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Melee Ideas

#1
Low is anything less than normal, High is anything better than normal, Standard is just normal, and None means it doesn't do anything.

Low/Medium/High in the name is its rarity.

I will be adding the models soon.

I would like advice on things to change, these are the best ideas i could think that haven't already been used in NTG.

Name: Board (Low)
Damage: Low, -40% (12)
Firerate: High, +30%
Range: Standard
Push: Low, -20%
Pushrate: Standard
Swep: https://steamcommunity.com/sharedfiles/filedetails/?id=295103091

Name: Hatchet (Medium)
Damage: High, +40% (28)
Firerate: Low, -40%
Range: Low, -20%
Push: Low, -30%
Pushrate: High, +30%
Swep: https://steamcommunity.com/sharedfiles/filedetails/?id=158642184

Name: Katana (High)
Damage: High, +50% (30)
Firerate: Low, -40%
Range: High, +20%
Push: Standard
Pushrate: Low, -20%
Swep: https://steamcommunity.com/sharedfiles/filedetails/?id=118799307

Name: Rake (Low)
Damage: Low, -50% (10)
Firerate: High, +30%
Range: High, +10%
Push: Low, -30%
Pushrate: High, +20%
Swep: Need help finding

Name: Wrench (Medium)
Damage: High, +30%
Firerate: Low, -20%
Range: Standard
Push: Standard
Pushrate: High, +10%
Swep: Finding

Name: Spoon (Medium)
Damage: Low, -75% (5)
Firerate: High, +80%
Range: Low, -20%
Push: Low, -40%
Pushrate: High, +50%
Swep: https://steamcommunity.com/sharedfiles/filedetails/?id=104914483

Name: Energy Sword (Super High) (Breaks after a few uses)
Damage: High, +250% (50)
Firerate: Low, -200%
Range: Standard
Push: None
Pushrate: None
Swep: https://steamcommunity.com/sharedfiles/filedetails/?id=197304759
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#2
Missing models.
edit: nvm.
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#3
I will add later when i can atm i cant... Any comments about the melees themself?
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#4
Updated
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#5
+1 - good ideas.
The rake can use the TF2-one?
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#6
Can you get the the link for the rake?
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#7
Updated Again
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