(05-16-2015, 08:43 PM)Rotshout Wrote: I think it should just be three challenges each week, one from each difficulty.
I like that, but it would likely mean more balancing and trial and error is needed to determine how hard a quest actually is. It would get fairly difficult to balance them with the mindset that those 3 should take the average playing 5-6 days to complete. Giving more at once allows me to set a certain amount they can take on at one time(if there is 6 total this week, can only maybe take on 2 at a time, etc).
Just think about it, it feels like completing only 3 quests in a week is a bit underwhelming, IMO. (Judging by the quests suggested already, and how short they can be)
I want the entire quest board to take around 5 days at average to complete.
If there are 6 per week, there can be 2 Easy, 2 Medium, and 2 Hard, and wouldn't need to worry as much about the timing.
BUT that being said, the more per week would mean I need to code more quests, as I want to have it where it can go at least 3 weeks without it reusing a quest. (week 1, week 2 not re-using any from week 1, and week 3 without re-using any from week 1 or 2, etc.. Would need a lot of different quests for this)
So to accomplish that(before release), I'd like to have ~ 24 total quests, 8 for each difficulty.