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TTT: and what could be - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: TTT: and what could be (/showthread.php?tid=9084) |
TTT: and what could be - Bathory (She/They) - 10-25-2019 So there was another thread based about innocent rounds being ![]() Round Modifiers Fragment Storm: Clusters of scrap and fragments are raining down upon the map. Melee the rocks to harvest crafting materials. Loot Goblin: Yeah this was already a thing people talked about but its getting listed anyway. NPC spawns, players damaged it to drop loot orbs from it. Sometimes can open a portal that just spawns a boss round as soon as its entered. Boss is a giant golden animated statue of a massive monster. Elemental Distruption: All Dot suffix/traits are disabled during this round. Invasion: PvE npc content, an army of skeletons and spiders charge after the players. (maybe fantasy weapons only for players) Innocent QoL: Random Class with varied tweaks to innocents, which players can deny and it will give to another player. Medic Class: Healing done to other players +20% better. Ranger Class: Tracks Footsteps/Damaged players locations similar to BloodHound from apex. Marksman Class: Increased accuracy and firerate. Decreased mobility and clip. Juggernaut Class: Double health, half damage. Acolyte Class: Mage boots variant that can only hover. (differnt colour as to prevent kos) Warden Class: Able to disarm a player by hitting them with the magneto stick (stun baton), deals minor damage when done. Event Playbook: New style of 'event'. Multiple quests would be made, only one would ever be active at once for the entire community for a limited time but they cycle into eachother so its continuously active on one 'event') Forgotten Minigames: Previous minigames from the limited time events have a chance at happening (with balanced crate drops obv) Daily Double: All dailies require double progress. Yields better chances for all loot for first full completion. (no timed dailies show up) Supply Drop: Upon righteous kills, Loot orbs will always drop. (limited number per player) Loremaster: Oruk has found a glowing scroll, do a quest for him for a skip token for a challenge scroll progress piece. (1 per player, and 1 used max per scroll) Fishing Frenzy: minimum letter is 4+ for 2 hrs of fishing time for each player during event. Explorers Glory: All ejoin events give bonus exp/loot for completion. (works like a checklist) (maybe new uniques or minigame unique crate can come from this) RE: TTT: and what could be - Mélusine - 10-25-2019 Innocent QoL shouldn't be random but as a D equipment that they can give to proven inno. And i must say although meteorite is interesting i'm concerned with the FPS and the rewards which is scrap not that interesting, i think it should change into a special on the last round of map (fixed round) with small reward range from coin to tablet but that just me though. RE: TTT: and what could be - Tempus - 10-25-2019 I think this could potentially benefit a players experience. +1 RE: TTT: and what could be - The Black Parade - 10-25-2019 For the modifiers I think any loot oriented one may will encourage farming and mata gaming Oh and +1 playbook, as long as it’s like the operations in csgo RE: TTT: and what could be - ghasT_T - 10-25-2019 I love the idea of the Playbook RE: TTT: and what could be - Bathory (She/They) - 10-25-2019 (10-25-2019, 02:29 PM)The Black Parade Wrote: For the modifiers I think any loot oriented one may will encourage farming and mata gamingSome of the round modifiers would be pve content. RE: TTT: and what could be - Moz - 10-25-2019 Yes to mainly the TTT stuff since it needs the love rn |