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Shotguns with look at feet traits

#11
(03-23-2016, 03:05 AM)Brassx Wrote:  I've already explained that proc chances are multiplied by the amount of pellets shot to help balance, and explained that I have no way to determine if a pellet came from the same shot as another pellet. There's not 'shot identifier' on bullet/damage info structures to determine these things. Not even a time stamp.

Does that mean that if a shotgun shoots 8 pellets and it has a 1 in 6 chance to proc, each bullet will have a 1 in 48 chance?
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#12
https://en.m.wikipedia.org/wiki/Confirmation_bias
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#13
This should be fixed now. I applied some slight changes to traits on weapons with multiple bullets per shot.
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#14
(03-24-2016, 10:14 AM)Brassx Wrote:  This should be fixed now. I applied some slight changes to traits on weapons with multiple bullets per shot.

https://en.m.wikipedia.org/wiki/Placebo
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#15
Should be fixed now.
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