Level 90 Perk Suggestion:
Blueprint Crafting
Allows you to to craft high-end items using blueprints.
Level 100 Perk Suggestion:
Master Craftsman
+5% global dismantle and global catalyst application chances.
(These would make them the original unnerfed chances for when crafting releases)
Blueprints:
Blueprints are a new one-time use crafting material that lets you craft a special recipe.
They can drop from a variety of sources: Events, TTT, Passes, etc.
Crafting Uniques:
Vanguard Primordial AK47
Stats:
Accuracy: (+19%)
Clip: (+5)
Damage: (+21%)
Headshot Damage: (+15%)
Firerate: (+14%)
Deploy Speed: (-15%)
Stability: (-12%)
Reload Speed: (+10%)
Traits:
*Traits
*Stores 20% of damage dealt as Vanguard Shield (Maxed at 500).
:Toggleable Right Click
*Enables Vanguard Shield which consumes charges to mitigate damage from nearby allies, (up to 15 damage per instance.)
Recipe:
x1 Guardian's Plate Catalyst
x1 Vanguard Blueprint
x150 Gold Bars
x7500 Scrap
x7500 Crystal Dust
x50 Primordial Fragments
x45 Legendary Fragments
Experience Artifact Primordial Misc
Equipping this item will give you a 50% EXP boost.
Unlimited Uses
Recipe:
x1 EXP Booster Catalyst
x1 Exeperience Artifact
x100 Gold Bars
x5000 Scrap
x6500 Crystal Dust
x46 Primordial Fragments
x30 Legendary Fragments
Immunity Crystal Primordial Crystal
Grants complete immunity to dot effects but lowers your own proc chances and dot duration.
Traits:
*Traits
*Upon hitting a headshot regain your bullet and gain a charge of immortality. (Capped at 10 Charges)
*Immortality: Upon receiving damage that would leave you below 50% HP gain a temporary shield that absords (5 x charges) damage, after 5 seconds the shield dissipates and heals you for it's remaining health. (45 Second Cooldown)
Recipe:
x1 Severance Catalyst
x1 Nobility Catalyst
x1 Immortality Blueprint
x400 Gold Bars
x12500 Scrap
x10000 Crystal Dust
x58 Primordial Fragments
x60 Legendary Fragments
Crafting Gems:
Higher Crafting level (50-100 range) requirement
They can drop from a variety of sources: Events, TTT, Passes, etc.
Put them in a slot when crafting a catalyst or unique gun for a chance to get a trait in that Gems trait-pool upon craft.
Gems wouldn’t take up catalyst spots so you would be able to have 2 Catalysts + Gems.
I was sweating on TTT trying to complete my scrolls for the seasonal pass. I did get unlucky on my T round. I killed someone way down a hallway and ran down another. The guy I rdmed, followed me and killed me. It was rightful, but I didn't think he had enough evidence and thought it was rdm towards me. It was a bit out of frustration, so in a way I do deserve consequences for my actions.
I understand revenge rdm is taken as a serious offense on the server. I take responsibility for my actions and acknowledge that I did cross the line.
Hey, I know its been a while, if any of you still even remember me. I used to play on this server a lot, almost every day pretty much. For a while now, I've just been completely unable to join because of the computer I use, but since you're all fresh in my memory right now I thought I would update anyone who cared at all.
It's been what, 2? 3 years? but yeah! a lots changed for me since then! uhm, I graduated highschool since we last talked, thats a thing. I met a girl who makes me incredibly happy. And, I would like to think I generally have become a better person since we last talked, in more ways than one.
I know most of you don't remember me fondly and thats alright! I know I was kind of a shithead, and for that I'm sorry... but I just wanted to let you guys know just how much being able to spend time playing this game with yall meant to me. Thinking back I have so many wonderful memories with the people from this community and I love each and every one of them, even if some of them make me cringe a little.
I don't really know what I'm doing as I type this out. None of this is really planned. I guess I just miss you guys, I miss the server and it sucks that I can't play. This server meant so much to me when I was younger, and I guess I wanted to thank you for putting up with the BS that came with my annoying ass, and for allowing for me to call at least a few of you my friends. I don't know if anyones gonna read this, but you guys helped me grow in the end. Theres so much I wanna say, but I don't want to leave you guys an even bigger wall of text, so I'll just say this. I'm sorry for being an annoying prick to a good amount of people, but thank you for putting up with me nonetheless, thank you even more to the people that embraced me as a friend.
I hope that back when I played I was able to leave a good enough impression for you to remember me (at least a little) fondly, as I remember you guys. So, thank you, and I hope that in the future I can come back to playing TTT with you guys.
(P.S. I'm still sorry for that botched "Christmas" giveaway I did a while back, that was an enormous mess. As well as so much more, dear god I forgot how much of an insufferable prick I was. How or why did you put up with me? well, i hope it means something when i say that im truly sorry, and i really do think ive changed...)
Our Halloween seasonal is finally here. With it brings a wide assortment of new items to discover - over 20 new discoverables!
Be sure to keep an eye on the Fragment shop
Here's the condensed patchnotes:
Patchnotes
Added 2 new themed backgrounds to the !spin wheel.
Added new crate series "Bone Chest". These are available for rubies for the first week of the event. Then they will be available for coins.
Added Jack-O-Lantern V.
Added the new Seasonal Pass.
Updated the Lobby map to the halloween version (Thanks parade!)
Added a new 'seasonal item' system to the Frag shop. Once someone buys the item, they can't buy it again for the entire duration of the seasonal.
Ontop of that, when a sesonal item shows up in the shop, Septimus will send out 'offers' to 1-3 random players who have played in the last 24 hours (if applicable, they can not be chosen for this twice, and wont be selected if they already bought the item), to give them a chance to buy these items without being on the server for the shop reset. It'll dm you on discord if you have your account linked with FRG , and you'll have 5 days to buy what he offers you.
Remade the Raining Skull trait, and made it work in pve (and not lag the server).
Time played on servers?: TTT: 92 hours | Lobby: 56 hours
Where did you hear about this server?: On a chilly monday while i was enjoying myself a round of TTT on one of the velk servers i overheard someone talking about frg and it got me interested
Have you ever been banned and why?: No, i'm a gentleman
Why do you want to join?: Being a member sounds nice and i want to be a part of the family you feel me
Referred by: Found this treasure myself
Additional Details: Awesome server, don't know brassx personally but seems like a solid dude
and the people on here are nice (not that much toxicity), everytime i had an "arguement" with someone which didn't happen that often it always ended on a good note. dont like having enemies anyways.
love interacting with the people on this server, funny memes
sometimes use my mic if im in the mood, like helping newbies even though im one myself
Challenge Scroll Type Item A treasure map, made by an old pirate crew that had a particular interest in crafting.
Drops from TTT Treasure Chests & TTT Orbs, Fishing, new Kraken and Mammon Discarded Loot/Fight.
Gilded does not apply to applicable challenges.
Challenges of the Treasure Map
- Acquire X amount of coins.
- Prove you're a true pirate deadeye. Enable the challenge to lock your loadout to only an Endurlock and get X amount of kills while you're drunk (While the challenge is enabled, you're perma drunk while alive causing you to have an extremely low trip chance and having your screen be kind of hazy like diseased)
- Slay the Kraken and reach the top 50% of players
- Across PvE and TTT open X amount of loot chests/TTT treasure chests. (Obviously can't be done in survive and lobby bosses, but can be done in Grims, Asylum, Trib, IoD)
- Prove you can conquer the waters. Enable the challenge to lock your loadout to a Scylla and an Enraged Trident. Get X amount of kills using either of these weapons and deal X amount of Water Damage (Scylla wave, Trident)
- Kill X amount of pirates, pirate captains count for more progress
- Kill X amount of players using harpoons.
I'll continue adding more challenges as I think of them.
Rewards!!!
Most/All of these are going to be primordial.
Anytime a weapon drops from the Treasure Map, it has a chance to already be crafted by a pirate who used the weapon. Already crafted weapons will have a lower catalyst chance but come with traits already on the weapon. The amount and quality of the traits are determined by the rank of the pirate that crafted it. Deckhands will have 1 or 2 traits, and usually bad ones like Damage to X, final bullet and contagion. Quartermasters will have 3 or 4 traits of good quality, Stuff like double shoot, mobility boost, corrosion, agony etc. Captains will have 5 to 6 traits that are strong or valuable, like Gilded, Lucky, challenge scroll suffixes such as electricity, mini godlike traits from improbability and will always come with at least 1 treasure map exclusive trait.
When a captain tier item is acquired, the item gains an exclusive trait depending on which captain crafted the item.
Blackbeard: Shots have a chance to summon a cannon at the user's foot. After a short delay, it will shoot a cannonball, insta killing on direct hit and exploding.
Flying Dutchman: Getting hit allows you to turn into a ghost, gaining increased mobility and flight for X amount of seconds.
Davy Jones: Hits have a chance to spawn a locker behind the victim, if they walk back into it they just fucking die lmao.
Gangplank: Shots have a chance to call down waves of cannonballs in an area, each cannonball explodes and does a low amount of damage within the area of the cannon strike.
Treasure Map Exclusive traits
Of Scurvy: Decreased damage.
Of Sea Sickness: Decreased mobility, while moving there's a chance to vomit. Making a loud vomit noise and dealing a small amount of damage.
Of Drunk: Causes Blurry vision, and trip chance.
Weapons and Items!!!!! (THE JUICY STUFF)
Orange exotic/prim grenade item.
Left click to throw, like a reskinned meatball. Headshots will play a sea shanty for the victim.
When eaten, heal 25 HP and cleanse all DoTs. 2 Charges and a 30-second cooldown.
Deadeye's Right Hand
Primordial Secondary
High Accuracy
High Recoil
80~ headshot damage (enough to always 2 tap regardless of armor)
35~ Body
+35% Deploy Speed
Whatever mobility.
Full auto secondary, around Eleos left-click speed? Maybe a bit faster?
*Swapping to this weapon grants it a small period of full accuracy and majorly decreased recoil.
Curse of Captain Hook
Primordial M14 EBR with a scope.
+12% Damage
+40% Firerate
Rest doesn't matter, as you see fit.
*Shots hit have a chance to spawn a hook above the victim, if someone jumps into it they are hooked on and stuck for 2 - 3 seconds.
Wit's End
A pirate dies in glory!
Prim/Godlike UMP
+20% Accuracy
+Enough damage to make it two tap unarmored players.
+20% Fire rate.
-20% Stability
+10 Mobility
+20% Reload speed.
*Reloading this weapon deals X amount of damage to the user. Damage dealt before reloading heals for X amount of health when you reload.
*Taking X amount of damage while holding this weapon charges its ability. When activated, pull out a pair of UMP-45s with increased fire rate and double the ammo capacity but lower accuracy. After using all the ammo/Running out of time, shoot two cannonballs out of the UMPs. Direct hits with cannonballs will one shot, and cannonballs will explode on impact and deal high damage to people nearby.
Optional: While dual-wielding, play a snippet of the pirates of the Caribbean theme.
The Powderkeg
A loose cannon.
Auto shotgun, not really sure what to put for the stats.
*Hold E to switch between normal shots and slug rounds. Slugs do high body shot damage and one shot head, body shots have damage fall off but headshots don't.
*Shots fired have a 1 in X chance to shoot a cannonball.
Rabble-rouser.
The only thing happy at this hour.
Prim M249
+25% Damage
+15 Mobility.
*Kills with this weapon spawn a barrel of beer on the victim's corpse. Press E on it to drink it, healing you, causing you to be drunk and gaining a (high) positive bonus to a random weapon stat. If you leave a barrel for too long or shoot it, it explodes causing anyone in the area to become drunk.
*Hold right click to perform a bayonet charge, while charging your turn rate is limited and you accelerate up to +50% Mobility. After reaching +20% mobility, your bayonet charge will cap out at 125 damage. A successful hit breaks the bayonet and you must wait 10 seconds to perform another one.
I have killed Sirkaffee who was trying to kill edit and after words edit just guns me down for no reason. I report it and he responds with "R u mad or nah"
Costume bag: spins like chest for random accs. or character model.
serial killer models
Halloween unique hats, masks and misc. accs.
candy & Halloween device
Memonto mori: hourglass equipment. (only works in events/ boss fights)
Upon death the wielder is respawned at half health with a 10% dmg and mobility buff goes on cooldown until event/ fight is over
Ninja Gauntlet, melee weapon slots a kunai or shuriken and a ninjato.
when empty. its a fist weapon that karate chops. when slotted with ninjato. ninjato takes over and becomes the weapon.
when slotted with ninjato and kunai or shuriken. right click throws slotted range item. holding e swaps from ninjato to the other slotted item.
The Scythe. melee weapon. slow and base move speed. 1 hits headshot. on right click will reap souls from dead bodies for a temporary stacking boost for 10 sec. +10% dmg +10% mob. max of 5 stacks. at max stacks 1 hits
The nightmare's glove. (freddy kreugar glove) melee weapon. very quick attack speed, low damage. on kill gores body and heals 25 health. (charge) when enough damage is dealt you can activate right click. "throws" glove for a single target instant kill.
The Ghost's knife. (ghostface's knife) quick attacks fair damage, on right click the user phases through a door or window. while equipped the wielder's footsteps are silent,
Throwing needles. ranged equipment. very low damage, very fast attack, on hit poisons target. -10% mobility -10% accuracy -10% reload speed. -10% deploy speed. can slot into ninja glove.
So, I don't know exactly how possible this idea is to make, but I just think it'd be a fun and potentially funny little item to have as a side thing.
It'd be a Primordial/Godlike/Exotic Utility slot item called "The Costume Changer" (name subject to change) that has a 20 or 30 second cooldown and for half of the cooldown, so either for 10 or 15 seconds respectively, it changes your player model into a random Primordial or higher tiered model that's on the server. Your name would stay the same it'd just be a temporary model change, which might not only be a fun little thing to have, but it could also help prevent people killing off models as a bonus.