Additions
Changes/Fixes
- Added "Sub Classes" to the T/D shop in the form of a "Random Class" item. So when you spend a credit on this item, you become a randomly chosen applicable class, chosen from the list below.
There are currently 4 sub classes, each having special abilities/items and certain downsides for being that class. These can change how the role is played.
2 of these subclasses can only be on their respective roles.
Mage - Warrior
- Necromancer
- Cleric
- So keep in mind, this is an idea I had a few days ago and thought it would be cool. I didn't put a HUGE amount of time into it in-case you guys don't like it. None of the abilities are finalized/set in stone so feel free to try them out and give me your suggestions. Or if you don't like the system at all, feel free to let me know that too.
If it's not liked by most for more than things being not fully balanced, I'll just remove it. No big deal. If you don't like how imbalanced it may be (first iteration here), then please suggest balancing changes!
If it's liked I can add more sub-classes, and maybe make a more in-depth system for it all around. - Updated the Chatbox display, and added some Discord Emotes, as well as an "Emote" button in the bottom right corner. You can obviously disable this like normal emotes in the chat settings window.
- I now save Credit Shop statistics to the database. Now I can keep track how many of each item are bought on average, and what items are ignored, etc.
Changes/Fixes
- Fixed a ton of random errors/bugs.
- Improved stutter when opening the new Inventory UI.
- Fixed Storage displays not working properly on the new UI at lower resolutions.