01-09-2019, 03:28 PM
Since the new tier drop update, I've been thinking of other default mats on GMod to see what else would work and I suddenly had the idea, Fragile Weps. Basically, they have a ridiculously huge clip, but it shatters after the clip is over either reverting it back to a default wep or breaking entirely. Dimension crystals and Refill Clip trait doesnt work with it, like shurikens. I also think they should have bleed on them since the gun is supposed to be glass.
Tier: Prim
Prefix: Fragile
Material File Name: models/shadertext/shader5 ; Stained Glass Freeman
Stat Spread:
-Damage: 15-20%
-Firerate: 15-25%
-Reload Speed- N/A. Cannot Roll
-Clip Size: 400%. Cannot Roll
-Mobility: 5-8%
-Deploy Speed: 10%. Cannot Roll
-Stability: -10-15%
-Accuracy: -8-15%
Traits:
(Global Traits Vary)
(Refill Clip cannot roll)
*After Clip is depleted, weapon shatters and has a 1 in (2-5) chance to shatter into a base weapon of same type
*Weapon has a 1 in (10-25) chance to shoot a Glass Shard, causing 2 damage every (1-2) seconds for (10-15) seconds
I don't expect this tier to be good, but I think it would be fun at the very least
Tier: Prim
Prefix: Fragile
Material File Name: models/shadertext/shader5 ; Stained Glass Freeman
Stat Spread:
-Damage: 15-20%
-Firerate: 15-25%
-Reload Speed- N/A. Cannot Roll
-Clip Size: 400%. Cannot Roll
-Mobility: 5-8%
-Deploy Speed: 10%. Cannot Roll
-Stability: -10-15%
-Accuracy: -8-15%
Traits:
(Global Traits Vary)
(Refill Clip cannot roll)
*After Clip is depleted, weapon shatters and has a 1 in (2-5) chance to shatter into a base weapon of same type
*Weapon has a 1 in (10-25) chance to shoot a Glass Shard, causing 2 damage every (1-2) seconds for (10-15) seconds
I don't expect this tier to be good, but I think it would be fun at the very least