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| Boss Baby |
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Posted by: Tommy Aquatic - 04-20-2019, 10:32 PM - Forum: Suggestions
- Replies (1)
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Hai it me.
So I've played quite a bit of Tom Clancy's Rainbow Six Siege and my favorite weapon in the game is the BOSG 12.2.
And I thought how a weapon like it would play out in TTT.
Name: Boss Baby
Rarity: Primordial or Godlike
Accuracy: 0%
Clip: 0 (Size of 2)
Damage: 60%
Firerate: 15%
Mobility: -20%
Stability: -25%
Reload Speed: 10%
Deploy Speed: -10%
The BOSG 12.2 is basically a sniper rifle disguised as a double-barrel slug shotgun.
My idea is to have it similar in Rainbow, where it's extremely inaccurate while hip firing but 90-100% accurate if ADS.
Shoots one slug at a time, having a total of 2 shots total before needing to reload, and does 100 damage on a body shot, and 70 to limbs.
Aaaaand some other ideas for it I might add in the future.
Rainbow View:

Closest thing I could find:
https://gamebanana.com/models/1505
But barrels should be vertical, instead of horizontal.
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| Blinding Dart Gun |
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Posted by: Ghostly - 04-20-2019, 04:58 PM - Forum: Suggestions
- Replies (1)
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I like fun guns, and I like teemo so why not have a pistol that is both.
Pistol Called- The Blinding Dart* (not the best at naming)
Maybe has high accuracy, but low dmg and firerate along with clip size.
Trait: Blind- makes your screen a slight purple tint (not enough to obscure anything, but enough so you know it procc'd) then it makes it so all your bullets do no damage for the slight duration of the gun procc (about 2-3 seconds). But lowers your guns deploy speed by a bit so that they dont just switch out and miss 5 shots, still getting the kill since you cant do much.
More or less a fun gun, but not the most useful(mainly suggested it because the people using extinct ascultones and stuff reminded me of leage, percisely the champion garen just spinning, and teemo is fun so teemo vs garen).
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| Doomscooper Bug |
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Posted by: gfkxj - 04-20-2019, 01:09 PM - Forum: Bug Reports
- Replies (1)
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Doomscooper is bugged and currently does not interact with objects like boxes, if you try to hit something like a paint can lying on the ground the doomscooper hits the floor under it.
I do not know if the bug is currently occurring for other melee weapons.
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| frg_dilapidation_v2 |
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Posted by: The Black Parade - 04-19-2019, 08:52 PM - Forum: General
- Replies (4)
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Like I did with IOD, I'm going to post new versions and what they include for each update.
If you find more bugs please submit them to either me or Brassx.
Dilapidation v2
[FIXED]
* Fixed the floating grass in the boss room
* Removed untextured roots
* Changed the mud textures to make the reflections more realistic in the "Crystal Room"
* Missing textures
* Fixed one of the arches receiving sun light where it shouldn't be
The map will be added in the server later.
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