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Cogs For Traitors

#1
5+ kills on a traitor round should give you 1 cog. It would make being traitor means something for the weekly.
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#2
It should happen on Det rounds as well.
Umpty Dumpty
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#3
This is purely an inno quest, just like when collecting worms or souls..suck it up kiddos :p
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#4
(02-13-2017, 01:40 PM)Awesome Wrote:  This is purely an inno quest, just like when collecting worms or souls..suck it up kiddos :p

The only reason it's inno only is to prevent delaying and meta gaming
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#5
and it should stay that way. Instead of wanting to change an inno quest why not try suggesting something for T and D rounds weekly quests.
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#6
yea inno only quest so it encourages people to power through their traitor rounds so they can go back to finding more cogs
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#7
(02-13-2017, 01:54 PM)Mod Mark Wrote:  yea inno only quest so it encourages people to power through their traitor rounds so they can go back to finding more cogs

I think right now people do that because it's new. But after it being super 'new' dies down I feel that shouldn't happen really.

Although I don't think it's a bad idea to give T's some cogs for doing their jobs. X amount of kills and what not.
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#8
(02-13-2017, 05:32 PM)Brassx Wrote:  
(02-13-2017, 01:54 PM)Mod Mark Wrote:  yea inno only quest so it encourages people to power through their traitor rounds so they can go back to finding more cogs

I think right now people do that because it's new. But after it being super 'new' dies down I feel that shouldn't happen really.

Although I don't think it's a bad idea to give T's some cogs for doing their jobs. X amount of kills and what not.

Have bodies drop cogs like orbs(maybe a 10% chance?)
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#9
(02-13-2017, 06:02 PM)tobiasxz Wrote:  
(02-13-2017, 05:32 PM)Brassx Wrote:  
(02-13-2017, 01:54 PM)Mod Mark Wrote:  yea inno only quest so it encourages people to power through their traitor rounds so they can go back to finding more cogs

I think right now people do that because it's new. But after it being super 'new' dies down I feel that shouldn't happen really.

Although I don't think it's a bad idea to give T's some cogs for doing their jobs. X amount of kills and what not.

Have bodies drop cogs like orbs(maybe a 10% chance?)

10% might be a tad bit too low, maybe 20% or 25%?
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#10
I'd go with 2 innocent kills and 1 detective kill for each cog

Would encourage people to actually try during their traitor rounds instead of just jihad and burn through their t rounds
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