)


Puzzling gun
Unique Suffix: "of Reversal"
-1/x chance to confused the target making their movement reversed (left swapped with right, forward with backward, and jump with crouch; as well as with aiming left with right and up with down)
-1/8-20 chance to proc for 10-20 seconds (any shorter and the effect is too awkward to have enough time to react and switch movement style)

Base Stats: (Max Stats are shown)
+5% damage (does not change)
+35% Rate of Fire
+25% Mobility
-10% Stability
+15% Reload Speed
+5 Ammo


+Spaghetticator (Bizon and Famas)[Famas needs some love; Maxlvl Eveningstar does not count]
Unique Suffix: Spaghettification
Name Meaning: "In astrophysics, spaghettification (sometimes referred to as the noodle effect) is the vertical stretching and horizontal compression of objects into long thin shapes (rather like spaghetti) in a very strong non-homogeneous gravitational field; it is caused by extreme tidal forces."

Ability: Stretches and Widens the Playermodel vertically and horizontally make the player easier to be hit by body/Limb shots for 10 seconds. While Spaghettified the affected player takes 5 damage a second. While Spaghettified the affected player's screen has a wobbling effect (similar to Nausea in Minecraft) for the same 10 seconds.

Base Stats:
Ammo Count: from +100 to +200
Damage: -50%
Rate of Fire: +50%
Stability: Random from -50% to +50%
Reload Speed: Random from -50% to +50%
Accuracy: Random from -100% to +50%


"Support's Aid" (Vector only)
Normal Stats all around, but unique trait:
For every rightful AI/Player hit, players around you will have a bullet returned ammo to their clip and a +40% damage boost for that one returned bullet and receive 1 point of health (Stormforged trait but communist)
-1/3-10 chance to Proc ^ (the 1/3-10 varies on the dropped item)




Crafting (contains no masterwork ideas):
"Spaghetti and Meatballs" (takes up 9/9 crafting slots)
- 3 MeatBaller catalysts + 1 Spaghetticator Catalyst
- 503 crystal Dust
- 93 Prim Fragments
- 43 Legend Fragments
- 999 Uncommon Fragments
-23 gold bars

Ability:
=This is a misc item that when used places down a dish a of Spaghetti that gives a Random Buff or Debuff of up + or -40% for 10 seconds (all available buffs/debuffs) to anyone who eats it.
=Has a cooldown of 40 seconds

ThunderSnow: Lvl 15 Enhanceable
-Ability: Has a chance to proc a snowstorm in an AOE around the target slowing, damaging, and blurring all enemies vision in its range. (Same effect as Santa Round blizzard)
-The Gun has a chance to have the suffix "of Electricity"
Max Stats :
-Damage +25% damage
-Firerate: +30%
-Stability: +10%
-Reload Speed: +20%
-Ammo: -5
-Deploy Speed: -20%
-Accuracy: +20%

Recipe: (ONLY if the Christmas Crate IV contains Frigid and Glacial/ Frosty)
31 GoldBars
27 Prim Fragments
59 Legend Fragments
1 Frigid Gun
1 Frosty/Glacial gun
1 Shock Crystal
1 Raw Energy

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  Who even looks here?
Posted by: Ace - 10-25-2019, 07:38 PM - Forum: Shit Posting - Replies (3)

/shrug
1887 recipe

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  TTT: and what could be
Posted by: Bathory (She/They) - 10-25-2019, 09:00 AM - Forum: Suggestions - Replies (6)

So there was another thread based about innocent rounds being Image so here is my spin on a few mechanic tweaks or new updates entirely to spruce of the quality of gameplay.

Round Modifiers

Fragment Storm:
Clusters of scrap and fragments are raining down upon the map. Melee the rocks to harvest crafting materials.

Loot Goblin:
Yeah this was already a thing people talked about but its getting listed anyway.
NPC spawns, players damaged it to drop loot orbs from it. Sometimes can open a portal that just spawns a boss round as soon as its entered.
Boss is a giant golden animated statue of a massive monster.

Elemental Distruption:
All Dot suffix/traits are disabled during this round.

Invasion:
PvE npc content, an army of skeletons and spiders charge after the players. (maybe fantasy weapons only for players)

Innocent QoL:

Random Class with varied tweaks to innocents, which players can deny and it will give to another player.

Medic Class: Healing done to other players +20% better.
Ranger Class: Tracks Footsteps/Damaged players locations similar to BloodHound from apex.
Marksman Class: Increased accuracy and firerate. Decreased mobility and clip.
Juggernaut Class: Double health, half damage.
Acolyte Class: Mage boots variant that can only hover. (differnt colour as to prevent kos)
Warden Class: Able to disarm a player by hitting them with the magneto stick (stun baton), deals minor damage when done.

Event Playbook:

New style of 'event'.
Multiple quests would be made, only one would ever be active at once for the entire community for a limited time but they cycle into eachother so its continuously active on one 'event')

Forgotten Minigames: Previous minigames from the limited time events have a chance at happening (with balanced crate drops obv)

Daily Double: All dailies require double progress. Yields better chances for all loot for first full completion. (no timed dailies show up)

Supply Drop: Upon righteous kills, Loot orbs will always drop. (limited number per player)

Loremaster: Oruk has found a glowing scroll, do a quest for him for a skip token for a challenge scroll progress piece. (1 per player, and 1 used max per scroll)

Fishing Frenzy: minimum letter is 4+ for 2 hrs of fishing time for each player during event.

Explorers Glory: All ejoin events give bonus exp/loot for completion. (works like a checklist) (maybe new uniques or minigame unique crate can come from this)

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  Goodnight FRG 14/366
Posted by: zephy - 10-25-2019, 05:47 AM - Forum: Shit Posting - No Replies

Image

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  [Chrismas Event] "Jack's Back!"
Posted by: Marky Mark - 10-24-2019, 11:10 PM - Forum: Suggestions - Replies (3)

Event: Jack's Back!

In Chat Text: Santa's been Kidnapped by Jack Frost and he needs your help!
Event starts with a poisoned cookie
-Some Drops for this event included here: https://forerunnergaming.org/forums/showthread.php?tid=9082

Difficulty: Increasing from Easy to Hard Difficulty; First Boss should be easiest with lowest health and an increase in health will be applied to each boss after (Drops should represent the difficulty along with player count)

Location: Lobby Santa Arena
-All players spawn in the center of the Arena with enemies spawning on the outskirts on all sides
-All players use their equipped guns instead of snowballs
-All Drops are based on the level of the boss beaten
-Boss Order is Randomized (Except for Jack Frost, he is always last)
-All players have 200 health

-Most traits and Suffixes work (including beam/ Explosion weapons like Tartarus and Ascultone)
-Drops include Christmas Preset IV and unique drops
-Each Boss has a chance to drop a unique item
-All guns deal the same amount of damage no matter what the weapon is. (The point is to allow for unique and varying weapon loadouts and make use of guns that don't only have good damage)
-All bosses take 1 Body Damage and 15 Headshot damage


Bosses: (This event is a total of 4 boss fights randomized in order but ending with Jack Frost)[/i]

1 Army of Snowmen
-The battle to save Santa starts out with the Arena covered in snowmen try to kill you with snowballs
-Each snowball does 25 damage a hit
-50 to 100 snowmen spawn (Unless this is too much for the server to handle)
-Each Snowman has 30 health

2 Angry Yetis (From Vindictus)
Their attacks include
-a ramming attack where they charge at a player and anyone hit by the Yeti is thrown up into the air and knocked back diagnoally like Stone Golem shield bash in IOD
-a melee attack punch that deals 50 damage (player must be close to be hit)
-A lunge into the air that when the Yeti lands deal an AOE knockback into the air diagonally with the only damage being fall damage.
-Players must pay attention to both in order to survive
Image

2 Polar Bears (Christmas Polar Bear Model from Vindictus)
-The polar bears deal 50 damage and knockback if a player is hit by their swipes
-And Polar Bears will Bite at players also dealing 100 damage
After half Health
-Roar occurs randomly but confirmed at half health: Applies negative 25% Mobility and Firerate to all Players for 25 seconds
-Charges after players grabbing them with a bite
-Applies Snowstorm debuff at a quarter health
Image


Jack Frost: (I was unable to find normal looking models of something that could resemble Jack Frost as a human-like creature)
Jack Frost is a Dragon and with him is A Possessed Santa
You must Free Santa of Jack's Curse

-In this fight, You must fight both Santa and Jack Frost (The Dragon)
-Similar to Oxylus Jewel you must cure Santa of his curse in order to get a Unique Christmas item (Essentially a Christmas equivalent to Oxylus Jewel)

Attacks:
Possessed Santa:
-Santa will do his normal move and throw snowballs at the players and his color scheme while possessed should be changed
-When Santa reaches half health he enters his ultimate mode like normal Santa
-When Possessed Santa is defeated he provides all players will +25% on all stats and heals all players; he will stand on place when defeated and his color scheme will return to normal.
-Every Snowball from Possessed Santa Deals 10 damage

- Jack Frost
-Jack Frost Has Dragon Breath which can freeze players (Freeze lasts 20 seconds)
-Jack will also rush towards players to swipe at them
-Jack can use his tail low sweep players launching them vertically
-Once Jack Reaches half health he will start to fly and use his dragon breath while moving
-Jack does not take damage while in flight and must be downed by shooting his wings.
-When downed Jack receives 3x more damage

His model is a Frost Dragon from Skyrim
Image



I am making a crate/bunch of Christmas weapons suggestion as well and weapons from that post can be used as uniques and from this event. Here: https://forerunnergaming.org/forums/showthread.php?tid=9082

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  Petition
Posted by: Jake1o - 10-24-2019, 05:33 PM - Forum: Suggestions - Replies (8)

While I do like the pre round preparing time being reduced, I don't think post round needed reduced as well. I thoroughly enjoy the post round deathmatch that ensues. It's a nice little break from normal TTT where you just get to shoot everyone still alive. Anyone else think simply reducing the pre round timer was enough and would be fine with post round timer being put back to normal?

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  General suggestions
Posted by: GoldenGuy - 10-24-2019, 06:06 AM - Forum: Suggestions - Replies (1)

QoL Suggestions:
-Double click to quick open 1 crate at max speed
-Allow Loot Hunter runes to stack
-Allow drag and drop for bait into fishing poles
-Consider buffing lyrus loot, nobody does lyrus because the risk/reward is just... meh

Daily Suggestions:
-Fooled you!
-Place x decoys on Traitor rounds
-Clobberin Time!
- Get x rightful melee kills


Weapon Suggestions:
-Broadsword
-Scimitar
-Rapier
-Battleaxe
-Maul
-Greataxe
-Spiked baseball bat
-Remington lever action rifle
-Gauss cannon
-mp40
-Nova shotgun
-More spellbooks that have spells a la skyrim (burning hands, healing, cone of cold, etc.)
-aa-12 shotgun
-a slug style shotgun (tighter spread, better range)

T Weapons
-Poison Dart Gun (shoots poison DOT effect that lasts stupidly long
-Claymore mines (only t buddies can pass through them)
-Shrink Ray, requires a charging time, but when it hits someone, it shrinks them to a tiny scale, and can cause them to deal pitiful amounts of damage and take significantly more damage

Harpoon improvement to where it sticks people in walls if there is a wall behind them, like the crossbow from half life 2

D Items:
-Riot Shield, can be active and passive, will block bullets from waist up when not equipped, has a durability of only so much damage, when active, blocks from front of course
-Stun Gun, basically the disorienting electricity proc effect as a d item

For April Fool's:
-Finger weapons, just literally like fingers in different poses for different guns, and all the gun noises are terran going pew pew pew or bang bang bang or RATATATATATATATA

Crafting Unique:
M4A1 with grenade launcher (double tap r to fire or something)

Other:
Craft Pack
-A crate, could be daily exclusive, much like crystallized to scrolls, could give crafting supplies, and a chance at a prim tier catalyst or something

if i think of anything else, i'll make a post in this thread

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