Aresuft
Hello,
I'd like to extend another thank you to all those who supported the battleship gamemode as well as those who showed up to play test its first iteration.
This is going to be a thread for me to keep you updated on any major developments to the gamemode.
Currently, I have something to share (will add anything Tobias wants to share as well) about the models.
Here is what one of our ships is looking like so far (subject to change):
Tobias
Well, this is somewhat related to battleships:
Procedurally generated levels!
I saw a post on facepunch about procedurally generated worlds, and I wanted to try it myself, and that's what I came up with.
How is this related to battleship? I can make a map full of water which has randomly generated islands around it, which would make for some pretty fun combat.
Hello,
I'd like to extend another thank you to all those who supported the battleship gamemode as well as those who showed up to play test its first iteration.
This is going to be a thread for me to keep you updated on any major developments to the gamemode.
Currently, I have something to share (will add anything Tobias wants to share as well) about the models.
Here is what one of our ships is looking like so far (subject to change):
Tobias
Well, this is somewhat related to battleships:
Procedurally generated levels!
I saw a post on facepunch about procedurally generated worlds, and I wanted to try it myself, and that's what I came up with.
How is this related to battleship? I can make a map full of water which has randomly generated islands around it, which would make for some pretty fun combat.