Now, we can obviously "Enhance" our Spoons, but this is a different idea. A very different idea. Basically, there will be a number of hard-to-get drops that can be applied to a Spoon to "Boost" it in a unique way. Only one permanent Boost may be applied at a time, for any spoon.
-BOOSTS-
Targeting Module: For every Spoon hit, you have a 25% chance for the next Spoon swing to land, regardless of the distance from who you hit. This wears off after two to three seconds of triggering.
Flash Feathers: When attached, you gain +10% Mobility to your Spoon.
Extend-o-Spoon: After putting this on, when you right-click with a Spoon, it'll extend about 7-8 feet to hit someone with +50% damage (+50% of the 12 damage, so 18), at the cost of being 4x as slow as normal Spooning.
Treacherous Spoon: As you spoon someone, every 10 points of damage that they do to you will inflict 3 damage to them. This -ONLY- takes effect for a second after you hit them, refreshing each hit. Headshots don't trigger the effect.
Mystic Spoon: When you hold your Spoon out, you have a 100% chance of surviving a lethal blow if your HP was above 50%. (E.G a deagle headshot would leave you at 1HP). [ONLY WHEN THE SPOON IS OUT.]
Unlimited Spoon Works: Your Spoon gains +100% Damage (24 a hit), but each hit causes the Force effect to yourself.
Draining Spoon: Your Spoon gains a 1 in 4 chance to slow whoever it hits by 10%. This stacks up to 50% and lasts 3 seconds.
Leeching Spoon: Every time that you hit someone with your Spoon, you have a 1 in 6 chance to make them drop their currently-held magazine.
Suggest more SPOON-related ideas! The SPOON must become more powerful!
-BOOSTS-
Targeting Module: For every Spoon hit, you have a 25% chance for the next Spoon swing to land, regardless of the distance from who you hit. This wears off after two to three seconds of triggering.
Flash Feathers: When attached, you gain +10% Mobility to your Spoon.
Extend-o-Spoon: After putting this on, when you right-click with a Spoon, it'll extend about 7-8 feet to hit someone with +50% damage (+50% of the 12 damage, so 18), at the cost of being 4x as slow as normal Spooning.
Treacherous Spoon: As you spoon someone, every 10 points of damage that they do to you will inflict 3 damage to them. This -ONLY- takes effect for a second after you hit them, refreshing each hit. Headshots don't trigger the effect.
Mystic Spoon: When you hold your Spoon out, you have a 100% chance of surviving a lethal blow if your HP was above 50%. (E.G a deagle headshot would leave you at 1HP). [ONLY WHEN THE SPOON IS OUT.]
Unlimited Spoon Works: Your Spoon gains +100% Damage (24 a hit), but each hit causes the Force effect to yourself.
Draining Spoon: Your Spoon gains a 1 in 4 chance to slow whoever it hits by 10%. This stacks up to 50% and lasts 3 seconds.
Leeching Spoon: Every time that you hit someone with your Spoon, you have a 1 in 6 chance to make them drop their currently-held magazine.
Suggest more SPOON-related ideas! The SPOON must become more powerful!