02-07-2018, 07:27 AM
This event wouldn't give any of the loot from the bosses from the actual events. That way people still play the events to get them.
Basically there would be a arena which you fight all group bosses of frg.
Normal mode(Nob Modo):
Basically all bosses are the same with no suffixes
Would give decent loot but this is more meant for new players to group and see how the bosses work in FRG.
Also would give a ticket for hard mode if you kill all bosses. (1 ticket for player)
Hard mode:
You get a ticket from end round drop of TTT which would be rare.
The bosses would have random pre fixes everytime they spawn. The more powerfull prefixes would have better loot. And the hardest prefixes would give you chance at unique loot.
You can stop fighting anytime after every boss, but you would get reduced loot from the bosses that you have killed. The last boss would be a new unique boss with de unique loot.
Also you could set up rules like a dueling menu. You could set your team to not use crystals / orbs to get more loot.
(ideas for pre fixes) WIP
Leeching: Every damage the boss melees you it heals 100 hp.
Vengeful: Deals up to 1.5x damage based on its missing health.
Agile:10% increased movement speed 10% attack speed for melee
Godly: Every prefixed combined
Basically there would be a arena which you fight all group bosses of frg.
Normal mode(Nob Modo):
Basically all bosses are the same with no suffixes
Would give decent loot but this is more meant for new players to group and see how the bosses work in FRG.
Also would give a ticket for hard mode if you kill all bosses. (1 ticket for player)
Hard mode:
You get a ticket from end round drop of TTT which would be rare.
The bosses would have random pre fixes everytime they spawn. The more powerfull prefixes would have better loot. And the hardest prefixes would give you chance at unique loot.
You can stop fighting anytime after every boss, but you would get reduced loot from the bosses that you have killed. The last boss would be a new unique boss with de unique loot.
Also you could set up rules like a dueling menu. You could set your team to not use crystals / orbs to get more loot.
(ideas for pre fixes) WIP
Leeching: Every damage the boss melees you it heals 100 hp.
Vengeful: Deals up to 1.5x damage based on its missing health.
Agile:10% increased movement speed 10% attack speed for melee
Godly: Every prefixed combined