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Rampaging Tier

#4
For the extremely minor damage increase you're suggesting 10 seconds is a miniscule time window. For reference, my lightweight tec-9 has +2% damage from stats and that lands it on 11.22 damage / shot. If you had the weak trait you're suggesting you'd increas the damage / shot to 11,55 which is a miniscule change considering you'd have to kill someone to even get the trait to proc AND it only lasts for 10 fucking seconds. Add that on top of the pathetic statline your suggesting that wants to give the gun -damage and -reload speed to boot and you have a recipe for a gun tier so garbage that it makes my meatballer look like a godlike. Not to mention that the negative reload speed directly counters the theme of going on a rampage by having you sit through a massive reload animation.
There just doesn't seem to be much thought put into this. -1
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Messages In This Thread
Rampaging Tier - FoxSasha - 05-15-2019, 09:17 PM
RE: Rampaging Tier - Dreadark - 05-15-2019, 09:25 PM
RE: Rampaging Tier - FoxSasha - 05-15-2019, 09:40 PM
RE: Rampaging Tier - Nytepisser - 05-15-2019, 10:03 PM
RE: Rampaging Tier - tobiasxz-usagi - 05-16-2019, 02:40 AM
RE: Rampaging Tier - FoxSasha - 05-16-2019, 03:30 AM

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