03-09-2019, 09:33 PM
(This post was last modified: 03-09-2019, 09:33 PM by Beebee1303.)
(03-09-2019, 07:03 PM)Fuzzy "Mc-Cones" Mcnomnoms Wrote: I'd much rather see incentives to invite new friends to play on the server, though I can see how it could be easily exploited.
Don't we have members referred? Why not have on membership have the referrer and referred get some bonus when the person is a member? Most games do that now-a-days, Paladins is the first thing I thought of.
When the referrer and referred are playing at the same time, they get more XP.
Or an XP bonus item that give everyone 1.5x XP for an hour of play time.
Get 20 Gift Crates. (Something large that there is a good chance the referred could get some inventory slots)
Straight inventory slots, like 10 or something.
A free Nontradable Railgun/Thrakos/Tartarus. If they extinct it then it becomes tradable.
(Just ideas off the top of my head)
There is a lot of ways to incentivise folks to invite people. If someone is exploiting the system then why not make an example out of them? This could help FRG grow, hell get newer folks over the hurdle and have them stay longer.