Posts: 1,014
Threads: 109
Joined: Apr 2015
Reputation:
12
Time Played: 1,903.6 Hours
Level: 558
Rounds Played: 32,528
Terran, it's easy for you, it's hard for us. No buff needed. Actually, this is my suggestion, why don't we have it where before the party is teleported to the labyrinth, the party leader can choose the difficulty of the map. Harder levels give better rewards, but easier levels give not as good rewards? Just an idea
Umpty Dumpty
