Posted by: G01dmaster - 01-13-2017, 12:41 AM - Forum: General
- No Replies
So i was doing more bow things.... (OMG WHAT A SUPRISE : O ) and i saw creeper with his shield up so i shot at it, it fazes through... so it can block bullets, melees, but not arrows... which can break on most surfaces ?!? idk its just werid...
One day a bored gold decided to ruin his karma by 1v1ing people with bows... he had fun as it was more enjoyable then ttt.... he destroyed tj and only had one trully worthy challenger... (that completely destroyed him) so he decided to make a post about NEW THINGS WITH BOWS IN IT... I DONT HAVE A BOW FETISH ALRIGHT
Here is some fun ideas with bowwwwwwwwwws
These are some ideas (your welcome to add some in the comments and I will add them here)
(IDEAS)
Bow tournament
- Must be level 15 ish
- 1v1 (or team but idk)
- 3 maps with 5 rounds deciding the winner of that map, 2 map wins let's you win and proceed... mabye make 10 maps? I can make some if this gets some notice
-An achievement or item given to the winner or winners of the tournament, such as Bow Tournament Winner or 1v1 bow tournament, etc ... or mabyr a special item or bow you can only get from tournament?
- Use either bow (and mabyr a special tournament bow?)
Game modes
One in a quiver - TTT minigame
-2.5 to 5 min minigame
-Respawns 3 seconds after death
-Every kill is another arrow (melee or bow kill)
-Starts with 1 arrow
-Hit anywhere is instant kill on target (with bow)
- Assist is 2 points kill is 5
-Similar rewards to other events like bouncing mayhem or dragon
- No Karma lost pls ;-;
-You have a melee so if you miss your arrow your not just jumping like an idiot...
Bow Deathmatch - TTT Game mode
-Respawns
-Everyone has armour (so only headshot one shots)
-Unlimited arrows..
-3 assit 5 for kill
- Choice of bow before it starts
-Mabye 3 min round?
ANY IDEAS POST IN HERE AND I WILL ADD THEM IF THEY ARE GOOD IDEAS!
So for those of my peeps who actually pay attention to the forum I figured this would be an easy way to let you know I wont be home from Friday until Monday so I will not be available in steam or for any nasty noodz requests you may have KAPPA. I am taking a trip with my pops to some friends of the family for a big shindig for this weekends game with the Packers and Cowboys ( LETS GO BOYS) and will be back after the game the next day granted I do not have to binge drink from a loss or any related issue. So in advance no I cannot do survive and no I am not available to help with the servers rdmers during this time sorrrry!!! I shall be back on Monday and will play a bit tonight while I pack and such.
The Megalongdong Great gun. High damage. maybe a little...too...high
Its automatic mode is fine. but its rifle mode. I feel is a bit broken. Though megas arent used much because not too many have dropped. I use it. and it does 88 Damage hs in rifle mode. meaning. one headshot and one body/foot/arm shot is a kill. You shouldnt have 30 bullets to be able to do that
What I suggest is that when in rifle mode. the mega uses 3 bullets instead of 1 (Still does the same damage) That way it doesn't mean you have 30 *Shots* to spare. causing you to use rifle mode more sparingly rather than spamming it and getting that lucky one headshot
Although its a gun I love to use and I don't want to see it nerfed. I have to admit its really broken qualities
During my time of playing on this server I have found most things to be fun and enjoyable, however, I have a problem with one of the rules. The rule on kosing someone who has killed an innocent is "misunderstood" and or abused. When a T is hit with a prop, or has sustained damage from RDM, they kill the innocent responsible, naturally. Despite the presence of obvious and often intentional RDM, some people will use this rule and procceed to kill the person that was RDM'd. Doing this can cause a massive RDM train if they are innocent, but it also causes people to lose their T rounds, while no slays can be made for it.I have been on the T's side of this situation time and time again, and when I report, it has no weight due to the rule in place, despite it being a kos off of "suspicion" or possible RDM, no one gets slain. I won't mention names of people that abuse this rule, but I do think something should be done. I have seen too many RDM trains and T's getting destroyed for being in the right. You can say this post was made because of saltyness and yes it is true, I am salty over getting RDM's soooo many times, but there are others that will agree with this post and I am seeking support to change this rule. Thanks for reading.
Ok so if people probably know... I only use bow (or you know now...)
So umm... ya i like the bow but i hate the fact it counts towards sniper achivemtn... there not the same mate ;-; it just bugs me a lot.. like currently i have 114 kills with rifle, at least 90 of that is bow... i would like to have a seperate achivement for it, and also whenever i check bodies that i shoot... BRUTALITY (I now need a teabag spray) it always says a rifle killed them... tiny thing but i would love to see it say bow so i can be more "sneaky" and to add to the experience, if its to difficult dont worries... just small things
OH YES SUPPOSIVELY IT DOES NOT GO TOWARDS THE SNIPER ACHIVEMNT.... AKWARD...
But since i was stupid im going to leave it there... can we have an achivemnt for it...
If Tobiasxz is wrong i shall stab him with arrows
MULTIPLE TIMES!!!
The M1911 wow. great, new secondary. except its stronger than literally everything. its honestly really really powerful. maybe a little...too..powerful. a good list for example. beach's does 63 HS damage. wow. thats a decent amount. add the fact that you can literally spam the thing into the next realm and we have a problem. it does too much damage for how fast it can be shot. its more reliable than a mac10. *HS HS* done. that fire-rate needs a nerf in my opinion. you shouldn't be able to shoot that fast with the gun and do massive damage. its cancer.
Honestly My opinion though
As there being two staffs in survive, if I have one staff in hand, and the other staff is on the podium in zelda (default spawn after a staff being dropped). I can use the 2nd staff's alt (healing), grab the 1st staff on podium, then use that staff's alt (area damage) and keep cycling through each staff without having a cooldown. All that is needed to be done is for you to have one staff in hand, and the other staff in zelda's podium. Now this may not be a major exploit, but I do feel like I should bring it up due to the capability to bypass both staff's alt cooldown. Which could get a little overpowered being able to heal every 10 seconds if needed.