| Welcome, Guest |
You have to register before you can post on our site.
|
| Latest Threads |
crab appeal
Forum: Ban Upheld
Last Post: John
Yesterday, 05:25 PM
» Replies: 1
|
2025 SECRET SANTA ($200+ ...
Forum: General
Last Post: Manzy
12-23-2025, 05:19 AM
» Replies: 75
|
Albert Wesker Unban Reque...
Forum: Unbanned
Last Post: John
12-09-2025, 04:47 AM
» Replies: 1
|
Partial discord unban v2
Forum: Unbanned
Last Post: John
11-30-2025, 04:27 AM
» Replies: 1
|
cheny unmute appeal
Forum: Unbanned
Last Post: John
11-02-2025, 09:56 PM
» Replies: 3
|
Thank you guys :)
Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
» Replies: 7
|
TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
|
Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6
|
TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
» Replies: 2
|
My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
» Replies: 2
|
|
|
| HELL YEAH |
|
Posted by: wind - 02-19-2017, 08:06 AM - Forum: General
- Replies (5)
|
|
WE DID IT!!!!!

low low low low low low low LOW LOW low low
|
|
|
| Patchnotes 2/18/2017 |
|
Posted by: Brassx - 02-18-2017, 09:59 PM - Forum: Server Patchnotes
- Replies (2)
|
|
Additions
- Added Tobias' Rollermine minigame on the lobby! Go check it out. There are currently no rewards, but I will be working on adding some to it! (And possibly achievements)
- Added 'labels' on the lobby for certain sections. This should help newer players find their way around the lobby.
Fixes
- Fixed some survive bugs, and hopefully fixed physics crashes.
- Fixed the staff shot hitting the owner.
- Fixed skybox disable system on more maps.
|
|
|
| Baltarog Membership application |
|
Posted by: [TAW] Baltarog - 02-16-2017, 10:44 PM - Forum: Denied
- Replies (3)
|
|
Age: 19
Steam Name: Baltarog
Time played on servers?: 51 hours
Where did you hear about this server?: In the TTT community when the server was still in developement in 2014
Have you ever been banned and why?: No.
Why do you want to join?:FRG is a nice community that is getting better with each day that pass by. With patches being release weekly it really interresting to come back to see what is new.
Referred by: y0Nemo
Additional Details: Thanks and as always, have a nice day !
|
|
|
| Buff Plasma Nades |
|
Posted by: Kuro - 02-16-2017, 03:39 AM - Forum: Suggestions
- Replies (7)
|
|
They came out with barnacles and beartraps but they are the worst of the bunch.
The blast radius is incredibly small it seems like. It actually requires some skill to accurately hit someone who's moving. When somebody throws one if it's not stuck directly to you then it's not even remotely a threat, if you even hear it thrown just move sideways a few feet and you'll survive it.
A lot of times they're just a waste of a traitor point because they're too weak to kill anybody let alone flush someone out of a camping spot.
Also replace bouncy mayhem with plasma nade dodgeball
|
|
|
| Problematic Maps |
|
Posted by: 2bias - 02-16-2017, 01:45 AM - Forum: Suggestions
- Replies (62)
|
|
There are so many maps on FRG that should be removed because they're either
A) Extremely Unoptimized
B) Poorly Made/Not good for TTT
Here's a list of a few I've found(Some of these may have been removed already, I'm just going off of memory):
Maps with play ability issues:
- ttt_biocube
- Extremely bad FPS drop if you look toward the center
ttt_eek_b6 (REMOVED)
- Has an average of 40 FPS anywhere on the map.
ttt_homestead_alpha (REMOVED)
- Has a huge memory leak somewhere in the map, making the max FPS on it around the low 50's
- Has global door sounds that people like to spam every round
- Has a stupid minefield that insta kills anyone that walks on it.
- ttt_concentration
- Has an extremely bad memory leak in the middle of the map making the FPS terrible.
ttt_1337_donut (REMOVED)
- Extremely Unoptimized map.
- Terribly designed
- ttt_jolly_b2
- Memory leak in the center of the map
- Has a ton of holes all over the map.
- gm_construct
- Has bad FPS because of how large and open it is.
- Not meant for TTT.
- ttt_lockout
- The powerups ruin this map.
- Causes the server to lag extremely bad towards the end of the map(around 3 rounds or less)
- ttt_warehouse(This map is one of the worse maps I've seen on FRG. This map is the definition of a bad map)
- Terrible FPS
- Terribly designed and looks awful
- Has stupid T traps(like one that basically insta kills everyone on the map that isn't on the roof of the main building)
ttt_lost_temple (FIXED)
- The T rooms are broken. Even if a T goes into the doorway it kills them. If you can replace it with a different version it would be fine.
- ttt_trappy_cottage
- The spawn ladder always gets blocked by some idiot trying to be funny
- Traps can be activated by everyone causing constant RDM(especially the water trap, it always gets pressed by a noob or an idiot)
- Extremely small hallways which is dumb for combat, especially when you can crouch jump into the ceiling
ttt_mw2_highrise (REMOVED)
- Has a memory leak somewhere
- You can push people off pre round and they will survive on the floor
- ttt_titanic
- Has an extremely bad FPS leak if you look towards the center of the map(I drop from 200 to 40~)
- ttt_blockcity_dd_a5
- This map has extremely bad FPS, which averages around 30~.
- ttt_old_factory
- Has a memory leak that causes players to go down to 30~ frames past the first round.
Maps that need player limits:
- mcdonalds
- This map is fine when there are less than 10 people on, otherwise it is way too small.
- ttt_nuclear_bunker
- Way too small for anymore than 10 players
- ttt_traitor_motel
- This map is good for around 16 or so players, but anymore and it becomes overwhelming to be a traitor.
If you have any maps you would like to add just comment down below.
|
|
|
| Nerf bear traps |
|
Posted by: ZombieNinja975 - 02-15-2017, 10:16 PM - Forum: Suggestions
- Replies (15)
|
|
Please make them more visible, do less damage, or cause you to have a slowed and bleeding effect for some amount of time. You are 90% done for when caught in one and they are used practically every round by a least 1 T.
|
|
|
| Map vote change |
|
Posted by: ZombieNinja975 - 02-15-2017, 09:59 PM - Forum: Suggestions
- Replies (6)
|
|
With the way the mapvote works now, only 50% of the maps on FRG are played. So what if we had the mapvote work like random giveaways do, but to choose the map? Then everyone gets to vote on whether to play it or to reroll it once for another map that is then set in stone.
If this idea sounds awful, please suggest other ones. I just want to see more less popular maps get played
|
|
|
|