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Patchnotes 12/19/2014 |
Posted by: Brassx - 12-19-2014, 07:13 AM - Forum: Server Patchnotes
- Replies (13)
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•Nighthawk now has a perma-trait(meaning it will always spawn with it), which makes the final bullet in the clip deal extra damage.
•Minor description changes.
•All marketplace fees are now added to a global prize pool that will be used in giveaways lateron.
•Fixed stat display bug on forums.
•Fixed ULX permissions.
•Fixed various bugs.
•Added a quality filter to the marketplace located on the webserver ( forerunnergaming.org/forums/market.php )
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Prop traits |
Posted by: Bottle4 - 12-17-2014, 08:13 PM - Forum: Suggestions
- Replies (16)
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Now most of us know about prop-suffixex - that chance to shoot watermelon or something towards a player & kill them like a bowling ball takes out a pin.
Now, instead of having that OPAF thingy, let's replace it with a prop-trait:
ALWAYS SHOOTS PROPS
But
There are differences:
1. Only one type of prop is shot
2. These are small props: bottles, hamburgers, SMALL donuts, cans, chinese food boxes - such thingies!
3. They do the exact same damage as the bullet from the gun would.
4. They dissapear in less than 5 seconds.
It's basically a cosmetic trait to make your gun feel better.
There's also a variant for the props to do their own damage & not use the bullet ones, but It will most likely screw hard - a situation where you somehow get a sniper that shoots cans that do 20 DMG is underpowered, but on a shotgun, there are over 10 pellets - atleast 200 DMG! So I suggest they're basically cosmetics.
Or, y'know, could have normal watermelon-shooting prop-suffixes with a chance to insta-prop-kill someone.
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