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crab appeal
Forum: Ban Upheld
Last Post: John
12-27-2025, 05:25 PM
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2025 SECRET SANTA ($200+ ...
Forum: General
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12-23-2025, 05:19 AM
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Albert Wesker Unban Reque...
Forum: Unbanned
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12-09-2025, 04:47 AM
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Partial discord unban v2
Forum: Unbanned
Last Post: John
11-30-2025, 04:27 AM
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cheny unmute appeal
Forum: Unbanned
Last Post: John
11-02-2025, 09:56 PM
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Thank you guys :)
Forum: Departures
Last Post: Malicious Player
10-08-2025, 06:44 PM
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TTT Killcard Art Submissi...
Forum: Suggestions
Last Post: Mad King Blizzard
09-30-2025, 10:12 PM
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Member Application
Forum: Approved
Last Post: John
09-24-2025, 01:27 AM
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TheLogImusPrime-unban req...
Forum: Unbanned
Last Post: John
09-24-2025, 01:12 AM
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My worlds on fire, how ab...
Forum: Off Topic
Last Post: Brassx
09-22-2025, 03:02 AM
» Replies: 2
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| ban this man |
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Posted by: Steel_S266 - 05-11-2017, 02:10 AM - Forum: Resolved
- Replies (6)
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Steam Name of Offending Player(s): cannedpineapple
Steam ID of Offending Player(s): STEAM_0:1:155924932
Map the event happened on:tratorseption
Date of event:5/10/17
What Happened?: rdm and leaf
Witnesses:alex and supersayin
Evidence: none i cant get but he rdmed sayain and he traded with me then he left
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| Lower player count, add second TTT server. |
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Posted by: Brassx - 05-11-2017, 12:24 AM - Forum: General
- Replies (29)
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Let's take this to a poll and see what the majority people who vote think.
The goal is to make TTT more enjoyable (20+ players gets chaotic af), as well as lessen the strain on a single server. Some maps cause quite a few issues with higher player counts, so this could also fix that too.
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| Claiming ~ Specifics? |
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Posted by: Razzation - 05-10-2017, 04:17 AM - Forum: General
- Replies (5)
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CLAIMING IS ALLOWED! Claiming is allowed ONLY during overtime. You may claim single rooms and they must not be a crucial part of the map. You MUST claim in text chat AND voice chat IF a microphone is present.
You do not need to state 'open door = kos'. This is implied by the original claim.
That is the rule related to claiming word by word. I have a general idea of what the rule is, but there are a few grey areas I'd like to understand a bit better:
1. If you claim a room, and there's a hallway leading to that room with no door (such as the T tester room in community pool overhaul), are you allowed to shoot anyone you see down that hallway? To what extent is this allowed? I'm assuming you can't claim the mini-boat on Roy the Ship and start shooting everyone you see.
2. Some people will block off a doorway because of lack of a door with props, and say if you move the props it's kos; Is this allowed?
3. If you claim a room and someone is in that room with you: Do you have to warn them to go? CAN you warn them to get out or kos, or are they allowed to stay? Specifics!
4. Can you claim not closed in spaces (such as one of the towers on the halo map)?
5. Is it considered rdm to kill a detective and/or proven if they go into a claimed area? (Stupid question to ask, I know, but I commonly have whatever weapon out zoomed in to a certain spot, and it helps a lot if I can just free-fire whenever something enters my crosshair, instead of having to identify who it is first.
6. Since open door = kos is implied, if someone opens a door to your claimed area, can you hunt them down later in the map and kill them for it? Even just a few seconds after they do it; Can you walk out of your claimed area to kill them?
7. Can "crucial part of the map" be better defined please? I feel like this is a really iffy definition, because some would consider a T tester room a crucial part of the map. I've heard that any part of the map that leads somewhere can't be claimed, but is this limited to if it's the only way to get there? (Such as on cs_office, can you claim the room to the right of projector room?) I don't know... it's always caused me to hesitate when claiming anything that isn't a solid room with a door.
That's all the bigger questions I have relating to this ~ Thanks for reading, and input is welcome.
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| Patchnotes 5/08/2017 |
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Posted by: Brassx - 05-09-2017, 12:33 AM - Forum: Server Patchnotes
- Replies (7)
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Changes
- Snowglobe has been reworked.
- The blizzard no longer has a velocity, instead it is attached to the actual snowglobe.
- Leeches HP but will not damage anyone below 3 HP. (subject to change)
- While within the blizzard, the person who shot it will have lower gravity. (only if they are in the blizzard)
- The speed boost effect now slowly drains, so you can build up speed and have it for a bit after everyone leaves the blizzard.
- You can not switch weapons when the blizzard is active, however, you can drop the snowglobe.
- Particle effects have been re-enabled. Let me know if it crashes anyone again.
Fixes
- Fixed Scardey Bunny exploit allowing you to fly (cooldown between jumps).
Remember guys, submit your community suggestions for the community crate, and be sure to upvote ones you like! We need more Unlikely/lower and rares! We have an overload of Primordial/Godlikes.
(also if you need some info on base weapons, see http://forerunnergaming.org/forums/weapon_database.php )
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| realy bad bug with chatbox |
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Posted by: The One True Pineapple #SaveTF2 - 05-07-2017, 11:03 PM - Forum: Bug Reports
- Replies (11)
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so for me, the chatbox and the console/main menu dont open specifically on this server. i have no clue why but its almost impossible to do much as a traitor or innocent cause you cant see the chat or open the main menu to even leave the server.
not sure if you can fix this but it'd make things easier. it basically just looks normal but without the chatbox, thats why no screenshot.
thx
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| Avocado's +Member application |
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Posted by: ✪ Avocado #SpreadPositivity - 05-07-2017, 01:19 AM - Forum: Denied
- Replies (1)
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Steam Name(Current):Avocado
Age:14
Current Rank:Member
Have you ever been banned and why:I changed my name to Jack on the Titanic map
Why would you like to be promoted?:Id like to be promoted to help with all the rdming going on in the server when staff members arent on and Id like players to have a good time on the server
Why do you think we should promote you?:I play FRG a lot and I want to fix the rdm in the server
Do you have any administrative experience:I was an admin on a TTT server that is shutdown now
Do you agree to FRG's policy on applications(yes or no):Yes
(By agreeing above you are agreeing that you understand you are not entitled to said promotion, and that we have all rights to deny or approve the application
for any reason we see fit, you agree to not stir up any trouble if the application outcome is not your desired outcome.
Failing to abide by this can result in a full demote, or perma-denial.)
Additional Details:I have very bad memory, I live in california, and my name is Nathan Nguyen
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| Misunderstood Rules? |
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Posted by: Razzation - 05-07-2017, 01:10 AM - Forum: General
- Replies (7)
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So far in my experience of FRG TTT, one of the primary problems I see as the cause of reports is lack of understanding the rules, or the rule's actual intent. So I've made a small list that I'm sure can be added to of rules that people aren't completely clear on. It would be great if someone high on the staff chain of command could respond to at least a few of these to clear up any future misunderstandings.
1. What is the actual definition of T-Baiting?
I've seen people killed for shooting anywhere in the map, but yet the rule specifices "shooting near someone". At the same time, I've seen people shoot someone with light damage and complain when they die.
2. Does throwing on a discombob count as T-baiting?
I've heard so many variations of this rule, whether it be "Only if it's in a place where they can fall off a ledge and die" to "Yes, because it's considered shooting near someone".
3. Are smoke grenades considered T-baiting?
Not nearly as common, but still exists. Once again, same argument of "Yes, because it's considered shotting near someone", even though it doesn't do any damage.
4. What is the rule for identifying bodies and kos'ing because of?
Rule #3 clearly states that if someone looks at a body and then walks away, you can kill them. Yet I've repeatedly seen cases where people have literally been holding an unid'd body and people get slain for killing them and not telling them to "warn before identifying a body".
5. Is it allowed to kill an afk if a T doesn't?
I've seen instances where it's been allowed, and times it hasn't. I feel like it's based completely on whoever's taking care of the reports, and if people just want to hurry up the round because they think the afk is the T.
6. At what point does it become more than just being a dick for shooting people/trapping them with plasma shield?
We all know that people will free shoot, whether it be for the memes or because they couldn't get their cog last round because of you. Maybe they got lucky and became detective, so they'll start trapping you plasma shield/net. Where's the barrier to this before it's not allowed?
7. Killing for barnacle/bear trap?
Are you allowed to kill people because a barnacle or bear trap didn't snag them? I've seen cases where people have walked right under or on top of them and they didn't grab them, and they were killed for it, even though they were an inno. Allowed or nah?
That's all I have for now, and maybe a few of these should seem obvious, but I think clarification would help. When these questions are answered, I'll be referring people who are unclear to this article to help spread the common knowledge.
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| Remove dna from arrows |
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Posted by: Razzation - 05-06-2017, 05:13 PM - Forum: Suggestions
- Replies (13)
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When I'm using my bow, often a detective will come up and retrieve dna from the arrow. I personally don't feel this is fair, especially if no one saw me shoot the bow. It's essentially the same as being able to get dna from a bullet hole because someone missed. I believe that this should be removed, or only have dna if it hits someone, and only have the dna on it for the duration that it would if it were a bullet and the person died.
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