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| Good deals shop |
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Posted by: Excel - 08-17-2018, 05:00 AM - Forum: Trading
- Replies (2)
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selling god sharts 40k each
selling castle carries 3k per nob
SELL checen wangs big 16 checen wang in stock
buying your castle loot clue scrolls great deal
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| Assassin minigame |
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Posted by: Bathory (She/They) - 08-17-2018, 02:08 AM - Forum: Suggestions
- Replies (4)
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So more of less, Once the round begins each player is given a target only known to them. The entire minigame is one giant clusterfuck waiting to happen, you get negative points for killing the wrong target. Gaining points for killing your target. Once you kill your target you take their target they just had, if it by chance you, you receive a point bonus and get given another target.
Base weapons only. (little menu lets you choose loadout while round is starting)
Sometimes multiple assassins could have the same target, if the victim manages to fight them all off, they get a priority bounty with enough bonus score.
Once you have a priority bounty, your location would be shown to everyone who has you as their target. With this as a downside, the survival of the player who has a bounty is earned, giving extra drops. (coins only never more than their bounty number)
Upon death by your assassin, you lose 1/3 of the bounty stack you had.
First to 2500 bounty wins (example number)
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| PLEASE tell me how I can fix this. |
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Posted by: Terran - 08-16-2018, 08:20 PM - Forum: Bug Reports
- Replies (8)
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These models are all errors and its a son of a bitch to play the game due to it.

also please no "Download the launcher", i don't want a specified bloody launcher for a garry's mod server. Never had this issue anywhere else.
Also, the shadowstrike gun is an error for me. Wasn't yesterday.
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| ttt_devruins_md |
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Posted by: The Black Parade - 08-16-2018, 05:45 PM - Forum: Added
- Replies (1)
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Devruins_md
(md = modified)
I modified this map to generally remove the T traps, and do some general
changes as well
[ADDED]
+ Added ttt_map_settings
(Cant open doors, move_linears, and buttons with a crowbar anymore)
[CHANGES + FIXED]
* "Death by lights" trap nerfed damage and duration (7 seconds)
* Only ladders are changed to a gray grid texture
* Reduced Cubemaps
* Other optimizations
* Changed other various textures
* T tester Fixed and changed to my version
Tester has a longer and better sequence (7 seconds), the door
automatically shuts when you press the button, and uses a updated
version of testing
[REMOVED]
- Removed both explosive T traps
Want to try it yourself? Download it here!
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| Map pool cleanup |
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Posted by: knaveHearted - 08-15-2018, 08:19 PM - Forum: Suggestions
- Replies (16)
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Maps that should be removed
Any and all MC maps-
We already have a 24hr mc server, so people who don't mind bad maps can just go there. There is no reason to keep these horribly laggy, poorly designed maps in the map pool. (That one with the big volcano is particularly shite.) I don't understand how no one has managed to make a good mc map yet, but honestly, they're all either buggy, tank fps, are a huge pain to navigate, or a sickening combination of the three.
DM_maps-
Either low, or no ammo spawns on these maps. They're also usually "too tight" making it almost impossible to move around when the server is populated. We shouldn't have maps that FORCE players to equip a dimension crystal, or lose because there is no ammo.
The Thing-
This one hurts as a fan of the original movie. (One of the best Sci-Horrors of all time, and basically what TTT is based on.) but the map itself is buggy, none of the ladders work, and half the time player models are stuck as T-posed arctic combine making it difficult to actually shoot them.
Dev_ruins-
I really like this map just design wise, The only reason I think it should be removed is the T-traps on it are just... the worst.
They kill almost everything in the middle of the maps, and T-buddies are constantly dieing just because a T activated them from across the map. They cover a huge area of the map, can still kill even inside buildings, and give no indication of going off. It's just not a fun design when half the server dies randomly at the start of each round.
Quick Additions from suggestions;
Heaven, and Hendrix are notorious FPS wasters.
Concentration is another one, but I also agree the nazi iconography is probably not a good look for the server.
Castle's Key should be removed, it's actually broken. Rounds can get down to a few seconds, or even instantly over.
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Darwin Project Tournament |
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Posted by: Chosen - 08-15-2018, 04:59 PM - Forum: Off Topic
- Replies (35)
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Hello guys and Kuro. I'm posting a thread that will consist of a tournament on the F2P game "Darwin Project". The tournament will be set-up and ran through private matches that will be monitored by me. These matches will happen next week Tuesday through Thursday. Once you're eliminated from the match, you'll be moved to a match between "Losers" to determine who wins the Bronze prize. If you wish to sign-up, fill-out below saying if you can do it Tuesday (if you cant there will be a small window on Wednesday to do matches as well). Thursday will be the final matches between the Winners for First/Second/Third place prizes and the Losers for the Bronze prize (Prizes will be determined by place of Survival, live the longest you win or be aggressive and kill the competition).
TUESDAY MATCHES WILL BE ACROSS ALL DAY! After enough people have signed up, I will create a set time for the matches, most likely they will occur between 10am - 6pm Pacific Time! Each match only lasts 20-30 minutes at most anyways.
First Place Prize:
A copy of Monster Hunter World
Second Place:
Sniper Elite 4
Third Place:
Megalongdong Rifle (1 in 16 from Kuro)
Bronze Place:
25K Coins
Random Selected (These Prizes will be after, each person who entered will get randomly selected for it at the end)
5 Sets of 5K
Light Blue Anon Skin (From Edit1o)
*This will be a Solo's match, each match will take place on the FRG Discord where further instructions about the match will happen*
Game Link: https://store.steampowered.com/app/544920/Darwin_Project/
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| "Wolfhound" Player Model is an error for some |
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Posted by: Terran - 08-15-2018, 03:54 PM - Forum: Bug Reports
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I have all of the content downloaded, tested, checked, etc. Map changed, etc. Its still an error for me. Several others have this problem.
I can't shoot these people using it, or even find where their bodies are to ID them.
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