12-27-2018, 11:30 PM
Weapon Type: Any
Name: Infecting
Rarity: Primordial
Stats:
Firerate: +5% to +12%
Stability: +10% to +20%
Accuracy: +5% to +15%
Damage: -15% to -5%
Mobility: -5%
Suffix: 1 in X* chance to inflict Contagion when damaging or being damaged by someone.
*The chance should be slightly better than normal Infectious tiers/standard contagion. The gun focuses on the status effect, more than being a "good" gun.
Name: Infecting
Rarity: Primordial
Stats:
Firerate: +5% to +12%
Stability: +10% to +20%
Accuracy: +5% to +15%
Damage: -15% to -5%
Mobility: -5%
Suffix: 1 in X* chance to inflict Contagion when damaging or being damaged by someone.
*The chance should be slightly better than normal Infectious tiers/standard contagion. The gun focuses on the status effect, more than being a "good" gun.