07-07-2020, 01:42 AM
Okay so here's what I'm thinking of...
Event Type: Defence
Players:6-12 (like grim's labyrinth)
Description: It's an event in which you defend the homebase of FRG for 25 waves of monsters. On wave 10/20/25 a boss will spawn with high health and decent damage. upon defeating a boss, you will get loot orbs which contain crates/items and a very low chance of getting an item that contains an event prim weapon(only on yellow orbs). upon defeating the final boss a chest will spawn which contains items/crates with a 1% chance of getting an event godlike.
Starting mob count: 100(increases by 10 every wave, starting on the second wave)
Difficulty: normal(6-7), hard(8-9), expert(10), nightmare(11-12){the higher the difficulty, the stronger the mobs, the better the rewards}
Base HP: normal: 250000, hard: 200000, Expert: 175000, Nightmare: 100000
Event Type: Defence
Players:6-12 (like grim's labyrinth)
Description: It's an event in which you defend the homebase of FRG for 25 waves of monsters. On wave 10/20/25 a boss will spawn with high health and decent damage. upon defeating a boss, you will get loot orbs which contain crates/items and a very low chance of getting an item that contains an event prim weapon(only on yellow orbs). upon defeating the final boss a chest will spawn which contains items/crates with a 1% chance of getting an event godlike.
Starting mob count: 100(increases by 10 every wave, starting on the second wave)
Difficulty: normal(6-7), hard(8-9), expert(10), nightmare(11-12){the higher the difficulty, the stronger the mobs, the better the rewards}
Base HP: normal: 250000, hard: 200000, Expert: 175000, Nightmare: 100000