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  Patchnotes 06/24/2017
Posted by: Brassx - 06-24-2017, 09:53 PM - Forum: Server Patchnotes - Replies (10)

Additions

  • Added Community Crate Series I. This contains 24 new unique items, suggested by you guys. These are 325 coins, and 250 Rubies in the Coinshop.
    Image
  • Added a new Global Mini games: Spin 2 Win you can access it via a Spin2Win button in your Inventory, or by typing !spin2win.
    Image
    • It costs 25 coins to spin the wheel, and every spin adds 20 coins to the global jackpot. Once someone wins the jackpot, it resets to 5k. You can play this on any server with the jackpot being the same across all servers!
  • Added Tobias' Gungame minigame. This is currently in open beta, and drops are disabled for it.
  • Added Spin 'N Win donator incentives. For every 15 dollars you donate after today, you get 1 free spin on the Spin 'N Win wheel. You can type !spin to spin this. (more details on the donator page and in-game when you donate)
  • Added a new system that auto-logs you in to the forums when you join TTT.

Changes
  • Changed the styling of some more UI prompts/buttons.
  • Changed the way trait dampeners are applied behind the scenes.
  • Shotguns now have increased limbshot damage, and a tiny bit more range.
  • Optimized net messages for the hitreg system again. Let me know if this causes any major shot reg delays.

Fixes
  • Fixed some bugs with the new stat display.
  • Fixed the scoreboard issue on the Lobby server.

Thanks to Aresuft for creating the Meteor sword model.

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  Slasher does headshot damage.
Posted by: Razzation - 06-24-2017, 09:11 PM - Forum: Bug Reports - Replies (1)

I did 230 damage on a headshot with the Slasher twice on Sunday Street. I have a screenshot of the logs, though I don't have proof I was using the slasher at the time. xvirus and Coach are the two people I killed, they might be able to confirm the Slasher use. My browser won't let me upload the screenshot doe. ;-;

Edit: Just gave TJ my Slasher to let him test it on me, he killed me in 1 hit with a headshot.

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  Henlo
Posted by: Ethereal - 06-24-2017, 03:30 PM - Forum: Introductions - Replies (6)

Hi! My name is Ethereal and I seem to have recently discovered this server. I find it pretty fun and I plan on staying here for a while! The community seems nice, And I hope I can find a place here.

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  rdm and leave
Posted by: Poisonous Ass Juice - 06-24-2017, 04:01 AM - Forum: Resolved - Replies (3)

Steam ID of Offending Player(s): Hypersilver4 (STEAM_0:0:66534742)

Map the event happened on: office

Date of event: 6/23/17 at 11:50

What Happened?: rdm and leave coach on his t round

Witnesses: coach and kuro

Evidence: https://steamuserimages-a.akamaihd.net/ugc/850467179430880688/B591D28389E4668028FC76193F85F36C9D725395/

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  2-player Mass RDM and Leave
Posted by: Black Knight - 06-24-2017, 03:16 AM - Forum: Resolved - Replies (1)

Steam Name of Offending Player(s):
Littletobey
Gratincheese

Steam ID of Offending Player(s):
STEAM_0:1:52415227 - LittleTobey
STEAM_0:0:51638384 - Gratincheese

Map the event happened on:
gm_construct

Date of event: June 23rd 2017

What Happened?: These 2 both came on (Gratin first and then Tobey) and they started rdming people at least 4-6 each I slayed them for as much as I could to attempt to manage the situation they left before map change and I grabbed their ids and some screenshots

Witnesses: Angry_Reaper, TJ1524, A Man Named Jsc!, hollywoodcodex, and joshua.soto

Evidence: http://imgur.com/a/lsHKH

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  A Badge Bag
Posted by: 2bias - 06-24-2017, 02:12 AM - Forum: Suggestions - Replies (5)

Brassx had this idea a little while ago, so I thought I would make a thread on it.

Basically, all your badges would be put into a "badge bag" in your inventory, so all your badges only take up one slot, and you would be able to go into it and individually link them in chat and such.

Many people, including myself, have over 10+ badges, which take up a lot of inventory space. Sure, they're cool to have, but you gotta admit, they are pretty useless(at least most of them), and just take up inventory space that could be used for something more important.

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  Level 5 lobby bug
Posted by: 2koreds - 06-23-2017, 04:53 PM - Forum: Resolved - Replies (3)

Simplistic bug; Level 5s cannot access the lobby and must be level 6 in order to actually access the lobby.

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  3 rdm and leave.
Posted by: Gold Dude - 06-22-2017, 11:55 PM - Forum: Resolved - Replies (1)

Steam Name of Offending Player(s): Babeshuflay, Hakmarrje and Ishkapeepee.

Steam ID of Offending Player(s):
1st. STEAM_0:1:61591725
2nd. STEAM_0:1:80127554
3rd. STEAM_0:0:74249300

Map the event happened on: Mcdonalds, ttt_community_pool and I don't know the name for the third one.

Date of event: 6/22/2017

What Happened?: I wasn't really in a position to be able to see every thing unfold but hopefully the logs will do it justice.

Witnesses: Anyone who was on the server at that time.

Evidence:
First one

Second one Third one Additional info: Sorry for not being able to take the picture of the actual rdm.

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  Fancy Prop Rdming...
Posted by: 2koreds - 06-22-2017, 10:20 PM - Forum: Resolved - Replies (10)

Steam Name of Offending Player(s): Fancy Typh

Steam ID of Offending Player(s): STEAM_0:1:61057532

Map the event happened on: rooftops

Date of event: 6/22/2017 ~5:00 PM CST

What Happened?: Fancy prop killed me on my T round with an explosive barrel but because "logs don't show I killed you" he did not slay himself despite knowing his wrong doings. This is DEFINITELY not the first time this has happened and this happens constantly because prop killing does not show up in the logs..



Witnesses: Recorded

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  ttt_waterworldv2 Textures
Posted by: 2koreds - 06-22-2017, 04:46 PM - Forum: Suggestions - No Replies

On the map ttt_waterworldv2 the textures used are not in the servers fastDL, and even those with CS:S etc require downloading the textures separately.

Essentially players can subscribe to this pack below OR we can add the textures into the fastDL in order to fix this simple little issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=169089586

Adding this to the fastDL will ensure that the players do not have textures issues when playing on ttt_waterworldv2 and provide a much more pleasurable experience!

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