Hi there Guest,  
Sign in here: Login through Steam



  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Let Detectives break their own health stations.

#1
I find it silly that Innocents can and Detectives can't. If I want to heal myself or a few provens, I should be able to break it after so that suspicious people can't use it.

Since I can't claim the health station or refuse to let people use it, there's nothing I can do.
Image
Reply

#2
You can brake you own already, you just can't claim it
Find
Reply

#3
You can't. Your own health station is invulnerable to your damage.
Image
Find
Reply

#4
prop kills leave nothing to be healed, though.
Find
Reply

#5
All kills leave no health to be healed.
Find
Reply

#6
Hate to post on a suggestion this old, but if there's already a thread on it there's no point of posting another.

I come across situations where I have to or want to destroy my health station all the time (it's the only thing I really buy on det rounds), and it's annoying that I can't since I always gotta get someone else to do it lol

It's their health stations, they should be able to destroy it.
Find
Reply

#7
Honestly there's two ways of looking at this. T's have no way to heal any health besides a D health station. A D can easily just ask an inno next to them to break it after they heal and most the time the innos will listen. Really the only hope a T has to heal is that a D didn't bother asking an inno to break their health station and left it out in the open somewhere. The reason I even enjoy playing TTT is the T rounds so I personally don't think this is an issue worth fixing or even see it as an issue at all tbh.
Find
Reply

#8
I'm gonna incen-trap and push those health stations off cliffs. Dirty T's get no healing rights!
Image
Find
Reply



Forum Jump:


Users browsing this thread:
2 Guest(s)