they were fine before, certain complainers who wont be named were using them wrong
the best purpose for them were to take advantage of small hallways and to hopefully get people stuck in a crowd of them
now you can literally throw them in a large outdoors area and they'll cover the ground, with the added getting stuck on them problem and they do a good amount of damage
revert them back to how they were before por favor
Now that there are more guns that have it, can the movement for it be fixed?
It almost completely breaks movement for people affected. If you try to walk, your screen starts stuttering really badly and you basically cant move more than 2 feet. It wouldn't be that bad if it only lasted around 5 seconds, but for 30 seconds its really unfair and unbearable.
Added Discord integration to drops and global system messages. (Thanks to Tobias for the webhook setup and general idea, although I did end up using my own code in the end, sorry 'bout that tobi!) Do note, it will not display the dampened trait values, as those are set in-game dynamically depending on the weapons base stats.
Changes
The guaranteed cookies from presents has been increased to 250 presents now that presents are available for coins. (To somewhat slow the santa fights down)
Crates now require you to wait until your previous query went through before opening another crate. This stops things from backlogging, which created issues we saw previously of things failing to load/save properly when mass openings are happening.
Fixes
Fixed Santa/Snowmen not being able to hit crouched players.
Hopefully fixed the strange snowman destruction bug that locked your view somewhere on the map.
Basically, randomly in the snowman round the camera will pan to a random point on the map and just sit there for the remainder of the snowman round, killing yourself doesn't even fix the camera, and there is no way to fix it. It's pretty annoying especially when it happens very early in a snowman round, forcing you to sit there staring at one point for 4 minutes.
Honestly, many people really hate the fact that the same person can get a limited godlike more than once. I think we should come up with some kind of compromise for the next crate or update the current crate. People will get super salty and not be able to get any of the cool godlikes.
Compromises
1. Keep it the way it is, but lengthen the time of the event?
2. Change it so the person can only get one of the limited godlikes and keep it the way it is.
3. Make the previous godlikes not have a limited amount and let everyone have a chance to get it.
4. Make it so that the person that gets another of the same godlike doesn't take away from the counter