10-09-2019, 02:13 PM
Yeah, +1 to remove construct like everyone else is saying. Could be an issue because there is currently a challenge on that map but could always just remove it or put it elsewhere...
Maps you dislike/have problems
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10-09-2019, 02:13 PM
Yeah, +1 to remove construct like everyone else is saying. Could be an issue because there is currently a challenge on that map but could always just remove it or put it elsewhere...
10-09-2019, 05:25 PM
(This post was last modified: 10-09-2019, 05:35 PM by The Black Parade.)
(10-09-2019, 05:23 AM)Cute Wrote: I' m not that good in explaining and map names but i gona try my best. Here all maps i have problems with: Yeah even using those walls on the roof of the building to see enemies is an exploit none the less. The general rule of thumb is that if a wall has an nodraw texture (usually where its unaccessible in vanilla TTT) where you can see them but they can't see you is considered an exploit. Quote:-ttt_frg_leviathan_final - in my opinion it too big with samey corridor and confusing layout. -Please Remove I would like to defend my own map. Leviathan was built to not have a confusing layout entirely. The map is essentially made up of chambers, with about all chambers having 2-3 entrances/exits (not-including the middle area). The map is also just 1 big circle, and then the 2 extra large rooms on the side of the map. I understand your idea of samey corridors, and yeah with like 8-10 players on it can be big, but It takes time to learn maps, so confusing layouts in my opinion should not be a cause to remove it, unless the map is almost impossible to memorize (anyone remember ttt_catacombs?) If we want to talk about more confusing layouts than Leviathan, lets talk about ttt_wanda or dm_darkmatter, or even ttt_digdown. Those three I would say are much larger and more confusing, especially digdown, but sense those maps are well known and are on multiple servers, people generally like/or are fine with playing on the map, because they played it more often and know what to navigate it. See my point?
10-09-2019, 05:34 PM
Leviathan chill map, never had any delaying problems with it
country train aids because of it's lack of lighting
10-09-2019, 05:44 PM
BRING BACK OLD LOST TEMPLE SPAWN!!!GETS RID OF AFKS SO WHAT IF THEY GET TO STAY AN EXTRA MAP DO IT FOR THE CHALLENGE SCROLL KILLS!!
10-09-2019, 05:45 PM
-ttt_ntg_rooftops_re_final
This map has broken textures, Either fix it or brick it
10-09-2019, 06:03 PM
Definitely that one rip off NTG rooftops, has broken skybox, invisible parts of buildings that you walk on, and generally optimized so poorly
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