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More General Suggestions

#1
Probably a couple of things that have already been suggested, but here you go.
  • Pisces on the Gambler's Fallacy has been killing me consistently. It deals 90 damage to myself when I do things like shoot through a window and shoot someone close when I have 3x-2x damage on, even though I could literally just headshot that player and kill them in 1 shot instead. I seriously considered Rune of Annulling it off, though that seems like a huge waste. Pisces wave should probably be changed to do either less damage to yourself or maybe not be able to hit you at all, though I do know people like using it to "rocket jump", so it's hard to say.
  • Rune of Annulment could possibly use a crafting recipe for a greater rune of annulment to allow your choice of a trait, or be allowed to be used on catalysts. Very few people want to annul something off of a weapon just to take a chance at breaking it back down a second time. As it is now, one of the only reasonable uses for it is when you're crafting something simplistic such as good quality legendary catalysts, but it seems a bit too rare to make it worth doing that. I understand if the way it's written disallows this sort of change, though.
  • Crafting bag giveaways. I think a lot of people would be super happy with getting a bag of cool crafting catalysts that have unusual traits- Legendary trait catalysts with challenge scroll suffixes, gilded, half-gilded, lucky, etc and possibly some unobtainable crafting catalysts like godlike traits.
  • Traded kills and post-mortem kills don't take into consideration lucky/gilded traits. I know this is just because it can't identify what you're holding anymore after you're dead, but it's a QoL that's a bit more relevant with virtually everyone having gilded/lucky weapons now.
  • Worth noting that unconscious kills from tranq/tripwire don't count for challenges (and I assume dailies)
  • Possibly make it so that you can upgrade 5 lower-tier challenge scrolls into one that is a tier higher? I have a lot of easy and mediums just laying around from fishing.
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#2
No to the second. Crafting needs a permanent risk. There should never be a way to mitigate it.
It'd be nice to upgrade scrolls, but I don't think it could be economically balanced.
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#3
I dont know much about pisces, but the rest sounds super nice. (and it sounds like Id agree with that based on what your saying)
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#4
some of the best ideas ive heard in awhile
chainy, chany, cheeny, cheesey, cheese, chebby, cheddy, kenny, chad, jeremy bentknee, bently, chendy bedendy, cheny deddy
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#5
I've been saying they should remove self damage on pisces, seems dumb to have regardless, and I literally never see people using the water gush to rocket jump, and even if they feel like that's necessary just make it still knock user back maybe just not damage
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#6
nah keep the self damage on pisces
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#7
nah don't keep self damage on pisces because pisces is kind of peepy anyway
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