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crab appeal
Forum: Ban Upheld
Last Post: John
Yesterday, 05:25 PM
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2025 SECRET SANTA ($200+ ...
Forum: General
Last Post: Manzy
12-23-2025, 05:19 AM
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Albert Wesker Unban Reque...
Forum: Unbanned
Last Post: John
12-09-2025, 04:47 AM
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Partial discord unban v2
Forum: Unbanned
Last Post: John
11-30-2025, 04:27 AM
» Replies: 1
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cheny unmute appeal
Forum: Unbanned
Last Post: John
11-02-2025, 09:56 PM
» Replies: 3
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Thank you guys :)
Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
» Replies: 7
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
» Replies: 33
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Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
» Replies: 6
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TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
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My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
» Replies: 2
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| Trading to identify Traitor |
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Posted by: Razzation - 04-07-2017, 05:01 AM - Forum: Bug Reports
- Replies (3)
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If you trade someone preround, you can then wait until the round starts and either you or the other person dies. Once one of you die, you can see who killed the deceased and call out the traitor in trade chat without giving it away to anyone else. ~ Has potential to ruin rounds completely.
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| Tranq gun and buying items |
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Posted by: Razzation - 04-07-2017, 04:38 AM - Forum: Bug Reports
- Replies (1)
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As a detective, if you are tranqued by someone (problably a T), and you then try to buy an item from the detective shop while "dead", you get the items while lying down, but lose them when you get back up.
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| Christmas Town |
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Posted by: Team A.U.T.S - 04-07-2017, 02:49 AM - Forum: Bug Reports
- Replies (4)
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So in Christmas town map there is a way to get out of the map without using any props, you basically go on the roof near the gas station and then keep going straight all the way until you can see a fence. from there you can jump on the fence but make sure you jump on top of the fence. from there you can do under the map.
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| Losing gift package chance |
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Posted by: ZombieNinja975 - 04-07-2017, 12:44 AM - Forum: Suggestions
- No Replies
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Even if not top 3 in orbital rounds or bouncy rounds, you still have a chance to get a gift package.
Suggestion is for people who don't win on infected, dragon rounds, and hunter rounds to still get a chance for a gift package.
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| Realms Pet Suggestions(Thanks Chosen) |
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Posted by: Zott - 04-07-2017, 12:10 AM - Forum: Suggestions
- Replies (15)
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So this idea is simple, your pets can assist you in realms! The basic idea is that you could have a companion that you can keep with you that can either be leveled or have a base assist(this being passive or active). To make this fair, there could be an introduced "Companion Shipment"(This is a new crate that would have companions for you to obtain in realms.) In this crate, there would be a Rune of Companionship which would allow one of your pet cosmetics to be turned into a companion along with the other added Realms Companions. Here are some ideas:
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Rabbit Pet
(Default Description)
This quick hopper makes you light on your feet!
Increases speed by X amount.
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Snowman Pet
(Default Description)
Even though he's jolly, he sends chills down their spines!
When engaging an enemy, Snowman Pet sends out a chilling wave slowing target for X amount of seconds
Sends out a wave every 15 seconds
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Vampire Bat
(Default Description)
This scary bat returns to you what has been stolen!
After killing an enemy, the Vampire Bat has a chance of healing you for X% of damage taken from target.
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Dragon Pet
(Default Description)
You can see the fire in this winged beast's eyes!
When engaged in combat, the Dragon has a chance to light an enemy on fire for X seconds. After successfully igniting an enemy, it must cooldown for X seconds.
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Here are some basic examples with current pets. With this suggestion you could even create different monsters only obtainable from Realms or other events. I put X for the times and percentages because these could potentially be leveled into greater beasts. Feel free to comment more pets and ideas below and thank you Chosen for the help! Whenever you post a pet idea make sure you put it in this layout and I'll add it up there!
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I'll post my whole thing here and Zott might add it , but he doesn't have to because (sorry Zott) mine is different by a bit...
Chosen's Section!
FIRSTLY!
The Intro!
A new NPC would be added to the Lobby (as Lobby is probably the easiest to implement this into) outside near the garage. This NPC would be called "The BeastMaster" and would have a pet rat near him named "Joey" (Just for looks and for a few quests/training). All dialogue is up to Brass as I'm just suggesting the mechanics/implementation of Pets STRICTLY FOR REALMS AND LOBBY. When you talk to him you will recieve your first pet (Which is NOT a cosmetic) from a selection of four different pets, starter pets listed below with stats and the explanation to stats after.
Model: Rat model implemented in the Event 1
Desc: No longer a Shitbox
Does what?: This pet will be structured completely on speed and is meant for players who'd rather quickly strike an enemy with their companion or to weaken them. The Pet Rat also can apply a debuff , after level 3, called "Irradiated Plague" that weakens an enemy by 1% of their current health every 2 ticks for X amount of time (Subject to change).
Stats:
HP-9
DF-1
SP-8
AT-4
Model: Normal Headcrab from HL2 or Gmod, doesn't matter.
Desc: Do you wonder if it loves you or wants to kill you? Maybe Both.
Does What?: This pet is meant to be a damage dealing pet that can help players take enemies down with strength and some speed. At level 4 it unlocks a skill that randomly will activate called "Head Attack" where it attacks the enemy and stuns them for 3 ticks and deals 50% more damage then a normal attack, cooldown is X amount of time.
Stats:
HP-12
DF-3
SP-1
AT-6
Model: Skeleton head from GMod
Desc: The Necromancer said this would be A-HEAD of schedule!
Does What?: This pet is meant to be a Debuff Pet that will help players take enemies down with 3 Different Debuffs it can apply ontop of its very weak normal attack. At level 1 it has "Rotten Breath" that sprays a noxious cloud dealing 1.5 Times more damage (from Attack stat) every 2 ticks for X amount of time. At level 2 it unlocks "Death's Glare" which stuns the enemy for X amount of time. At Level 4 it unlocks "Foot Chomp" which applies bleed on the enemy for 10 ticks at 2.2 Times more damage (from AT stat).
Stats:
HP-10
DF-0
SP-5
AT-2
Model: Uses the Potted Cactus Model
Desc: Sold by Cactus Incorporated. We really PRICK our Opponents!
Does What?: This pet is meant as a wildcard Pet that does interesting things and is for the Players who love RNG. At Level 1 it has "Poisoned Soil" which applies Poison on the enemy for 5 ticks at 1.25 times the attack stat. At level 2 it unlocks "Saguaro Stance" , this skill has a 50% chance of stunning your enemy for 5 ticks and applying a debuff that will deal 5% of their overall damage. At level 4 it unlocks "Cacterno" , this skill has a 20% chance to ignite the enemy for 6 seconds.
Stats:
HP-8
DF-2
SP-3
AT-2
How do the stats work?
HP- Health Points, easy enough its how many "Hits" you can take. 12 HP? You can take 12 hits from an attack that deals 1 Damage.
DF- Defense, reduces the damage taken by attacks. Each point in defense reduces the incoming damage by 1.25%, so 2 DF will reduce damage by 2.5% for a Pet.
SP- Speed, how fast your pet can attack. At 0 Speed you attack every 4 ticks of the server, max speed is 10 where you attack in 1 tick. Every 3 points in speed increase how fast you attack in by 1 tick.
AT- Attack, how much damage you do with attacks and skills. Every point in damage increase your attack by 1 and every 5 increases your minimum damage, example: Attack stat of 1 means you will deal 1-1 damage, Attack stat of 2 means 1-2 damage, Attack stat of 5 means 2-5 damage.
Hope you like those ideas, all are subject to change or whatever.
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| Mad Horned Quadraped |
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Posted by: BAGM00SE - 04-05-2017, 10:31 PM - Forum: Introductions
- Replies (15)
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Hey everyone, my name is Angry Moose! A few of you might know me already from another server, or saw me play last night. I've known about FRG for a while now but have never really played, it was only recently that a friend of mine told me how cool a server FRG is. I decided to hop on and try it out, and let me tell you something boys and girls i was AMAZED! Honestly didnt know an item server could be so streamlined. And the people here, atleast in the brief time ive played, are really chill too!
Cant thank Mr. Cyan Spie enough for talking it up so much, hes probably the only readon I decided to try playing here!
Anyway, enough about the server. This is an introduction, so I should say some more about myself.
I'm staff on NTG, and used to be an admin on TG (extra points if you remember that relic kiddos). I draw things for people if they ask nicely, and I like to think im not terrible at it. I'd like to get to know the FRG community better, so you'll probably see me on the forums or on the server from time to time . Basically just want to meet some new chill people to play with.
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| Bri: +Member Application |
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Posted by: Not Bri - 04-05-2017, 02:36 PM - Forum: Approved
- Replies (2)
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Steam Name(Current): Bri
Age: 18
Current Rank: Member
Have you ever been banned and why: Karma and changing name in-game. (and karma ban was just a lot of misunderstood rdm trains and calls, TTT is a little crazy late nights)
Why would you like to be promoted?: After taking a LITTLE break from the server I am refreshed and enjoying playing for long periods at a time. Of course there will always be rdmers online when no +mem is on, but I would also like to help the other staff so they won't get flooded by reports.
Why do you think we should promote you?: Any past bad habits on TTT have now been fixed, I follow the rules, I am not obnoxious or annoying, and I am friendly to everyone that joins the server. I have no specific enemies and I do not hold grudges. I can handle the responsibility of dealing with reports without abusing it.
Do you have any administrative experience:
(CS:GO) SCA Minigames: Level II Admin aka Super Admin
(GMOD) TBC DarkRP: Moderator, not anymore. (if u have question why pls pm)
(CS:GO) SCA Course & BHOP: Level I Admin
Do you agree to FRG's policy on applications(yes or no): Yes
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.Failing to abide by this can result in a full demote, or perma-denial.)
Additional Details: I have been member for 11 months now, and I'm ready for an upgrade.
If you have a personal grudge against me please tell me. If I get +member I want a fresh start with anyone that has a problem with me.
P.S. I am a Survive God.
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| amac - Membership Application |
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Posted by: amac - 04-04-2017, 03:52 PM - Forum: Approved
- Replies (18)
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Age: 18
Steam Name(Current): amac
Time played on servers?(!time username to check): 400
Where did you hear about this server?: I've known about this server since it was created. (NTG)
Have you ever been banned and why?: Yes, a 2 week ban for racism.
Why do you want to join?: I know pretty much everyone in the community, and I know the rules as well. I'm a very active player on the server, and I feel like I've been around long enough to become part of this community.
Referred by: N/A
Additional Details: I've been around a while, and I think it's about time I make one of these.
Please give me your honest feedback!
(also, has anyone seen my dad?)
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| Custom Player Models. |
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Posted by: Brassx - 04-04-2017, 05:26 AM - Forum: General
- Replies (13)
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We've had this discussion long ago and it seemed just about everyone did not like the idea of having them, that is, ones not already included with GMOD/Css.
However, while experimenting around awhile back, I've managed to come up with a method of rendering Clientside Player models. That means I can allow users to toggle 'custom player models' at will. It also means any custom player models will not change any hitboxes at all (most usually don't anyways), however, some models do infact need bigger hitboxes. (I'd most likely avoid those)
With that in mind, would any of you like to see any special player models? I'm not talking about adding one big ass pack of player models and have everyone run around as anime characters and what not, but 'special' player models that are fairly uncommon. These could be disabled via f1>settings if it's getting in the way of your gameplay.
Now keep in mind, this MAY never come to pass. This system is highly experimental and would need a lot of testing before I actually officially keep it. I may run some live tests with it sometime soon just to see, but if no one would like any of these I doubt I will continue work on it.
I will NOT allow users to disable default GMOD/CSS/HL2 models though, only ones you need to download upon server join.
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| Online Users |
There are currently 825 online users. » 15 Member(s) | 810 Guest(s) Bdog, Brassx , CoachGrump, HawkHD31, Jerk Butt, lemon, Luna, Not Bri, Pegulus, Ragger (nosound), The Suess, TheLogImusPrime, Vhoxel, Z3R0
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