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| Buff Plasma Nades |
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Posted by: Kuro - 02-16-2017, 03:39 AM - Forum: Suggestions
- Replies (7)
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They came out with barnacles and beartraps but they are the worst of the bunch.
The blast radius is incredibly small it seems like. It actually requires some skill to accurately hit someone who's moving. When somebody throws one if it's not stuck directly to you then it's not even remotely a threat, if you even hear it thrown just move sideways a few feet and you'll survive it.
A lot of times they're just a waste of a traitor point because they're too weak to kill anybody let alone flush someone out of a camping spot.
Also replace bouncy mayhem with plasma nade dodgeball
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| Problematic Maps |
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Posted by: 2bias - 02-16-2017, 01:45 AM - Forum: Suggestions
- Replies (62)
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There are so many maps on FRG that should be removed because they're either
A) Extremely Unoptimized
B) Poorly Made/Not good for TTT
Here's a list of a few I've found(Some of these may have been removed already, I'm just going off of memory):
Maps with play ability issues:
- ttt_biocube
- Extremely bad FPS drop if you look toward the center
ttt_eek_b6 (REMOVED)
- Has an average of 40 FPS anywhere on the map.
ttt_homestead_alpha (REMOVED)
- Has a huge memory leak somewhere in the map, making the max FPS on it around the low 50's
- Has global door sounds that people like to spam every round
- Has a stupid minefield that insta kills anyone that walks on it.
- ttt_concentration
- Has an extremely bad memory leak in the middle of the map making the FPS terrible.
ttt_1337_donut (REMOVED)
- Extremely Unoptimized map.
- Terribly designed
- ttt_jolly_b2
- Memory leak in the center of the map
- Has a ton of holes all over the map.
- gm_construct
- Has bad FPS because of how large and open it is.
- Not meant for TTT.
- ttt_lockout
- The powerups ruin this map.
- Causes the server to lag extremely bad towards the end of the map(around 3 rounds or less)
- ttt_warehouse(This map is one of the worse maps I've seen on FRG. This map is the definition of a bad map)
- Terrible FPS
- Terribly designed and looks awful
- Has stupid T traps(like one that basically insta kills everyone on the map that isn't on the roof of the main building)
ttt_lost_temple (FIXED)
- The T rooms are broken. Even if a T goes into the doorway it kills them. If you can replace it with a different version it would be fine.
- ttt_trappy_cottage
- The spawn ladder always gets blocked by some idiot trying to be funny
- Traps can be activated by everyone causing constant RDM(especially the water trap, it always gets pressed by a noob or an idiot)
- Extremely small hallways which is dumb for combat, especially when you can crouch jump into the ceiling
ttt_mw2_highrise (REMOVED)
- Has a memory leak somewhere
- You can push people off pre round and they will survive on the floor
- ttt_titanic
- Has an extremely bad FPS leak if you look towards the center of the map(I drop from 200 to 40~)
- ttt_blockcity_dd_a5
- This map has extremely bad FPS, which averages around 30~.
- ttt_old_factory
- Has a memory leak that causes players to go down to 30~ frames past the first round.
Maps that need player limits:
- mcdonalds
- This map is fine when there are less than 10 people on, otherwise it is way too small.
- ttt_nuclear_bunker
- Way too small for anymore than 10 players
- ttt_traitor_motel
- This map is good for around 16 or so players, but anymore and it becomes overwhelming to be a traitor.
If you have any maps you would like to add just comment down below.
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| Nerf bear traps |
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Posted by: ZombieNinja975 - 02-15-2017, 10:16 PM - Forum: Suggestions
- Replies (15)
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Please make them more visible, do less damage, or cause you to have a slowed and bleeding effect for some amount of time. You are 90% done for when caught in one and they are used practically every round by a least 1 T.
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| Map vote change |
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Posted by: ZombieNinja975 - 02-15-2017, 09:59 PM - Forum: Suggestions
- Replies (6)
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With the way the mapvote works now, only 50% of the maps on FRG are played. So what if we had the mapvote work like random giveaways do, but to choose the map? Then everyone gets to vote on whether to play it or to reroll it once for another map that is then set in stone.
If this idea sounds awful, please suggest other ones. I just want to see more less popular maps get played
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| Patchnotes 2/14/2017 |
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Posted by: Brassx - 02-14-2017, 09:44 PM - Forum: Server Patchnotes
- Replies (3)
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Changes
- Updated the voice display in TTT. Let me know your thoughts!
- Re-applied LOS checks with the Hitreg system to ensure players can't shoot through walls.
- Detectives can now break their own healthstation. Thus the rules have been updated.
(I also added another rule, check out the Server Rules section or type !rules in game.
- Adjusted the ultra giveaway to make more time give even more tickets.
- Fixed typo on normal giveaways causing Ancient Cases not to drop from them.
- Beartraps can no longer be placed in close proximity of another beartrap.
Fixes
- Fixed the skybox disable system on some broken maps.
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| Phoenix King Ozai's membership application |
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Posted by: Rusty Pineapple - 02-12-2017, 06:31 PM - Forum: Denied
- Replies (5)
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Age: 14
Steam Name(Current):☼☀Phoenix King Ozai☀☼
Time played on servers?(!time username to check):104-105 hours
Where did you hear about this server?:I didnt hear about it, I was randoming scrolling though the ttt list and I found it and im still here
Have you ever been banned and why?: I have been banned for rascism it was only for 1 week though
Why do you want to join?: I want to join so I can try to set a good example for the new people who join.
Referred by: Not sure what this is meaning soooo imma leave it blank.
Additional Details:I got nothin for this except i think ive learnt my leason for my ban.
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| Mapvote |
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Posted by: NeoLeo - 02-12-2017, 06:29 PM - Forum: Suggestions
- Replies (1)
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Jake said something about traitor motel being a 10 person map (Doesnt matter) but it got me thinking. Brass could you possibly show specific maps based on how many people are on the server? say theres a full server. maps like McDonald, nuclear bunker shouldn't be able to show up. and server with around 10 people on. should show smaller maps rather than bigger maps. That way. you don't play like ice research with 4 people on
It's just an Idea
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