01-12-2018, 04:28 AM
I'm not sure entirely how Castle damage works, but my team has witnessed some pretty wild fluctuations on damage on the scoreboard. It doesn't actually appear to be effecting our damage, as we almost always get exactly the same damage dealt to the boss during their down phase. However, I have witnessed my own damage on the post-fight screen going from anywhere between 17 thousand and 2 thousand damage, with apparent randomness. I'm not sure if there's some mechanic that is causing this, or something keeping track of the scores is glitching, but considering damage does effect drops (From what I've seen based upon the drops those people have received) I imagine that this is actually important if it's glitching.
At any rate, I'd like clarification if this is a glitch, or is actually a flaw in my own understanding of the bosses, but again, damage does seem random.
At any rate, I'd like clarification if this is a glitch, or is actually a flaw in my own understanding of the bosses, but again, damage does seem random.