04-20-2019, 10:32 PM
Hai it me.
So I've played quite a bit of Tom Clancy's Rainbow Six Siege and my favorite weapon in the game is the BOSG 12.2.
And I thought how a weapon like it would play out in TTT.
Name: Boss Baby
Rarity: Primordial or Godlike
Accuracy: 0%
Clip: 0 (Size of 2)
Damage: 60%
Firerate: 15%
Mobility: -20%
Stability: -25%
Reload Speed: 10%
Deploy Speed: -10%
The BOSG 12.2 is basically a sniper rifle disguised as a double-barrel slug shotgun.
My idea is to have it similar in Rainbow, where it's extremely inaccurate while hip firing but 90-100% accurate if ADS.
Shoots one slug at a time, having a total of 2 shots total before needing to reload, and does 100 damage on a body shot, and 70 to limbs.
Aaaaand some other ideas for it I might add in the future.
Rainbow View:
Closest thing I could find:
https://gamebanana.com/models/1505
But barrels should be vertical, instead of horizontal.
So I've played quite a bit of Tom Clancy's Rainbow Six Siege and my favorite weapon in the game is the BOSG 12.2.
And I thought how a weapon like it would play out in TTT.
Name: Boss Baby
Rarity: Primordial or Godlike
Accuracy: 0%
Clip: 0 (Size of 2)
Damage: 60%
Firerate: 15%
Mobility: -20%
Stability: -25%
Reload Speed: 10%
Deploy Speed: -10%
The BOSG 12.2 is basically a sniper rifle disguised as a double-barrel slug shotgun.
My idea is to have it similar in Rainbow, where it's extremely inaccurate while hip firing but 90-100% accurate if ADS.
Shoots one slug at a time, having a total of 2 shots total before needing to reload, and does 100 damage on a body shot, and 70 to limbs.
Aaaaand some other ideas for it I might add in the future.
Rainbow View:
Closest thing I could find:
https://gamebanana.com/models/1505
But barrels should be vertical, instead of horizontal.