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Special Traitor Weapon

#1
Basically, it'd be a grenade that, when it goes off, empties the ammunition from all primaries in a certain radius for whoever is inside of that radius.

It'd maybe have a three second detonation time, and could look like anything you'd be interested in. I may or may not have received inspiration from XCOM 2.

It wouldn't "drain" your secondary's ammunition, but it'd be great for confusion or to gain a valuable bonus in a fire-fight. Or just to limit the ammunition that your opponents' have.
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#2
IMO we need less T items, more D items. But this has room to be very overpowering.
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#3
A Detective item could be Tracer rounds; anyone they shoot will be highlighted by the obvious glowing spots. So if a Traitor is disguised or cloaked, and take it off, they can still be seen. Could last 30-50 seconds maybe.
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#4
(02-14-2016, 11:14 PM)Terran Wrote:  A Detective item could be Tracer rounds; anyone they shoot will be highlighted by the obvious glowing spots. So if a Traitor is disguised or cloaked, and take it off, they can still be seen. Could last 30-50 seconds maybe.

but then what's the point of a disguiser or cloak if you know who it is anyway?
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