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honest take guys hope u l...
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Member+ Application
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I Fear Leif +member appli...
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FRG DEADLOCK STREET BRAWL...
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YO THIS LEMON GUN
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crab appeal
Forum: Ban Upheld
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| Edward's Application for Member |
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Posted by: Nyxous - 12-29-2017, 10:34 PM - Forum: Denied
- Replies (10)
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Age: 14
Steam Name(Current): ?Edward?
Time played on servers?(!time username to check): 69 Hours, 36 Minutes 37 Seconds
Where did you hear about this server?: I Heard it from the NTG servers that there was another TTT Gamemode similar to this one, and i got instantly hooked.
mainly because of the reason why i was hooked is because i was banned from NTG and i'd pretty much wanted a new start.
I can atleast tell things are going fine.
Have you ever been banned and why?: No, mainly not from here but from NTG: the reason why i got banned from NTG is an act of Mass-RDM once which resulted into a permaban.
Why do you want to join?: I want to be more in touch with this community, and i hope i'd get to know you guys atleast a bit more better.
and to be a member of this warming community of course!
Referred by: x
Additional Details: I have speech impediment and i'm not really good at games +english is not my first language but i don't think that's really anything important.
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| Beta live on TTT 2 |
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Posted by: Brassx - 12-29-2017, 08:47 PM - Forum: Server Patchnotes
- Replies (31)
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This beta will be used to test new base weapons, T weapons, and some other changes. Your feedback will be crucial on what gets added, so be sure to voice it here on the forums. During the short beta, Drops/Loadouts will be disabled.
This beta consists of testing these weapons:
- P90
- Bizon
- A Fully auto Tec9
- Honey Badger
- MRCa1
- Thompson
- Vector
New maps:
- ttt_cquestt
- ttt_mc_mineshaft
- ttt_outset_island
- ttt_skyscraper
As well as these C Shop items:
- Blink
- Door Buster
- Melon Launcher
- Harpoon
- Grav Nade
Finally, the new C shop interface changes. Your feedback is key if ANY of these stay or are balanced.

Keep in mind I did NOT put much thought into balancing any of these items. They are extremely rough around the edges right now, but with your help we will see if they even need to be changed.
As always, please report any bugs/errors.
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| Eveningstar |
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Posted by: bellybuttonlover6 - 12-29-2017, 05:36 AM - Forum: Suggestions
- Replies (6)
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Can we make it so it stays 3 round burst? I don't think it stays unique if it's automatic tbh. I know it comes with a unique trait and model, but the way the gun works could be unique too?
3 round burst pistol godlike when?
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| What are your thoughts on Jailbreak? |
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Posted by: 2bias - 12-27-2017, 05:35 AM - Forum: General
- Replies (15)
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Now that a majority of you have seen and played it, I wanted to get your thoughts on it. What do you guys think of it currently?
Now keep in mind that the Inventory/Coinshop/Hitreg will all be added in within the next few days along with tons of other features.
Things on my Todo list are:
- In-game MOTD
- FRG Scoreboard Port
- Recoding of the new Damagelogs and a Report System
- Mapvote System(was thinking each map would be around 12 rounds), and along with that lucky maps
- Automated Last Request system
- Visual KOS areas(marked in red on the ground)
- Ability for the warden to make teams and enable team damage for certain events
And much more that I don't want to list.
Is there anything else you guys would want to see or change on it?
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| Jailbreak Rules |
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Posted by: Unpoke - 12-27-2017, 02:01 AM - Forum: Server Rules
- No Replies
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Forerunner Gaming
Rules and regulations for Jailbreak
General Rules
» Warden's death results in free-day.
Once the Warden is dead, no guard takes their position. It becomes a free-day for the prisoners.
» Last Guard may kill.
If the game gets to the point where there's one guard left standing, it becomes a TDM between both teams where both may kill at free will.
» Stay your role.
Prisoners may not act as guards even if ordered to; this would be considered metagaming by both parties. Wardens may not pass their job to a Guard either. By selecting Guard, you run the risk of being selected as active Warden and must hold the responsibilities of it.
» Being in vents or hiding is KOSable.
As a prisoner, being in any sort of vent area that leads towards the armory is KOSable. Being found hiding is also KOSable other than free-days. You can not KOS for hiding on free-days.
» Any Catwalks or Guard Towers are KOS areas.
Prisoners seen on catwalks of any kind or inside guard towers is KOSable.
» Keep the cell doors open.
Once the cell doors are opened, they must stay open. Prisoners or Guards/Warden may NOT close the cell doors.
» Do not spam doors, buttons, or anything else that can disrupt the flow of gameplay.
Blocking off areas of the map, or trapping people somewhere by spamming doors, buttons, or anything of the like is not allowed, and is slayable.
» "No detours or delays" is implied.
Unless specifically said otherwise, the phrase "No detours or delays" is implied when a Warden is giving commands.
» Free looking is implied.
In "AFK/Freeze" commands, free looking is implied. You may not be killed based off moving your camera when you're supposed to be still.
Warden/Guard
» The Warden is in charge.
The Warden is the only player that has the power to start, conduct, or stop events. Guards may order prisoners to obey the Warden and enforce upon that, however they can't force the prisoners to do something outside of the Warden's demands.
» Doors must be open within 45 seconds.
If the cell doors are not open within 45 seconds (5:15 on the clock), prisoners get a free day. Prisoners can not be KOS'd during these rounds unless they are seen going into the armory/are armed or they deal damage to you or your teammates.
» No "planting" guns.
You may not throw a gun near a prisoner nor in their hands with the intent of killing them for having it. This could be considered metagaming as well as RDM.
» Keep each day different.
Try not to duplicate the same day twice in a row. Be different, use your imagination! If you can't think of anything new, ask your fellow guards.
» No intentional free-days.
Immediately starting a free-day as Warden is not allowed. Guards causing it by opening cell doors before Warden gives orders is also prohibited. Waiting the allotted time to start a free-day may be seen as a delay and will be punished accordingly based off the judgement of the staff on.
» Do not camp the armory.
Prisoners need at least a chance to sneak in the armory. You may not stay in the armory for extended periods of time. Interact with the prisoners and stay with the group.
» No RDMing.
Killing somebody whilst they are obeying Warden orders is not allowed. During free-days, the only case you can KOS during that period is if they enter the armory or deal damage to you or a teammate. Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.
» Favoritism is prohibited.
You may not favorite a prisoner in ways such as allowing them to be a guard with you, giving them and ONLY them free-day, or allowing them to stay armed. Depending on the severity, this could classify as metagaming.
» No forcing prisoners into opinionated games.
If playing a game that is determined only by opinion, prisoners can not be killed for refusing to participate. This includes games such as talent shows, "Salty Spatoon," spray contests, "American Idol," or anything of that sort.
» ONLY visible primaries are KOSable.
You may kill any prisoners who have a primary visible on their body or in their hands on sight without warning. Prisoners with secondaries must be given a single warning to drop it - if they do not, you may kill them.
» No metagaming.
Acts of assisting the prisoners or in any way working against your team can be considered metagaming. This includes giving weapons to prisoners.
» No ghosting.
As a dead guard/warden, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others or if prisoners are armed is not allowed.
Prisoner
» No ghosting.
As a dead prisoner, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others, if guards are nearby, or how to get to certain areas of the map including the armory is not allowed.
» No talking over the Warden.
Try not to talk over the Warden when he's giving commands, it can make it hard for you or other players to hear his commands.
» No griefing Warden games.
Prematurely activating or starting Warden games are not allowed.
» No killing prisonmates.
This includes propkilling or killing them with methods throughout the map.
» No exploiting.
Do not take advantage of bugs. This means glitching out of your cell, breaking any of the game mechanics, or getting outside the map.
» No snitching.
Alerting a Guard or Warden that a member of your team is armed is prohibited and could be considered metagaming.
Miscellaneous Rules
» Be respectful.
Any derogatory remarks with malicious intent towards someone including their race or ethnicity is not allowed. Usage of the "n" word is also not allowed.
» No Toxicity in RDM Reports.
Being toxic in a RDM report (insulting the other player, or anything like that), will usually end up in the report being closed, or ruled in favor of the other party. If both parties are toxic, both may be punished. (via slays, kicks, or bans)
» Only use provided trading methods.
Third-party trading is NOT allowed. Do not attempt to trade any sort of non-tradeable items. This includes using a non-tradeable item and giving the result of it to the buyer.
» No scamming/sharking.
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.
» No farming.
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns.
**DISCLAIMER: All rules are subject to change as this is a new addition to the Forerunner Servers.**
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| Slingshot Base Weapon |
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Posted by: CBLT IOTA - 12-26-2017, 11:38 PM - Forum: Suggestions
- Replies (5)
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Slingshot
Secondary
Use's 9mm Ammo
Hold to charge the longer you hold on the bigger the range,If your close and at max charge deals heavy damage,Semi Accurate,Has a limit to how long you can Hold the charge if you charge for too long the Band will snap and hit your finger's dealing minor damage
Account for Dropoff and velocity if you wish to snipe with this
Please account for the Fun factor before you -1
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| Would you guys want to see an event like this? |
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Posted by: 2bias - 12-25-2017, 04:45 PM - Forum: General
- Replies (5)
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I had an idea(totally not inspired by dead by daylight) where there would be an A.I that roams the map, and attempts to find and kill you while you perform certain puzzles and tasks. You wouldn't have any weapons during this, the main objective would just be to escape. The map would be "procedurally generated" each time you play it, so it would be a new experience each time.
Now for the A.I, I know what a lot of you are thinking, "if all the boss does is chase people how is anything suppose to get done?" It wouldn't just start chasing you for no reason. It would have advanced ways of detecting where you are(I don't want to spoil it), and have numerous factors to determine if you should be aggro'd. If you do end up getting aggro'd, and end up getting far enough away, it would unaggro you, and continue to roam the map looking for other players.
So what do you guys think? It would be a nice break from the "shoot em up" events that we currently have, and could have a lot of potential if done right.
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| I'm back my friends! |
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Posted by: Zott - 12-25-2017, 03:55 PM - Forum: Introductions
- Replies (5)
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I am finally back with a running computer of my own! I know I haven't been on much and only when I found the time that my brother wasn't on his own laptop, but now I am finally back and I can enjoy all you lovely people once again! Happy Holidays!
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