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[Event] Dragon Round-esque Scoreboard For Each Boss |
Posted by: Pin - 02-13-2016, 12:58 AM - Forum: Suggestions
- Replies (7)
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If it's not too much trouble, it would be nice to have a little popup of who does the most damage to each boss(Tank, pillar bosses, and final boss)
Just the same kinda popup with the names and damages in a box in the top-right corner of the screen is all I ask.
I had a better idea.

Throughout the whole dungeon, a persistent little damage-counting UI.
Would be fairly easy to code - would just need to add a getDamage() type method to the file of each mob and have it run the whole time instead of only on boss rounds.
(Though, that is Java. Not too sure about Lua.)
Would also cut down on the need to display it after each boss.
Edit: If Brass wanted to be really ambitious, he could add three of these things.
- One to keep track of total damage
- One to keep track of the number of killing blows
- One to keep track of the damage of the current wave / pillar / boss
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Halo 5 |
Posted by: Shiny Gyarados - 02-12-2016, 08:44 PM - Forum: Off Topic
- Replies (9)
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I was playing breakout today and I was absolutely destroying kids earlier, I had 3 clutches and I aced twice. Of course I was carrying my team who did not do anything whatsoever, but it made it so much more worth it.
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Lobby and TTT server slots |
Posted by: Bradley - 02-12-2016, 12:19 PM - Forum: Suggestions
- Replies (6)
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I was just looking and noticed the fact the lobby has 32 slots, where as the TTT server has 21 slots, would it not be better to swap these two around? I'm guessing by the fact that it hasn't been done already there must be some kind of hassle attached, but nevertheless I still wanted to post to find out whether that was the case or not.
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