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Minigame Suggestion - Ticking Clock

#1
All players spawn with only a crowbar. Upon the round starting, players will lose 1 HP every two seconds. If they reach 0, then they're out for good. However, if a player damages another player with their crowbar, they gain 20 health, and the other player loses 20. However, each hit in succession to the same player restores 5 less HP. 20 first hit, 15 second, 10 third, 5 fourth, 1 after that.

Simple and seems kinda fun to break up the monotony. Rewards should be less than Orbital rounds.

Top 5 longest surviving will have a 1 in 3 chance for a gift package, and the winner will get a random roll.
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#2
+1 sounds great,maybe tone down the damage on the crowbar a little?It'll make the round last longer and mini games are quite fun but rather then that sounds like an amazing idea good job Terran Big Grin
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This art work was created by yours truly,BossLevel
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#3
+1 seems like a good idea, would like too see more mini games in the future
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#4
+1 sounds like fun
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#5
(08-25-2015, 09:50 PM)Dubstepcat Wrote:  +1 sounds great,maybe tone down the damage on the crowbar a little?It'll make the round last longer and mini games are quite fun but rather then that sounds like an amazing idea good job Terran Big Grin

+1 for the minigame idea and I agree with Dubstep (for once) that less damage for crowbars would probably make it last a bit longer (cause you're looking at 1 hit basically being 20 seconds) unless you had a limit on how many hits you could do cause I could hold my mouse down while running at people. Idk, Still awesome idea Terran.
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#6
Ooo me likey +1
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