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Weapon list

#1
A list that says the names, chances of getting the weapon in a crate, and prices of all the weapons in the game.
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#2
You'd have to get Brass or someone else who helps him with coding to post most of that.
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#3
as long as its only items that have already dropped.
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#4
They dont want to reveal drop chances it seems. I have asked about a couple items and get told "nope" about it.
At most the a list of forerunner package tiers or something.
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#5
(06-29-2015, 07:07 PM)Terran Wrote:  You'd have to get Brass or someone else who helps him with coding to post most of that.

I wish I had someone helping code lol.

Aresuft doesn't btw. I made him a coinshop development section in the coinshop, which exports a script automatically of the coinshop item when he's done.

As for a list, I don't really like posting an exact rarity for most items, and I could post a list of all items currently found.

But to give a general idea of the rarities:
Ordinary 0 - 499
Common 500 - 1899
Uncommon 1900 - 8999
Unlikely 9000 - 16999
Rare 17000 - 39999
Legendary 40000 - ?
Godlike ? - ?
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#6
That actually helps, thanks! I was wondering how the low-tiered stuff scaled.
You could always hire slaves to work in the code mines.
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#7
The system actually used to fade the Rarity class color based on how close it was to the next rarity class too(purple = legendary, red = godlike, if an item was close to godlike rarity, it would be more red than purple, but still say Legendary), but I disabled that because it could possibly confuse some people. But if many people want to see it, I could re-enable it for a bit and see how you guys like it.
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#8
I'd love to see it! It sounds pretty interesting, and its more beneficial than not.
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#9
Yea i would love to see how close.my godlike is to exotic Tongue
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#10
We also require more chances to get extra badges. Badges! Badges!
By "we", I mean "me".
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